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Work In Progress: Erudito, The Defiant

Frag11 December 9, 2012 User blog:Frag11

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1 Growth 18 1 Growth 18
Health 390(+67) Attack damage 59(+2.5)
Health regen. 6.5(+0.5) Attack speed 0.658(+1.5%)
Mana 280(+61) Armor 11(+3)
Mana regen. 4.75(+0.45) Magic resist. 30
Attack range 550 Mov. speed N/A
Erudito, The Defiant is a Fan-made champion in League of Legends.

Introduction

Erudito is a mage with 3 different kits, the Drone's, the Psionic and the Tech, each of them with their own focus.

The Drone kit offers nearly all of Erudito's crowd control: attack speed reduction, a stun and a movement speed slow. However these require the control of an pet, and are abilities are non-spammable due to cooldowns and short ranges. This kit's ultimateis what allows Erudito to shift between the Psionic and Tech ability sets. These two ability kits also have unique bonuses that follow their theme, defense and supporting for the Psionic kit and damage for the Tech ability set.

The Psionic ability set is the most diverse of the three. This set focuses on defense, debuffing enemies and supporting allies. Basic abilities apply bonus effects, Warp, Barrier and Reave, which are also applied to enemies/allies in the area of the Psionic ultimate: Psionic Storm.

The Tech abilities are focused mostly on dealing high AoE damage. The Plasma Arc Pulse can be recast up to 2 (or 3 if empowered). These recasts work in a similar way to Lulu's E>Q combo. His W gets a special effect depending of the last basic ability cast of the Drone kit. Also, his E is a penetrating skill shot that increases in damage, while most skill shots have reduced damage per hit. The Tech ultimate: Novalith Arms, increases the power of the next tech base ability.

Abilities

Combat Support Drone
Frag11 Drone

Erudito commands a Combat Support Drone that provides ample area control.

The drone has 10 - 20 (based on level) power charges used to cast abilities and deals 55 - 80 (based on level) (+20% of ability power) physical damage on auto attacks.

Gains 2 charges every 20 seconds, reduced by 1 second every time the drone attacks an enemy. The drone loses 1 charge every time it takes damage from a basic attack or single target ability.

The drone has 125 range, 0.650 attack speed and 355 (scales with 50% of Enhanced Movement) movement speed.


Jam Weapons
RANGE: 300
COST: 4 Charges
COOLDOWN: 20 - 15 (based on level)
Zaun-Touched Bolt Augmenter

Active: Commands the drone to jam the target enemy champion's weapon for 2 seconds, reducing attack speed.

  • Attack Speed Reduction: 35% - 50% (based on level)


Warp Lance
RANGE: 1050
COST: 60 / 80 / 100 / 120 / 140 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Frag11 Warp Bio Bolt icon

Active: Conjures an orb of psionic energy that applies Warp for 3 seconds and deals magical damage if it hits. Warp: Reduces enemy Armor and Magic Resist.

  • Magic Damage: 75 / 105 / 135 / 165 / 195 (+ 70% AP)


  • Armor and Magic Resist Reduction: 13 / 16 / 19 / 22 / 25
Plasma Arc Pulse
RANGE: 1200
COST: 90 / 115 / 140 / 165 / 195 mana
COOLDOWN: 22 / 20 / 18 / 16 / 14

Active: Fires an arc of electricity that marks an enemy for 3 seconds and deals magic damage. Can be recast if the arc hits an enemy up to 2 recasts. Multiple casts on the same target deal 50% less damage.

  • Magic Damage: 100 / 130 / 160 / 190 / 220 (+ 60% AP)


  • Max Single Target Damage: 150 / 195 / 240 / 285 / 330 (+ 90% AP)


Electrical Discharge
RANGE: 300
COST: 4 Charges
COOLDOWN: 20 - 10 (based on level)
Frag11 Shocking

Active: Commands the drone to electrify an enemy champion, stunning it for 1.5 seconds.


Mind Barrier
COST: 110 mana
COOLDOWN: 10
Frag11 Bio Barrier

Passive: Passively shields incoming damage. This shield regenarates after 6 seconds of not taking damage.

Active: Shields an ally and applies Barrier for 5 seconds. Cannot be self cast.

