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Ravira, the Astral Shaper

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1 Growth 18 1 Growth 18
Health 265 (+72) Attack damage 57 (+1.2)
Health regen. 0.32 (+0.67) Attack speed 0.660 (+1.5%)
Mana (+0) Armor 12 (+1.2)
Mana regen. 0.45 (+0.65) Magic resist. 30 (+1.5)
Attack range 325 Mov. speed N/A

Ravira, the Astral Shaper is a custom champion in League of Legends.

Abilities

Asteroid Belt
ChampionSquare

Micrometeorites gather around Ravira as she spends time without attacking and after casting spells. Micrometeorites are projected out on every autoattack in a stream, dealing magic damage over a few seconds, based on the amount of Micrometeorites accumulated. Micrometeorites will inflict reduced damage to structures. The damage is spread over 0.5 seconds per 5 stacks.


  • Stacks gained over 5 seconds: 2 / 3 / 5
  • Stacks gained on spellcast: 2 / 3 / 4
  • Damage: 5 / 7 / 10 per stack
  • Max. Stacks: 10 / 15 / 20
  • Damage vs. Structures: 50% / 60% / 70%
  • Levels: 1 / 11 / 16


Star Genesis
RANGE: 500
COST: 100
COOLDOWN: 8 / 7 / 6 / 5 / 4
ChampionSquare

Active: Ravira summons an astral body on the target location, dealing magic damage as it bursts into existence. It will remain on that location for a period of time, passively drawing in enemy minions within its influence range and dealing magic damage per second to nearby enemies and monsters.

Casting Star Genesis on an already active star will detonate it into a Suppression Field.

Stars fizzle out when Ravira moves 2600 units away or has more than 4 stars active. Stars fizzle from oldest to newest.

Suppression Field: Ravira detonates her target star, dealing magic damage and creating a field of oppressive energies. The field lasts for 5 seconds, slowing enemies by 30% and reducing magic resist by 10 as long as they remain within it.



  • Magic damage: 80 / 160 / 190 / 230 / 270 (+25% AP)
  • Lifetime: 3 / 4 / 5 / 6 / 7 seconds
  • Suppression Field: 90 / 170 / 200 / 240 / 280 (+35% AP)


Converge/Repulse
RANGE: 550
COST: 100
COOLDOWN: 15/14/13/12/11
ChampionSquare

Active: Ravira causes the star nearest to her cursor to create a powerful funneling force, knocking nearby enemies towards the star and dealing magic damage. If Ravira has no active stars or targets herself, she casts Repulse instead.

  • Converge: 30 / 60 / 90 / 120 / 150 (+50% AP)
  • Repulse: 50 / 90 / 130 / 150 / 180 (+40% AP)

Active - Self Cast: Ravira projects an energy wave from within her, knocking enemies away and dealing magic damage.


Crush
RANGE: 500
COST: 85
COOLDOWN: 15/13/11/10/8
ChampionSquare

Active: Ravira causes the target enemy champion or monster to suffer from a small gravitational collapse. Affected targets suffer magic damage and a slow that ramps up over 3 seconds. If enemies remain within 450 units of Ravira or 275 units of one of her stars, they are stunned for 1 second after Crush ends.

  • Magic Damage: 75 / 130 / 175 / 210 / 260 (+50% AP)
  • Slow: 15 / 20 / 25 / 30 / 40%


Cataclysmic Transit
RANGE: 600
COST: 150/120/100
COOLDOWN: 120/100/80
ChampionSquare

Active: Ravira uses her prodigious control over astral bodies to maneuver her active stars into alignment along her target direction.

An astral pathway is instantly created, interrupting channels and dashes, and preventing enemies within the pathway of casting any movement abilities or blinks. Over 1.5 seconds, all active starts move from their locations into a file along the pathway, inflicting magic damage and knocking any enemies they collide with into the path.

After 2 seconds, the stars fly at light speed towards the end of the path, dealing additional magic damage per star and slowing all enemies hit by 60% for 2 seconds.

After casting Cataclysmic Transit, Ravira can cast Falling Aster within 12 seconds. If Falling Aster is not used, Cataclysmic Transit's cooldown is reduced by 10 seconds.

Falling Aster: Ravira follows up her display of power by bringing down a planetesimal onto the target location, dealing magic damage to all enemies and monsters and a portion of their magic resist as bonus damage.

  • Alignment phase: 100 / 150 / 180 (+25% AP) per star
  • Final phase: 150 / 170 / 200 (+50% AP) per star
  • Falling Aster: 150 / 180 / 220 (+20% AP) (+60% target's magic resist)
  • Falling Aster radius: 325 units


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