Sanctums basic attacks reduce armour per attack.This effect stacks with consecutive hits,but if the enemy isn't attacked for a period,the effect is lost.Also once somebody is killed while under this effect,nearby enemies will be slowed by 14% for 4 seconds.
Active: Distrupts the dark energies around the enemy,slowing attack speed,and after 3 seconds will spawn an illusion which deals bonus damage but takes bonus damage and only attacks the main target
Attack Speed Slow: : 25% / 30% / 35% / 40% / 45%
Illusion Damage: : 20 / 25 / 30 / 35 / 40
Cooldown: On minion cast : 40
On enemy cast : 12
On minion cast: Instantly kills a creep,getting the gold that he will get by killing it but getting less expirience.This can not be used 5 seconds after it went off cooldown
On enemy cast : Deals 50 magic damage,that is based on maximum health.If he kills an enemy with this ability he gains bonus 5 gold.
Magic damage: : 50 / 60 / 70 / 80 / 85 (+ 60% AP)
Sanctum commands his dark horse to charge ahead,dealing magical damage and leaving a dark trail which also deals magical damage and slows for 40% for 5 seconds
Sanctum coveres a large area in a veil of death and and destruction,dealing huge magical damage over time and reducing the vision range of his enemies.If any enemy dies while this skill persists,all allies in a radius will be healed.