IMPORTANT NOTE: All numbers can be changed. The concept is key, though.

Advice, comment and constructive criticism is always accepted.

1 Growth 18 1 Growth 18
Health 399 (+84) 1827 Attack damage 54 (+3.2) 108.4
Health regen. 7.0 (+0.7) 18.9 Attack speed 0.644 (+2.1%) 36.3%
Energy 200 Armor 21.544 (+3.5) 81
Energy regen. 50 Magic resist. 30 (+0) 30
Attack range 510 Mov. speed 340

Kei, the Spirit Exorcist is a custom champion in League of Legends.

Hello summoners. This is Green Moriyama, presenting to you the seemingly self-centered exorcist who claims to be the key to "saving" the world of evil, GreenMoriyama Kei profile square Kei. Even if he is obsessed with such a goal, he doesn't shy from protecting the weak and preventing harm from anyone who is capable of helping his cause. And when one defies his cause...he won't hesitate to throw a talisman at such a foe to cleanse them of "evil" that he believes occupies this enemy. Will he really save the world from destruction? I wouldn't know. But for sure, he's willing to do whatever is in his powers to bless this world with his otherworldly powers that is not science nor true magic... -Green Moriyama


Spirit Talisman
GreenMoriyama Talisman Exorcise

Exorcism: Kei's basic attacks and the first basic ability against an unmarked enemy applies a Talisman for 5 seconds, stacking up to 4 times.

Purge: Kei's basic abilities consume GreenMoriyama Talisman Purge Talismans, inflicting magic damage equal to 2 - 4 (based on level)% of the enemy’s current health each second while applying a decaying 11% (+1 - 6 (based on level)% per Talisman) slow, lasting 4 seconds.

Enemies affected by this effect are "exorcised" for 13 - 8 (based on level) seconds. Abilities cannot consume Talisman on "exorcised" units.

Mend: Successfully consuming a GreenMoriyama Talisman Mend Talismans restores 5 - 10 (based on level) (+2.5 per stack) energy, up to three times per basic ability.

Ability Details
Spirit Talisman consists of three correlated passives.

Additional Information:

Purifying Chant
RANGE: 650 / 300
COST: 80 / 70 / 60 / 50 / 40 Energy
COOLDOWN: 9 / 8.5 / 8 / 7.5 / 7

Active: Kei quickly chants a stanza of holy words during a 0.5 ~ 1.5 second channel, summoning areas of purified boundaries at a targeted location and around himself. Enemies in either space will be inflicted with magic damage and blinded for a few seconds.

  • Magic Damage: 90 / 110 / 130 / 150 / 170 (+ 50% AP)
  • Blind Duration: 2 / 2.25 / 2.5 / 2.75 / 3

Enemies in overlapped spaces will be inflicted with enhanced magic damage.

  • Enhanced Magic Damage: 110 / 140 / 170 / 200 / 230 (+ 75% AP)
Ability Details
Purifying Chant is a channeled ground-targeted and point-blank area of effect that inflicts magic damage and debuffs enemies with a Blind icon blind for a few seconds.
Sacred Barrier
RANGE: 650
COST: 110 / 100 / 90 / 80 / 70 Energy
COOLDOWN: 23 / 21 / 19 / 17 / 15

Passive: Kei gains bonus magic resist, doubled for 4 seconds when a Talisman is consumed.

「 Bonus Magic Resistance: 8 / 11 / 14 / 17 / 20 (+ 6% AP) 」「 Max. Bonus Magic Resistance: 16 / 22 / 28 / 34 / 40 (+ 12% AP) 」

Active: Kei applies a barrier to either an allied champion, turret or himself, protecting against enemy attacks for up to 5 seconds.

  • Barrier: 90 / 130 / 170 / 210 / 250 (+50% AP)

While Kei remains within casting range of the target of Sacred Barrier, target non-turrets will be healed over the duration.

  • Maximum Healing: 60 / 90 / 120 / 150 / 180 (+40% AP)

If applied on self, the shield and healing values are increased by 40%.

Ability Details
Sacred Barrier's Passive is a statistic buff.

Sacred Barrier's Active is a ally-targeted shield that can apply a healing buff if Kei remains within range.