Barrier: Increases Armor and Magic Resist

  • Passive Shield Strength: 90 / 135 / 170 / 215 / 260 (+ 60% AP)


  • Active Shield Strength: 100 / 140 / 180 / 220 / 260 (+ 55% AP)


  • Armor and Magic Resist: 15 / 19 / 23 / 27 / 31


Adaptive Plasma Explosives
RANGE: 750
COST: 1 Plasma Orb
COOLDOWN: 5
Frag11 APE

Passive: Passively stores plasma orbs. Can have up to 2 plasma orbs. Active: Marks an area, then fires an plasma orb after a shot delay. The orb detonates upon reaching the marked area, dealing magical damage to all enemies in the area of the explosion. The plasma orb has a special effect depending on the last basic ability cast by the Combat Support Drone.

  • Orb Recharge Time: 35 / 31.5 / 28 / 24.5 / 21 seconds
  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 40% AP)
  • diameter of AoE:: 400
  • Cast Delay:: 0.65


Blaster Orb
Frag11 APE AoE

The Blaster Orb deals magic damage and reduces enemies' magic resist for 2 seconds. Requires Jam Weapons.

  • Magic Resist reduction: 8 / 11 / 14 / 17 / 20


Power Orb
Frag11 APE DMG

The Power Orb deals more magic damage. Requires Electrical Discharge.

  • Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 50% AP)


Cryo Orb
Frag11 APE Cryo

The Cryo Orb deals magic damage and slows enemies for 2 seconds. Requires Freeze Beam.

  • slow: 20% / 23.5% / 27% / 30.5% / 34%


Freeze Beam
RANGE: 300
COST: 4 Charge
COOLDOWN: 20 - 12.5 (based on level)
Frag11 Freeze Beam

Active: Commands the drone to fire an cryogenic beam at an enemy champion, freezing it for 2 secs.

  • slow: 25% - 40% (based on level)


Psionic Reave
RANGE: 675
COST: 40 / 50 / 60 / 70 / 80 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Frag11 Bio Reave

Active: Deals magic damage and restores mana equal to 50% of the damage dealt. Applies Reave for 4 seconds.

  • Magic Damage: 50 / 70 / 90 / 110 / 130 (+55% AP)

Reave: Receives damage when casting spells and a percentage of damage received is restored as mana to Erudito.

  • Damage on Spellcast: 10 / 25 / 40 / 55 / 70 (+10% AP)


  • Damage to mana Percentage: 40% / 42.5% / 45% / 47.5% / 50%
Plasma Railgun
RANGE: 1050
COST: 75 / 90 / 105 / 120 / 135 mana
COOLDOWN: 8
Frag11 Railgun

Active: Fires a piercing energy bolt that deals magical damage to all enemies it passes through, dealing 10% (25% on champions) more damage to subsequent targets, up to 100% bonus damage.

  • Magical Damage: 75 / 90 / 105 / 120 / 135 (+ 65% AP)
  • maximum Damage: 150 / 180 / 210 / 240 / 270 (+ 130% AP)


Power Shift: Plasma Arms
COOLDOWN: 17.5 - 5 (based on level)
ChampionSquare

Active: Activates Erudito's arsenal of plasma weaponry, gaining the "Plasma Arms" buff and disabling "Psionic Amplifier". This makes Erudito channel for 2 seconds. Plasma Arms: Grants armor and magic penetration and attack speed. Also disables Barrier's passive.

  • Bonus Armor and Magic Penetration : 10 - 15 (based on level)


  • Bonus Attack speed: 10% - 20% (based on level)
Power Shift: Psionic Amplifier
COOLDOWN: 17.5 - 5 (based on level)
ChampionSquare

Active: Activates the psionic amplifier on Erudito's armor suit, gaining the "Psionic Amplifiers" buff and disabling "Plasma Arms". This makes Erudito channel for 2 seconds. Psionic Amplifier: Grants Armor, Magic Resist and Movement Speed. Also enables Barrier's passive after 3 secs.

  • Bonus Armor and Magic Resist: 15 - 20 (based on level)


  • Bonus Movement speed: 5 - 15 (based on level)
Psionic Storm
COST: 100 / 175 / 250 mana
COOLDOWN: 130 / 100 / 70
Frag11 Astral Imprisonment

Active: Erudito channels a devastating psionic storm for 5 seconds, dealing damage and applying Warp and Reave on enemies and Barrier on Allies inside the storm. Cannot be interrupted by disables.

