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Matthew, The Disciple Of Nightfall

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1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range Mov. speed N/A

Matthew, the Disciple of Nightfall is a custom champion in League of Legends.

Abilities

Collective Pursuit
ChampionSquare

Mathhew inspires nearby allies to hunt impure fools, Thay gain 25 bonus movement speed when running toward an enemy champion. Enemies lose 15 movement speed when running awayy from nearby allies


Purify
RANGE: 750
COST: 80 mana
COOLDOWN: 16
ChampionSquare

Active: Removes any kind of crowd control effect on an ally or yourself then stores that effect. The target is also healed

  • Heal: 60 / 100 / 140 / 180 / 220 (+ 50% AP)


Curse Breaker
COOLDOWN: {ap
ChampionSquare

Passive: Matthew's protective runes empoers his allies granting them bonus armor and magic resist

  • Bonus Armor and Magic Resist: 12 / 16 / 20 / 24 / 28

Active: Uses a stored crowd control effect on an enemy dealing magic damage. the damage,effect and duration is based on what you stored

  • Damage: 70 / 115 / 160 / 205 / 250 (+ 70%AP) (+20% original skill's damage)


|cost = 90 |costtype = mana |range = 600 }}

Divine Water
RANGE: 1000
COST: 100 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
ChampionSquare

Active: Throws out a cask of holy water at an area. This will deal area of effect impact magic damage. Allies hit are granted bonus movement speed while enemies hit are slowed and is dealt true damage over 3 seconds.

  • Impact Damage: 50 / 75 / 100 / 125 / 150 (+50% AP)
  • Burn Damage: 45 / 60 / 75 / 90 / 105 (+50% AP)
  • Movement Speed Bonus: 30% / 35% / 40% / 45% / 50% (+)


Witching Hour
RANGE: global
COST: 100/150/200 mana
COOLDOWN: 120/110/100
ChampionSquare

Matthew enforces the withching Hour. Starting a global hunt for evil beings. He extends his passive globally and the movement bonuses and reductions are tripled. While this is active, every unit on the team has bonus attack damage and ability power

  • Bonus Damage: 15 / 30 / 45
  • Bonus AP: 20 / 40 / 60
  • Duration: 8 / 12 / 16


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