Additional Information:

  • The passive effect refreshes when a Talisman is consumed before the end of its doubled effect.
Holy Blade
RANGE: 475 / 300 / 175 / 110º
COST: 90 / 85 / 80 / 75 / 70 energy
COOLDOWN: 18 / 16 / 14 / 12 / 10

Active:: Kei leaps to a targeted location, thereafter slashing his blade in a specified direction in which the cursor was aimed at from the targeted location. Holy Blade deals magic damage in a cone.

  • Magic Damage: 70 / 95 / 120 / 145 / 170 (+ 60% AP)

Enemies within the innermost part of the slash are dealt additional physical damage, and applying on-hit effects against champions and large monsters.

  • Physical damage: 65 / 70 / 75 / 80 / 85% AD
Ability Details
Holy Blade is a ground-targeted dash and conic area of effect, dealing additional damage to closer enemies.
Great Spirit
RANGE: 250 / 850
COOLDOWN: 90 / 75 / 60

Searing Talisman: Talisman sears enemies with divine energy, inflicting magic damage every second, increasing per Talisman on a target. This effect is halved on "exorcised" enemies.

  • Magic Damage Per Second: 12 / 16 / 20 (+5% AP)
  • Talisman Damage Per Second: 4 / 5 / 6 (+1.5% AP) per stack

Active: After a mediocre channel, Kei encompasses himself in the veil of the Great Spirit, granting him resistance to damage while his basic attacks deal bonus magic damage in a splash around the target, applying stacks of Talisman.

  • Damage Resistance: 10 / 15 / 20%
  • Magic Damage: 50 / 70 / 90 (+15% AD) (+18% AP) (+8% AP per stack of Talisman on the target)
  • Duration: 12 / 16 / 20

For the duration of Great Spirit, nearby enemies are inflicted with Talisman every 2 seconds. Enemies are not "Exorcised" for the duration of this ability.

Ability Details
Great Spirit's Passive is a non-decreasable damage over time non-physical on-hit effect and on-spell effect.

Great Spirit's Active is a self-targeted buff which grants a magic splash damage to basic attacks and an aura.

Additional Information:

  • Magic damage is inflicted before the application of Talisman.
  • For the duration of Great Spirit, Kei’s basic attacks are classified as “special” instead of “range”, thus losing certain capabilities of being a ranged champion.




Words say of the existence of a stoic exorcist from Ionia who claims to be a savior that will cleanse the world of all evil. Seemingly reserved and of few words, this man would exorcise any demon and evil no matter the dangers. He does not do such for riches but for what seems to be a personal goal. He has visited all sorts of places in Valoran for his quest, from the mountains of Freljord to the hot sands of the Shurima desert. Many are awed by his spiritual powers, but few still doubt that he really is a savior as he claims to be. Yet, he continues to overturn their doubts with his mysterious powers.

"I am the savior who will dispel this world of all evil. No one... and I say no one can stop me on my journey."

Expanded Lore

At the edge of the Freljord kingdom, snow falls on a small village that is considered as a makeshift rest stop for weary travelers and merchants. And as a rest stop, even the locals will stop by the taverns to hear the worldly news that these foreigners may talk of.

"Ahaha. The Blunk here is top-notch as always!" A large man laughs as he slams his mug of booze onto the table he sits at. "Come on, drink, Neddal!"
The younger lady, named Neddal, who sits next to this large man sighs. "We will be leaving tomorrow, so don't waste yourself tonight, Bhoris."
"Oh, can't we just enjoy this night," the large man named Bhoris begs as he raises his arms up. "We just traveled across Demacia without a stop. I'm sure you are tired no less than I am!"
"Please. I may be tired, but a drink will not alleviate it for me. I would rather eat my favorite fish-mince to ensure a good rest. You know that best."