  • Damage per Second: 60 / 75 / 90 (+ 20% AP)
  • Diameter of AoE: 1250


Novalith Arms
COST: 100 / 135 / 170 mana
COOLDOWN: 90 / 75 / 60
ChampionSquare

Active: Erudito prepares his most powerful weapons, empowering the next basic ability cast by Erudito within the next 6 seconds to a more powerful version. These do not cost mana but share cooldown with the normal abilities.

Novalith Projector
RANGE: 1200
Frag11 LightningBolt

Active: This powerful electrical weapon deals bonus magic damage and can be recast 3 times.

  • Bonus Magic Damage: 50 / 80 / 110 (+ 30% AP)
  • Magic Damage with rank 5 Plasma Arc Pulse: 270 / 300 / 330 (+ 90% AP)
  • Max Single Target Damage with rank 5 Arc Thrower: 405 / 450 / 495 (+ 135% AP)


Novalith Explosive
RANGE: 750
Frag11 Nova APE

Active: This highly explosive plasma orb deals bonus magic damage, reduces magic resist and slows enemies hit. Magic resist reduction and slow last for 2 seconds.

  • Bonus Damage: 70 / 90 / 110 (+ 25% AP)
  • Magic Damage with Rank 5 APE: 350 / 370 / 390 (+ 65% AP)
  • Bonus Magic resist reduction: 5 / 10 / 15
  • Bonus Slow: 5% / 7.5% / 10%
  • Cast delay: 0.65


Novalith Railgun
RANGE: 1050
Frag11 AceNova

Active: Fires a piercing energy bolt that deals magical damage to all enemies it passes through. This damage doesn't increase.

  • Bonus Damage: 95 / 125 / 155 (+ 20% / 35% / 50% AP)
  • Magical Damage with rank 5 Plasma Railgun: 230 / 265 / 295 (+ 85% / 100% / 115% AP)



Change Log

  • Added an introduction and change log;
  • Corrected Ionic Hyperwarp's damage values;
  • Corrected some errors;
  • Changed some of the tooltips;
  • Increased magic damage percentage on Novalith Hyperwarp at ranks 1 and 2 from 100%/150%/200% to 150%/175%/200%.

  • Changed parts of the introduction;
  • Corrected code errors;
  • Corrected tooltip errors;
  • Normalized range values on Tech Q from 1550/1050 to 1200/1200;
  • Reduced range on Tech E from 1250/1250 to 1050/1050;

  • Updated the introduction;
  • Renamed several abilities:
    • Arc Thrower to Plasma Arc Pulse;
    • Ionic Hyperwarp to Plasma Railgun;
    • Power Up: Ion Railguns to Power Shift: Plasma Arms
    • Power Up: Psionic Amplifiers to Power Shift: Psionic Amplifiers
    • Novalith Hyperwarp to Novalith Railgun
  • Adapted tooltips.

  • Stats:
    • Armor reduced to 10(+3)[64] from 14(+3.25)[72.5];
    • Health increased to 390(+67)[1416] from 390(+57)[1596];
    • Movement Speed reduced to 325 from 335;
  • Combat support drone now loses charges when attacked with basic attacks or abilities;
  • Removed references to old ability names;
  • APE damage reduced from 60 / 115 / 170 / 225 / 280 (+ 50% AP) to 60 / 100 / 140 / 180 / 220 (+ 40% AP);
    • Blaster Orb now reduces magic resist instead of increasing AoE;
    • Power Orb damage increase decreased from 50% bonus damage to 25%;
    • Cryo Orb slow decreased from 25% / 27.5% / 30% / 32.5% / 35% to 20% / 23.5% / 27% / 30.5% / 34%;
  • Power Shift cooldown increased by 1 second at all ranks;
    • Psionic Amplifier bonus move speed reduced from 10 - 25 (based on level) to 5 - 15 (based on level);
  • Psionic Storm DpS reduced from 70 / 85 / 100 (+ 25% AP) to 60 / 75 / 90 (+ 20% AP);
  • Novalith Arms cooldown increased to 80/75/60 from 60/55/50;
    • Mana cost increased to 100/135/170 from 100/125/150
      • Novalith Projector bonus magic damage changed from 180 / 200 / 220 (+ 20% AP) to 50 / 80 / 110 (+ 30% AP);
      • Novalith Explosive bonus damage and bonus slow reduced,
        • No longer has bonus AoE size,
        • Now also reduces magic resist;
      • Novalith Railgun changed from damage changed from 150%/175%/200% total base damage to 95 / 125 / 155 (+ 20% / 35% / 50% AP) bonus damage.

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