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Jaira, the Artgunner

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1 Growth 18 1 Growth 18
Health 308 (+70) 1498 Attack damage 42 (+2.6) 86.2
Health regen. 3.69 (+0.369) 10 Attack speed 0.65 (+0.042%) 1.4%
No Resource   Armor 30 (+2) 64
    Magic resist. 30 (+0) 30
Attack range 480 Mov. speed 320

Jaira, the Artgunner is a custom champion in League of Legends.

Abilities

Jaira uses Ammo as her primary resource of basic attacks, having 250 Ammo at the start of the game. Jaira consumes 5 Ammo each attack while 10 Ammo when she deals critical damage. When her Ammo reaches 0, she can't perform basic attacks and she auto-casts Quickdraw.

Feminine Fatale
ChampionSquare

Quickdraw Awarness: Jaira autocasts Quickdraw when her Ammo reaches 0

Explosive Strike: Jaira's next critical strike doesn't deal 200% bonus damage but insteal deals 75% of his Attack Damage as True Damage. Has 150 /140 /130 /120  second cooldown and reduced by 25 /40 /55 /70  seconds if this attack executes a champion. While on cooldown, Jaira's critical attacks deal 25% of her total AD as True Damage. (Scaled on current Level of Last Stand.)

Ability Details
Feminine Fatale is an innate that allows Jaira to deal True Damage

Additional Information:

  • Jaira's critical strikes cannot be enchanced by Crit DMG runes and Infinity Edge.


Artgun Showcase
COST: Additional 5 Ammo
COOLDOWN: 25 / 24 / 23 / 22 / 21
ChampionSquare

Active: She switches her Artgun to Shotgun Form or Minigun Form. Upon 1st Activation, Jaira uses her Shotgun Form making her basic attacks deal AoE damage(Iceborn Gauntlet Melee Radius). On her 2nd Activation, she uses her Minigun Form that double Quickdraw's passive. Can be cast again to switch back to Shotgun Form and again to Minigun Form and so on. Last for 15 seconds and they share each others duration.

  • Shotgun Form /Minigun Form Addtional Damage: 5 / 10 / 15 / 20 / 25
Ability Details
Artgun Showcase is a toggled abilty allowing her to switch weapons.
  • On-hit effects only apply 50% when in Shotgun Form.
  • Banshee's Veil item.png Spell shields will block a single instance of damage.

Additional Information:

  • Cooldown of this spell starts at the end of the duration.


Static Shield
COST: No Cost / (+ 3.6% of her maximum health)
COOLDOWN: 30
ChampionSquare

Active: Jaira surronds herself with a Static Shield that deals magic damage per second and absorbs 320  damage (Sunfire Cape Radius). If Jaira doesn't received damage for the next 5 seconds when this skill is active, she damages herself equal to (+ 3.6% of her maximum health).

  • Shield damage: 12 / 24 / 36 / 48 / 60(+ 50% Total AP)
Ability Details
Static Shield is a self-buff abilty that shields her from incomng damage.

Additional Information:

  • Cannot be casted whenever his health reaches 5%.


Quickdraw
COST: No Cost
COOLDOWN: 0.1 Second (Static)
ChampionSquare

Active: Jaira reloads her current Ammo to 250 Ammo for a few seconds. Jaira cannot cast spells and perform basic attacks while reloading. Can be casted automatically when her Ammo reaches 0.

  • Reload Duration: 7.6 / 6.5 / 5.4 / 4.3 / 3.2 / 2.1

Passive: Jaira gains additional Attack Speed. She has a limit of reloading that allows her to reload thrice every 60 seconds.

  • Attack Speed bonus: 6% / 11% / 16% / 21% / 26% / 31%

Quickdraw is automatically available at Level 1.

Ability Details
Quickdraw is a self-buff abilty that allows her to reload, gaining her maximum Ammo and Attack Speed bonus.

Additional Information:

  • Quickdraw is a channeled ability that can be interrupted by any abilities and attacks. When interrupted, it reverts back to her current Ammo before reloading or to 0 whenever her Ammo is empty. In that case, she cannot cast Quickdraw for 1 second.


Last Stand
COST: No cost
COOLDOWN: 160 / 140 / 120
ChampionSquare

Active - Ground/Self Cast: Jaira snares herself to the ground for 4.5 seconds and triples Quickdraw's passive. While snared, Jaira gains 10% Damage reduction. Can be interruptable only by stun, knockups and silence.

Active - Ally Cast: Jaira jumps in front of her ally and snare herself to the ground for 4.5 seconds and triples Quickdraw's passive. While snared, Jaira gains 10% Damage reduction. Can be interruptable only by stun, knockups and silence.

Can be casted manually to cancel.

Ability Details
Last Stand is a ground targeted,self cast and ally cast abilty that allows her to snare herself to the ground, gaining the effect of Quickdraw's Passive thrice.

Additional Information:





Changes :
V.1.05

= Static Shield
  Now absorbs 320 damage and increases by 10 per Level.
= Quickdraw
  Automatically available at Level 1.
  Now grants 6%/11%/16%/21%/26%/31% from 6%/11%/16%/21%/26% 
= Last Stand
  Now can be casted on ground, self and ally. Casting on an ally allows her to jump on front of her ally and apply the effects.

V.1.04

= Feminine Fatale
  Critical strikes when Feminine Fatale is on cooldown now deals 25% of her total AD as true damage.

V.1.03

= Feminine Fatale
  Now cooldown and cooldown reduced on killing champions scaled on current level of Last stand. (150/140/130/120 = 25/40/55/70)
= Last Stand
  Snare duration is fixed 4.5 seconds from 5/4.5/4

V.1.02

= Feminine Fatale
  Ammo increased to 250 from 200
= Quickdraw
  Active component available at Level 1.

V.1.01

= Feminine Fatale
  Only occurs every 150 second cooldown and reduced by 25 seconds if this attack executes a champion.
= Last Stand
  Now triples Quickdraw's passive and gains 10% damage reduction.

V. 1.00

 = Added.
 Abilities
  vvvvvvv

Passive - Feminine Fatale

Jaira uses Ammo as her primary resource of basic attacks, having 200 Ammo at the start of the game. Jaira consumes 5 Ammo each attack while 10 Ammo when she deals critical damage. When her Ammo reaches 0, she can't perform basic attacks and she auto-casts Quickdraw.

Jaira's next critical strike doesn't deal 200% bonus damage but insteal deals 75% of his Attack Damage as true damage.

Q - Artgun Showcase

Active: She switches her Artgun to Shotgun Form or Minigun Form. Upon 1st activation, Jaira uses her Shotgun Form making her basic attacks deal AoE damage. 2nd activation, she uses her Minigun Form that double Quickdraw's passive. Can be cast again to switch back to Shotgun Form and again to Minigun Form and so on. Last for 15 seconds and they share each others duration

W - Static Shield

Active: Jaira surronds herself with a Static Shield that deals magic damage per second and absorbs 300 damage. (Sunfire Cape radius) If Jaira doesn't received damage for the next 5 seconds when this skill is active, she damages herself equal to 3.6% of her maximum health.

E - Quickdraw

Active: Jaira reloads her current Ammo to 200 Ammo for a few seconds. Jaira cannot cast spells and perform basic attacks while reloading. Can be casted automatically when her Ammo reaches 0.

Passive: Jaira gains additional Attack Speed.

R - Last Stand

Jaira snares herself to the ground for a few seconds and gains 100% critical strike chance for 4.5 seconds. Can be interruptable only by stun, knockups and silence.

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