"Uhm... excuse me," someone talks to the two from being them.
Both Neddal and Bhoris turn around to where they heard the voice. And before them stands a young man, possibly of the age of a novice who could go off to war. With another mug of Blunk in one hand and a dish of freshly cooked fish-mince in the other, he is one of the tavern's waiters.
"Gah. Another mug? No need to serve that to the man," Neddal motions to the waiter.
"Come on Neddal," Bhoris is about to argue, but something strikes him odd. "But... I did not order another round of Blunk."
"Well... I did," the young man mumbles.
Bhoris looks at the young man in astonishment while Neddal wonders why the young man would do this. "Do you want to talk with us?" Neddal assumes the young man's intentions. "Is that why you brought us the mug for Bhoris and an extra serving of fish-mince for me?"
"Y-yes...," the young man affirms as he stumbles on his words. Neddal can see that this man lacks some self-confidence or social skills, so she keeps her words light so as not to frighten him.
"Come on. Sit down, young one," Niddal invites the young man.

The young man sits down in a chair across from the two. Bhoris downs the mug of Blunk as Neddal begins to eat her fish-mince.
"So tell us," Neddal speaks up. "What is it?"
"Well... are you two travelers?" the young man asks.
Bhoris, having finished the extra-serving of Blunk already, places the mug aside and leans forward.
"Yes, we are. To be precise, we are merchants who adventures on the side," Bhoris's tone changes from cheerful to slightly serious. "But may I ask?" Slightly intimidated by Bhoris's large figure and his new tone, the young man can only nod in affirmation. "What is your name?" Bhoris simply asks as he leans forward more. "...Teon," Teon introduces himself. "Good," Bhoris leans back, crossing his arms before asking his next question. "Are you fine to leave your duty as a waiter?"
"Ah... yes. Father runs the tavern, a-and... he knows that I love to hear stories from the travelers," Teon shies a bit but is able to explain himself.
"Stories? What would you want from stories?" Neddal inquires with a sharp gaze. "I'm sure there are things better than listening around these parts."
"I... I like to hear about the extravagant news of the world," Teon answers. "This place is remote, b-but... it also is fortunate to be where most trade comes to and fro between Freljord and the world."

"Most especially... stories of the latest fad...," Teon looks back at Bhoris and Neddal with earnest eyes. "The exorcist."
"The... exorcist?" Neddal gives a weird look. "Are you talking about those shamans who banishes the so-called evil spirits?"
"Somewhat," Teon immediately answers. "But I've been hearing a lot of this one person who claims to be 'the savior of the world'."
"Ahaha! Savior of the world? Sounds like false-sticks to me," Bhoris doesn't believe the words of Teon. "No person would call himself a savior aside from those badgered Demacians."
"I swear though! I-I thought the same at first," Teon stands from his seat, attracting the attention of some of the others at the tavern. Thus, he sits back down in embarrassment.
"But every other person I've been chatting with as of late has been talking about the rumours of 'the Exorcist'. And I wondered if you two...," Teon quiets down as he feels that he'll be laughed at again. The last travelers he asked this very question did ridicule him for being a naive brat, and he felt real hurt.

"Well, son, I don't know of any world-saving 'exorcist' or spell caster of the kind. Right, Neddal... Neddal?" Bhoris answers, but as he tries to motion to Neddal, he sees her deep in thought.
Neddal finally finishes her deep thought and speaks up. "Does this exorcist have black hair, blue eyes and wears a black cloak?"
"Why, yes! He's been described as such," Teon exhilarates as he has found someone who might know the Exorcist.
"He also has a unique staff with a loop at the top of ornate designs," Neddal continues to describe the man she believes is the same Exorcist Teon refers to.
"Yes, yes! That's him!" Teon agrees.
"Neddal, what's up with this Exorc-whatever you two seem to know?" Bhoris, unable to follow along, wonders what his companion is talking about.
"I overheard at the Bilgewater docks this one story, how a single man exterminated a twenty-meter-long demon fish," Neddal mentions.
"Yes, I've heard that story. Until two months ago, this one fishing port in Bilgewater was being preyed upon by a demon fish that was seemingly unkillable," Teon narrates. "When boats were sent out by mercenaries to take care of the fish, it would either disappear or sink the ships by eating the hull and the crew."
"And then, two months ago... that was when the Exorcist appeared out of nowhere, bringing back the carcass of the very demon fish onto shore," Neddal now looks downwards as she recalls this story herself. "There were no scars or broken bones on its body, but the fish was for sure dead and lifeless... as if the spirit of it had been exorcised and killed."

