1 Growth 18 1 Growth 18
Health N/A Attack damage (+0)
Health regen. N/A Attack speed N/A
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Attack range 425 Mov. speed N/A
Bone Fiend,The Death Prophet is a custom champion in League of Legends.


Undead Servant
Glop48Dark Path

If Bone Fiend kills an enemy champion or

large minion with either his attacks or spells,in the place of the corpse a ghoul will spawn.The ghoul spawned from a champion's death will have 215 health (20 x level) and has 25 damage (2 x level),while the one spawned from a large minion will only have 200 health ( 15 x level ) and 15 damage ( 4 x level ).

The ghoul priorotizes champions and will gain spells when Bone Fiend is level 5,10,14,18 and will cast them when Bone fiend casts his spells,each one being linked to his first and third abilities.He can not have 2 ghouls.

Ghoul Spells :

Flesh Armour : It is learned when Bone Fiend is level 5,and it gives the large ghoul gains 20 armour and magic resist and the small ghoul gains 15 armour and magic resist.

Death Plague : It is learned when Bone Fiend is level 10 and will be casted when Bone Fiend casts his first skill and it will priorotize the nearest champions.I will make the large ghoul spit a plague from his mouth dealing 20 magic damag in a conal area and the small one will deal 15 magical damage.

Deadly Fervor : It is learned when Bone Fiend is level 14 and it will give the large ghoul 30% movement speed and give the little one 20% movement speed.Once hitting a champion,the ghouls gain bonus 2% movement speed per attack,that decays over 4 seconds.

Ghoul Explosion : It is learned when Bone Fiend is level 18 an it will make the large one explode,dying but dealing 35 magical damage in an aoe while the little one will have a smaller aoe.Once this ability is activated the ghoul will follow the nearest champion,then explode.

Damned Assault
RANGE: 800
COST: 65
COOLDOWN: 12 seconds
Glop48Well of Darkness

Bone Fiend commands spectral hands to erupt from the ground,dealing instant magical damage in front of him in a circle,then after 0.55 seconds another one will erupt farther away from the first one,and after another 0.55 seconds another one will erupt farther away from the second one.An enemy can bit hit by multiple eruptions.

  • Magical Damage: : 40 / 44 / 50 / 55 / 65 (+ 40% AP)
Bone Armour
RANGE: 500
COST: 75
COOLDOWN: 9 seconds
Glop48Spectral Armor

Bone Fiend covers an ally with a bone armour which absorbs damage and increases the affected ally a movement speed.The movement speed buff lasts for 2.5 seconds

  • Shield Strenght: : 70 / 115 / 160 / 205 / 215 (+ 90% AP)
  • Movement Speed: : 30% / 35% / 40% / 45% / 50%
Lost Soul
RANGE: 600
COST: 80
COOLDOWN: 10 seconds
Glop48Deathly Swarm

Bone Fiend releases a lost soul at a location.If there are no enemy champions in a 800 radius,it will dissapear after 3.5 seconds.However,if any enemy champion is in the radius,the soul will rush to it and remain dormant in it.If that enemy takes magical damage during the duration,the spirit will explode afer 1.5 seconds,dealing another burst of magical damage. If there is any sort of magical damage over time,the soul will explode afer all the ticks,and will deal only half of the damage.

  • Magical damage: : 40 / 50 / 60 / 70 / 80 (+ 30% bonus AP)
Deadman Curse
COST: 125
Glop48Gathering Plague

Bone Fiend curses an enemy,realising a bolt of dark energy that will follow the target and can not be avoided by flashes or other movement skills.Upon hitting an enemy it will deal magical damage and reduce the healing of the the target by 20%.Also it will increase its damage by 15% if the enemy has been attacked by the ghouls

  • Magic damage: : 140 / 170 / 190 (+ 40% AP)

Ghoul Stats:

  • Attack Speed: : 0.860 attack speed (Big Ghoul) or 0.750 attack speed (Small Ghoul)

  • Armour: : 10 (30 through Flesh Armour) or 5 (20 trough Flesh Armour)

  • Magic Resistance: : 5 (25 with Flesh Armor) or 0 (15 trough Flesh Armour)

  • Movement Speed: : 300 movement speed for both