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Custom Champion Glacia, the Icebringer

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Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] Expression error: Unrecognised punctuation character "{".
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Range 550 Move. speed N/A


Custom Champion of mine, my masterpiece Glacia, the Icebringer, sadly is not a champion in League of Legends. But I would wish he would be. Actually Glacia does not look like Xerath, sadly we cannot put his picture since I cannot upload. Glacia is actually a humanoid ice elemental.

Abilities

Time Walking
Ring of Frost

Once in 12 seconds, Glacia hastens himself for %50 movement speed for 1 second which decays over time. Every spell he cast when effected will increase the duration for 0,3 seconds and refresh the speed amount to %40. The buff will decrease slower or faster depending on the beginning of the extended time.


Cold Lightning
RANGE: 1000
COST: 60 / 65 / 70 / 75 / 80 mana
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
Frag11 LightningBolt

After .2 second delay Glacia sends a lightning which freezes and slows the enemies caught for 1.25 seconds, slow decreases to %25 of its amount over the duration. Hits with Frost Spiral refreshes its duration, and center hits refresh both the duration and the slow amount. Slow decreases to %0 rather than %25 of its again based on the time if refreshed. Slow amount increases 10 / 15 / 20 / 25 / 30 % with ranking the spell.

  • Damage: 60 / 90 / 120 / 150 / 180 (+ 55% AP)


Frost Spiral
RANGE: 1100
COST: 70 / 75 / 80 / 85 / 90 mana
COOLDOWN: 1
ZPPHR ManaSurge

After .1 second delay Glacia uses a charge to call upon the power of ice and make a freezing blast of frost energy, dealing damage to all enemies in the area and refreshes the time of Cold Lightning. Explosion occurs .2 seconds after the delay, which makes it .4 second after clicking the ability. Enemies got hit by the center take %50 more damage and also get their Cold Thunder slow amount refreshed with the duration. Glacia stores a charge every 16 / 15 / 14 / 13 / 12 seconds. Glacia can also get charges with getting objectives and kills.

1 stack: Siege Minion, Assist, Blue Golem or Red Golem kills

2 stacks: Kill and Dragon (not required you to kill the dragon)

3 stacks: Baron Nashor and towers (not required to kill the baron and can get the stacks anywhere but Glacia actually needs to be 1000 radius or closer to the tower destroyed in order to get stacks)

MAGIC DAMAGE: 70 / 90 / 110 / 130 / 150 (+ 50% AP)

EMPOWERED MAGIC DAMAGE: 105 / 135 / 165 / 195 / 225 (+ 75% AP)


{{Ability frame|E|

Ice Prison
RANGE: 600
COST: 60 / 65 / 70 / 75 / 80 mana
COOLDOWN: 20 / 19 / 18 / 17 / 16
Frozen Tomb

Active: Glacia instantly freezes the enemy, dealing magic damage, stunning them for .75 seconds and then sealing it for 1.25 seconds after. Sealed enemies can move and attack freely but are disabled to teleport / dash with their skills, summoner spells not included. Every spell that got hit increases its duration for .3 seconds but Frozen Breath can only effect the enemy once in every 1 seconds. Ice Prison's cooldown is decrased for 1 second each time Frost Spiral hits an enemy champion, but only 1 second per cast.

75 / 105 / 135 / 165 / 195 (+ 50% AP)
Frozen Breath
RANGE: 700
COST: 100 mana
COOLDOWN: 120 / 100 / 80
Rite of the Arcane

Glacia continuously damages the enemy and applies Frozen Breath, dealing damage over 3 seconds and slowing it with Cold Lightning for 0,5 second. Also procs the Time Walk and Ice Prison but only once in 1 seconds. If the enemy dies under Frozen Breath, Glacia gains %50 speed for 1 second which does not decay over time, increasing its timer for .3 second if any nearby enemy champion die.

  • Damage: 150 / 200 / 250 (+ 60% AP)


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