"Hold on you two. I'm still not getting all of this you talk of," Bhoris claims in disbelief. "Let me tell you, I would believe in this Exorcist guy if he hunted that Gohath, the rabid white wolf with ruby eyes that has been terrorizing the caravans around these part an-"
The door into the tavern suddenly slams open as someone stands at the door, cutting off Bhoris's talk. The tavern becomes quiet as the people within look at the man who stands ominously. And as he walks in with his raven black hair and sapphire blue eyes, he holds a large bag in one hand and an intricate staff in the other.



Upon Selection

  • "I’ll cleanse this world of all evil... of all impurities."

Upon Starting a Game

  • "Time... to cleanse."
  • "The savior has arrived."

Upon Starting a Game with a demon champion in game

  • "I sense... inhuman energy..."
  • "Seems like... I have a demon to deal with..."
  • "Impurities... die..."
  • "Let this savior... do his deed upon you..."


  • “Die.”
  • “Begone.”
  • “Submit.”
  • “I have my eyes on you.”
  • “Take this.”


  • “No need for many words.”
  • “Where to next?”
  • “On my way.”
  • “I am the savior.”
  • “To where shall I go?”


  • "I am the savior... but I don’t think you’ll fathom that."
  • "I’m sure if you faced a demon... you wouldn’t stand a chance."
  • "Can you really size up to me... Someone who is the savior?"

Taunting a demon

  • “Seems like I’ve found you... so submit quickly.”
  • “So you’re the demon... you’ll meet your end here.”
  • “I won’t make deals with you... because there’s none to take than your life.”

Taunting a Hunter

  • "You hunt. I hunt. Who is better at their job?"
  • "What is it that you hunt for, predator? Or is their no real aim?"
  • "Even if you make your mark, I will not let you make the first strike."

Taunting a Spirit

  • "Oh, spirit. How do you do today? Are you ready to fight?"
  • "Forgive me for coming actions, but will you show me what a good fight is?"
  • "I know you have the world's best interest in mind, but a small spar shouldn't hurt, right?"

Taunting a Irregular

  • "You are not purely human... but you are not purely evil either."
  • "While there is some evil within you... it seems that it's not the kind I'm seeking to extinguish."
  • "I'm not forsaking you... you are just an abnormal existence that I need to identify first."

Taunting a Guardian

  • "Keep guarding... but show me if you are really suited for the job."
  • "There is much I can learn from you... but I believe the same applies for you upon me."
  • "Can you show to me that even a Savior's blade cannot surpass your gaze?"

Taunting a Deceivers

  • "You deceive others for personal gain... thus you will not go unpunished."
  • "What a coward you are... being a demon hiding in the skin of a human."
  • "You may seem like you have all the power... but all you do is lead them astray."

Taunting an enemy Kei

  • “This world only needs one savior... and that is not you, impostor.”
  • “I never thought I would see... a demon in the form of myself.”


  • “Do you know how much I spend on all these!? A lot! I say a lot!”
  • “Lots of paper being wasted... can’t they make these reusable!?”

Upon consuming a Talisman

  • "Purify!"
  • "Exorcise!"
  • "Cleanse!"
  • "Purge!"
  • "Burn!"
  • "Consume!"

Upon using Purifying Chant

  • "Holy... grounds."
  • "Sanctify... now."
  • "Blessed be... this earth."

Upon using Sacred Barrier on an Ally

  • "Protect...!"
  • "You still have purpose... for me..."
  • "Need you to last... a little longer..."

Upon using Sacred Barrier on a Turret

  • "Hold..."
  • "Withstand..."
  • "Remain..."

Upon using Sacred Barrier on Self

  • "Self preservation..."
  • "To last..."
  • "Nothing can come... in my way..."

Upon using Sacred Barrier on a demon

  • "For now... I'll protect you..."
  • "I have reason... to aide you..."
  • "I am not your ally. This is for the greater good..."

Upon using Holy Blade

  • "Taste my blade..."
  • "Flawless edge..."
  • "Spread the reverent flames..."
  • "I am no normal spell-casting exorcist..."

