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Jaira uses Ammo as her primary resource of basic attacks, having 250 Ammo at the start of the game. Jaira consumes 5 Ammo each attack while 10 Ammo when she deals critical damage. When her Ammo reaches 0, she can't perform basic attacks and she auto-casts Quickdraw.
= Static Shield Now absorbs 320 damage and increases by 10 per Level. = Quickdraw Automatically available at Level 1. Now grants 6%/11%/16%/21%/26%/31% from 6%/11%/16%/21%/26% = Last Stand Now can be casted on ground, self and ally. Casting on an ally allows her to jump on front of her ally and apply the effects.
= Feminine Fatale Critical strikes when Feminine Fatale is on cooldown now deals 25% of her total AD as true damage.
= Feminine Fatale Now cooldown and cooldown reduced on killing champions scaled on current level of Last stand. (150/140/130/120 = 25/40/55/70) = Last Stand Snare duration is fixed 4.5 seconds from 5/4.5/4
= Feminine Fatale Ammo increased to 250 from 200 = Quickdraw Active component available at Level 1.
= Feminine Fatale Only occurs every 150 second cooldown and reduced by 25 seconds if this attack executes a champion. = Last Stand Now triples Quickdraw's passive and gains 10% damage reduction.
= Added. Abilities vvvvvvv
Passive - Feminine Fatale
Jaira uses Ammo as her primary resource of basic attacks, having 200 Ammo at the start of the game. Jaira consumes 5 Ammo each attack while 10 Ammo when she deals critical damage. When her Ammo reaches 0, she can't perform basic attacks and she auto-casts Quickdraw.
Jaira's next critical strike doesn't deal 200% bonus damage but insteal deals 75% of his Attack Damage as true damage.
Q - Artgun Showcase
Active: She switches her Artgun to Shotgun Form or Minigun Form. Upon 1st activation, Jaira uses her Shotgun Form making her basic attacks deal AoE damage. 2nd activation, she uses her Minigun Form that double Quickdraw's passive. Can be cast again to switch back to Shotgun Form and again to Minigun Form and so on. Last for 15 seconds and they share each others duration
W - Static Shield
Active: Jaira surronds herself with a Static Shield that deals magic damage per second and absorbs 300 damage. (Sunfire Cape radius) If Jaira doesn't received damage for the next 5 seconds when this skill is active, she damages herself equal to 3.6% of her maximum health.
E - Quickdraw
Active: Jaira reloads her current Ammo to 200 Ammo for a few seconds. Jaira cannot cast spells and perform basic attacks while reloading. Can be casted automatically when her Ammo reaches 0.
Passive: Jaira gains additional Attack Speed.
R - Last Stand
Jaira snares herself to the ground for a few seconds and gains 100% critical strike chance for 4.5 seconds. Can be interruptable only by stun, knockups and silence.