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Nadia, Emergencies of Demacia

Nadia, Emergencies of Demacia

Attributes: Support, Melee, Tank                                                                       Release date: January 2th, 2013 

Statistics

Attack power: 10                                Health:  465 (+90)      Attack damage:  56 (+3.4)

Defense power: 80                    Health regen.:  7 (+0.8)        Attack speed:  0.600 (+2.5%)

Ability power: 70                                  Mana:  N/A              Armor:  15 (+3)

Difficulty: 50                               Mana regen.: N/A              Magic res.: 30 (+1.3)

                                                         Range: 150               Mov. speed: 330


Abilities

(Passive) Medical Connection: Nadia uses medic charges instead of mana. Every 10 seconds, Nadia produces 1 medic charge that she uses to cast her abilities plus generating 1 extra charge on kill or assists. When 5 charges are reached, Nadia's next ability will have an additional effect.

(Q) Health Injection:

  • On Ally: Nadia injects a doses of healing liquids that restore the health of an ally.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

Health Restored: 60 / 100 / 140 / 180 / 220 (+ 50% AP)

  • On Enemy: Nadia loads his syringes with a toxic liquid causing magic damage to the enemy target.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 100% AP)

  • Medical Connection On Ally: The healing liquids also restore an ally's mana.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

Mana Restored: 30 / 60 / 90 / 120 / 150

  • Medical Connection On Enemy: The toxic liquid empoisons the enemy target dealing true damage over 3 seconds.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

True Damage: 10 / 20 / 30 / 40 / 50    Total True Damage: 30 / 60 / 90 / 120 / 150


(W) Adrenalin Injection:

  • On Ally: Nadia prepares a concentrated load of adrenaline that gives a movement speed bonus to an ally over 2 seconds.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

Mov. Speed Bonus: 10% / 15% / 20% / 25% / 30%

  • On Enemy: Nadia prepares a concentrated load of sedatives that slows an enemy target.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

Slow Percentage: 10% / 15% / 20% / 25% / 30%

  • Medical Connection On Ally: Adrenaline charges also give an attack speed bonus to an ally.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

Attack Speed Bonus: 10% / 20% / 30% / 40% / 50%

  • Medical Connection On Enemy: Sedatives also reduce the attack speed of an enemy target.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

Attack Speed Reduction: 10% / 20% / 30% / 40% / 50%


(E) Immunity Injection:

  • On Ally: Nadia injects a dose of immunity that increases the armor and magic resist. of an ally during 5 seconds.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

Armor and Magic Resist. Points: 15 / 18 / 21 / 24 / 27

  • On Enemy: Nadia prepares injects a dose of anesthesia that weakens an enemy's target armor and magic resist. during 5 seconds.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

Armor and Magic Resist. Points: 15 / 18 / 21 / 24 / 27

  • Medical Connection On Ally: The immunity doses also increases the AD and AP of an ally during 5 seconds.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

AD and AP Increase: 10 / 15 / 20 / 25 / 30

  • Medical Connection On Enemy: The doses weaken the enemy strengths during 5 seconds, reducing his AD and AP.

Range: 700    Cooldown: 12 / 11.5 / 11 / 10.5 / 10    Cost: 1 medic charge    

AD and AP Reduction: 10 / 15 / 20 / 25 / 30


(R) Medic Shield: Nadia gets ready to join the battlefield creating a healing shield. The incoming damage during the next 3 seconds will heal Nadia by 20% of the damage taken. In that time, Nadia gains 1 medic charge per second instead of 1 medic charge per 10 seconds.

Range: N/A    Cooldown: 140 / 120 / 100    Cost: 3 medic charges    

Shield Aura Duration: 3s / 4s / 5s

  • Medical Connection: Nadia shares the benefits of her shield to the nearby allies, healing them by 10% of the damage taken.

Range of Shield Aura: 850    Cooldown: 140 / 120 / 100    Cost: 3 medic charges    

Shield Aura Duration: 3s / 4s / 5s

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