Upon using Great Spirit

  • “Come forth, Great Spirit...”
  • “I summon thee, Oh Divine One...”
  • “Let us purify this world, my Guardian...”

Upon dying

  • “Guh... I won’t give up...”
  • “Ngh... this isn’t the last...”

Animation Concept

Attack Animation

  • Throws forth a talisman.

Attack Animation during Great Spirit

  • Fires balls of flame from palm.

Critical Attack Animation

  • Throws forth a lit talisman.

Critical Attack Animation during Great Spirit

  • Fires a swirling ball of flame from palm.

Idle Animation

  • Twirls around his staff before taking a stance.
  • Holds right hand up, causing a ball of energy to form from his palm. Immediately, he crushes it to dissipate it.
  • Takes a stance to pray, which causes fireflies to flutter around him.

Dance Animation

  • Refer to trivia section.

Taunt Animation

  • Slowly puts on mask, summoning spiritual energy. Thereafter he removes the mask, releasing the energy.

Joke Animation

  • Takes out a handful of talismans and throws them to the ground.

Death Animation

  • Kneels to the ground, eventually becoming a paper talisman that falls to the ground.

Laugh Animation

  • Places mask over face, proceeding to chuckle.

Theoretical Item Build

Summoner's Rift

Skins & Trivia


  • Modern-Age Kei
  • Hermit Kei
  • Paladin Kei
  • Water Torrent Kei
  • Forest Monk Kei
  • Winter Storm Kei
  • Infernal Kei
  • Circus Vendor Kei
  • Love Letter Kei


  • Kei’s name derives from the character “蛍”, which can be read as “firefly” in Japanese.
    • In one of his idle animations for his classic skin, fireflies appear before him as he prays.
  • Wields a staff that is very similar to a Monk Staff].
  • Kei's profile art is taken from Exorcist of the game Lost Saga.
  • Kei has multiple influences from the Blue Exorcist series.
    • Kei’s dance refers to the song “Take Off” by 2PM, the first ending theme of the anime series. The dance is based on the first half of the main chorus dance of the song starting at 0:58.
    • Kei also utilizes blue “flames” and has a blade that mimics the sword used by the series’ protagonist for Holy Blade.
  • Kei is one of few champion who manages to escape death during their death animation. In his case, he becomes a paper doll talisman, which can mean that he himself was never in battle and was using a talisman double to do his deed.


  • The following champions are classified as by Kei as:
    • Demons:
    • Hunters:
    • Spirits:
    • Irregulars:
      • Anthropomorphic beings, such as half-dragons(ShyvanaSquare Shyvana) and rat-people (TwitchSquare Twitch).
      • Beings-turned "evil" (those who have become evil not because they were originally evil), such as the undead (SionSquare Sion) and twisted mages (VeigarSquare Veigar).
    • Guardians:
    • False "Prophets" or Deceivers
  • Some champions are classified in grey-zones while others are not classified at all.

Skins trivia

Modern-Age Kei

  • The attire in this skin takes direct reference to those worn by the protagonist of Blue Exorcist, notably the black jacket, the white button-up shirt and black slacks setup, with obvious alterations.
    • The details of the sword he wields are also similar to those of the protagonist, more than his classic skin.

Hermit Kei

  • This is a reference to the Japanese Fuke-Zen, more specifically the Komusou, identifiable by the straw bascinet Kei wears in this skin.

Paladin Kei

  • This skin refers to the commonly portrayed idea of a Paladin as a RPG character class, a support/healing tank, over its actually meaning of the Twelve Peers of Charlemagne.
    • This is a slight irony to his in-game role. Although he has the capability to heal and shield allies or himself, he lacks the superiority of support utility and steadfast defense most RPG paladins excel in.

Water Torrent Kei

Forest Monk Kei

  • This skin takes elements from the Japanese mountain hermits, the Yamabushi.

Winter Storm Kei

Infernal Kei

  • The daemon Kei summons during Great Spirit is similar to Innocentius, a summoned fire-demon used by Stiyl Magnus from “A Certain Magical Index.”
    • The daemon also sports devil horns and wings, typical features of a demon, not a daemon.
  • He shares this theme with AlistarSquare Alistar, MordekaiserSquare Mordekaiser and NasusSquare Nasus.

