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So, I've seen some things lately that have ticked me off. Start off, the meta of health. Where if you aren't a tank, or a carry, you don't play. Or where health is prefered over armor in the cases of facing adc's. Why is this? Especially when armor works as well.
Then there is the thing with jungle, "wolves first or you fail," and "Smiteless buffs" Why? I never quite understood it. In jungle, you take the defense spell mastery, giving you 10 gold on smites. Why not use it? And why start wolves first or fail? I understand this one MORE, but it seems more... choice. Wolves don't give THAT much after all.
Last but not least... Flash. EVERYONE TAKES IT! WHY!? I've been flamed for not taking it, and guess what? Some of those games…Read more >