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Tengu, The Typhoon's Guardian

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1 Growth 18 1 Growth 18
Health 474 (+94) Attack damage 56 (+3.2)
Health regen. 6.8 (+0.68) Attack speed 0.660 (+1.9%)
Energy 200 Armor 16.2 (+3.4)
Energy regen. 50 Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A

Tengu, the Typhoon's Guardian is a champion in League of Legends.

Abilities

Eye of the Storm
ChampionSquare

Every time Tengu activates an ability, enemies within 300 range of Tengu are marked with a storm charge. Tengu and his allies can consume the charge with a basic attack, dealing 26 + (8 × level) magic damage and reducing 12% / 16% / 20% of the enemy's movement speed. If an ally triggers the mark, the damage will be counted as theirs and will benefit from their own magic penetration. If the Tengu consumes the charge, 5 / 10 / 15 energy will be restored.


Monsoon Rush
RANGE: 400
COST: 40 energy
COOLDOWN: 9 / 8 / 7 / 6 / 5
ChampionSquare

Active: Tengu dashes to a target, shielding an ally or dealing magic damage an enemy. In addition, if his target is an enemy, he interrupts their actions.

  • Damage: 40 / 70 / 100 / 130 / 160 (+ 8% of bonus health) (+ 40% AP)
  • Shield: 40 / 70 / 100 / 130 / 160 (+ 40% AP)


Tornado Shield
COST: 80 energy
COOLDOWN: 14 / 13 / 12 / 11 / 10
ChampionSquare

Active: Tengu creates a shield lasting 5 seconds, increasing his attack speed and movement speed while the shield is up.

  • Shield: 80 / 110 / 140 / 170 / 200 (+ 60% AP)
  • Bonus Attack Speed: 20% / 30% / 40% / 50% / 60%
  • Bonus movement speed: 12% / 16% / 20% / 24% / 28%


Taunting Gale
RANGE: 350
COST: 100 energy
COOLDOWN: 12 / 11 / 10 / 9 / 8
ChampionSquare

Active: Tengu shouts causing nearby enemies to take damage to attack Tengu for 2 seconds. Taunted enemies deal 40% reduced damage to the Tengu while taunted. 30 energy is restored for each enemy he taunts.

  • Damage: 60 / 115 / 170 / 235 / 290 (+ 60% AP)


Tengu's Feather Duster
RANGE: 400
COST: No Cost
COOLDOWN: 40 / 30 / 25
ChampionSquare

Tengu swings his feather duster at a target ally or himself, knocking back and dealing damage to enemies withing 200 range of the target.

  • Damage: 125 / 250 / 375 (+ 65% AP)
  • Knockback Distance: 350 / 400 / 450





Thoughts

So basically Tengu can be used as a jungler or a support. However in either role, he's a tanky peeler, designed to take off enemies from the carries. Tengu's passive helps him jungle, in addition to catching up to enemies. I looked over stealing movement speed, and changed it to a normal slow, since the numbers would have to be basically nothing for the stealing to not be OP. His Q can either be Lee Sin's Safeguard or a short ranged dash that ministuns. W is a shield, buffing stats and giving energy when broken. E is an AoE taunt with a range similar to Rengar's roar, albeit smaller. It also restores energy like Shen. R is basically a small Xin ultimate, however is castable on allies. The knockback is much smaller than Xin's and scales on level. It deals much less damage, but is on a much smaller cooldown. At max level, it'll knockback enemies about as far as Vayne's condemn does.

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