Circus Vendor Kei

  • Kei throws circus tickets and uses an advertisement board-on-a-stick in this skin.

Love Letter Kei

  • This skin is a tribute to Valentine's Day of 20XX.





Login Theme

Soul Chosen - Iwasaki Taku (From the OST of "Noragami")

Patch History

August 8, 2016: Patch V1.05

  • Images added for Kei's profile and Spirit Talisman.
  • Quotes added, such as taunts and Talisman consumption.
  • A few items of trivia added.

April 17, 2016: Patch V1.04

  • A new mini-story added to backstories.

February 20, 2016: Patch V1.03

  • Primary role changed to Marksman from Mage. Secondary role changed to Mage from Support.
  • Added information of what Kei refers certain champions as.
  • Added a couple lines and interaction titles in the Quotes section.
  • Added a little more information to the trivia section.
  • Abilities have received slight rewording changes with the help of PrimusMobileVzla
  • Spirit Talisman (Innate)
    • Names renamed/shortened.
    • Purge:
      • Magic damage is now based on the enemies' current health during each tick, not when the Talisman is consumed.
  • Purifying Chant (Q)
    • Magic damage's ability scaling increased to 50% from 45%.
  • Sacred Barrier (W)
    • Barrier now does not automatically heal target. Also, instead of recovering the barrier while Kei is nearby the target, the target is healed overtime.
    • Passive's ability scaling increased to 6% from 5%.
    • Barrier health ability scaling reduced to 50% from 55%.
    • Maximum healing reduced to 60 / 90 / 120 / 150 / 180 from 70 / 100 / 130 / 160 / 190.
      • Ability scaling reduced to 40% from 45%.
    • Ability cost increased to 110 / 100 / 90 / 80 / 70 from 85 / 80 / 75 / 70 / 65.
  • Holy Blade (E)
    • Magic damage increased to 70 / 95 / 120 / 145 / 170 from 60 / 85 / 110 / 135 / 160.
    • "Inner-cone" renamed to "innermost part".
    • Leap range increased to 475 from 450.
    • Cone radius/range reduced to 300 from 325.
    • Inner cone radius/range increased to 175 from 150.
    • Cone width reduced to 110º from 120º.
    • Cooldown increased to 18 / 16 / 14 / 12 / 10 from 17 / 15 / 13 / 11 / 9.

December 15, 2015: Patch V1.02

  • Added information of what Kei refers certain champions as.
  • Added lines for when Kei shields an ally demon with Sacred Barrier.
  • Added a bit of information to the skin section.
  • Spirit Talisman (Innate)
    • Purging Talisman:
      • Magic damage per second changed to 2 / 2.4 / 2.8 / 3.2 / 3.6 / 4% target's current health from 1.5 / 1.9 / 2.3 / 2.7 / 3.1 / 3.5% target's max health.
      • Due to changes of Exorcism Talisman in last patch, description adjusted to correctly describe the effects of "exorcised". Some of these descriptions were already moved to Great Spirit, thus repetitive.
  • Purifying Chant (Q)
    • Magic damage reduced to 90 / 110 / 130 / 150 / 170 from 90 / 115 / 140 / 165 / 190
      • Ability scaling reduced to 45% from 50%.
    • Overlapping magic damage reduced to 110 / 140 / 170 / 200 / 230 from 110 / 145 / 180 / 215 / 250.
      • Ability scaling reduced to 75% from 80%.
  • Sacred Barrier (W)
    • Tooltip now mentions that the passive effect refreshes when further Talisman are consumed before the four seconds are up.
    • Barrier does not grant crowd-control resistance anymore.
    • Barrier duration reverted back to 5 seconds from 6.
    • Barrier health ability scaling reduced to 55% from 60%.
    • Maximum healing by barrier rescaled to 70 / 100 / 130 / 160 / 190 from 50 / 90 / 130 / 170 / 210.
      • Ability scaling increased to 45% from 42%.
    • Barrier recover per second reduced to 10 / 20 / 30 / 40 / 50 from 15 / 25 / 35 / 45 / 55.
      • Ability scaling increased to 20% from 15%.
  • Holy Blade (E)
    • Magic damage ability scaling increased to 60% from 50%.
    • Physical damage correctly renamed to "inner-cone physical damage" from "single-target damage".
      • Attack damage ratio reduced to 65 / 70 / 75 / 80 / 85% AD from 70 / 80 / 90 / 100 / 110% AD.
    • Cone radius/range reduced to 325 from 350.
    • Inner cone radius/range reduced to 150 from 175.
    • Cone width reduced to 120º from 125º.
    • Cooldown increased to 17 / 15 / 13 / 11 / 9 from 16 / 14 / 12 / 10 / 8.
  • Great Spirit (R)
    • Searing Talisman base magic damage per second reduced to 12 / 16 / 20 from 11 / 18 / 25.
      • Ability scaling increased to 5% from 4%.
    • Magic damage per second from Talisman rescaled to 4 / 5 / 6 from 3 / 5 / 7.
      • Ability scaling reduced to 1.5% from 2%.
    • Magic damage from active reduced to 50 / 70 / 90 from 50 / 80 / 110.
      • Attack damage ratio reduced to 15% AD from 20% AD.
      • Base ability scaling reduced to 18% from 30%.
      • Ability scaling from talisman reduced to 8% from 10%.
    • Talisman aura's talisman application increased to every 2 seconds from every 1.5 seconds.
    • Talisman aura AoE range moved to range section from the ability description.
    • Tooltip describe that magic damage is inflicted before applying the Talisman through Great Spirit.
    • For the duration of Great Spirit, enemies are not and cannot be "exorcised".

September 18, 2015: Patch V1.01

  • Expansion on quotes.
  • Additions to Lore of Trivia section in regards to Kei's interaction with other champions/beings.
  • Base statistics increased.
    • Movement speed decreased to 340 from 345.
  • Spirit Talisman (Innate)
    • Exorcism Talisman: "Talisman"'s DoT removed, instead added to the effects of Great Spirit.
      • "Talisman" still stack.
  • Sacred Barrier (W)
    • Passive now doubles when a "Talisman" is consumed for a short duration.
    • Enemy cast removed.
    • Barrier duration increased to 6 seconds from 5.
    • Barrier health increased to 90 / 130 / 170 / 210 / 250 from 80 / 120 / 160 / 200 / 240.
    • Maximum healing rescaled to 50 / 90 / 130 / 170 / 210 from 80 / 110 / 140 / 170 / 200.
      • Maximum healing ability power ratio decreased to 42% from 50%.
    • Self-cast shield and healing effectiveness bonus reduced to 40% from 50%.
    • Energy cost reduced to 85 / 80 / 75 / 70 / 65 from 90 / 85 / 80 / 75 / 70.
    • Cooldown reduced to 23 / 21 / 19 / 17 / 15 from 25 / 23 / 21 / 19 / 17.
    • Cast range increased to 650 from 600.
  • Great Spirit (R)
    • Now inflicts Searing Talisman which deal magic damage per second based on stacks of "Talisman".
      • Taken from the initial DoT effects of Exorcism Talisman, thus rescaled too.
    • Active activation AoE removed.
    • Added missing damage resistance values.
    • Duration increased to 12 / 16 / 20 from 12 / 15 / 18.

September 15, 2015: Added

  • Spirit Talisman (Innate)
    • Kei's talismans are capable of spiritually depleting energy and cleansing one's soul.
  • Purifying Chant (Q)
    • Kei blesses the ground in a targeted area to inflict damage and blind them.
  • Sacred Barrier (W)
    • Kei is capable of either shielding his allies to aid them in battle or suppress his enemies with a magic resistance stealing spell.
  • Holy Blade (E)
    • Kei leaps to a destination to sweep his enchanted blade, slashing nearby enemies while spraying a wave of magical energy beyond the tip of the blade.
  • Great Spirit (R)
    • Kei houses a legendary spirit that he can summon to his aide. With the help of this spirit guardian, Kei’s is able to execute his exorcism more efficiently and on enemies en masse.




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Use this link to make your own custom champion concepts:,_a_Sandwich