Hello, summoners. This is Green Moriyama...and here is my first champion concept. "First? But you made Niina before and other customs champions under a different name!" In answer to that, those were concepts made by TK_Hann, a friend of mine who has died down on his activities on the net to focus on real life issues/matters. He "bestowed" me his custom champions, so it could be said I'm doing him the honor of creating custom champions in his steed. But, I say here, these are only concepts; I would not like to consider them as finalized custom champions, knowing that I only know so much about League of Legends (only having joined the game recently, playing from time to time).
Now, that aside, once again I say, I introduce to you all my first champion concept, Sauna, the Yordle-Brawler. Capable of packing a punch when she trains her thoughts on one single target, Sauna is presumably excellent at executing enemies in both long fights and short brawls. Enjoy, and Sauna will be in the care of your comments and criticism. -Green Moriyama
Fury:Sauna generates 5 + (1 × God Fist's Rank) Furyon-hit, plus an additional 3 / 4 / 5Fury against enemy champions. Sauna loses 8 Fury per second if she has not gained any in the last 6 seconds.
Innate - Brawler's Rage:Sauna's basic abilities receive increased values per Fury consumed by them.
PassiveSauna gains bonus attack speed. Basic attacks grant Sauna a stack of Concentration for three seconds, up to four stacks. At maximum stacks, her passive attack speed bonus is tripled.
Bonus Attack Speed: 5 / 7.5 / 10 / 12.5 / 15%
First Active:Sauna stores energy for 5 seconds, consuming Fury over the first 2.5 seconds. Sauna can still move & basic attack while channeling, but cannot use abilities, neither is Concentration’s passive bonus attack speed active, although it will still stack up.
Shield:5 / 6 / 7 / 8 / 9% of max health (+ 0.5 / 0.65 / 0.8 / 0.95 / 1.1% of max health per 10 Fury consumed)
Second Active: Upon reactivation or if interrupted, Sauna gains a shield and 45% (+ 0.3% per Fury consumed) decaying bonus movement speed for a few seconds.
Basic attacks extend the duration of Concentration by 0.5 seconds, with the bonus capping at 3 seconds.
If Sauna collides with an enemy champion or large monster/minion, she uppercuts the target, channeling over 0.25 (+ 0.01 per Fury consumed) seconds, dealing increased damage to it, applying on-hit effects and knocking it up for twice the duration of Sauna's uppercut, which caps at 1.5 seconds.
The knock-up of enemies occurs at the same time as when Sauna is channeling, causing them to be airborne until 0.25 (+ 0.01 per Fury consumed) seconds after Sauna is done chanelling.
During the channel, Sauna can still perform non-movement actions, such as activating her other basic abilities, items or a spell. She cannot basic attack or dash.
At 100 Fury, Vulcan Uppercut inflicts physical damage equal to 70 / 105 / 140 / 175 / 210 (+ 80 / 87.5 / 95 / 102.5 / 110% AD) to the single-target while knocking up that target for the max duration of 1.5 seconds.
The target of this damage will not be affected by the AoE.
Sauna will also receive Overrage, allowing her basic abilities to not consume Fury, but are still empowered as if they are consuming Fury. Abilities also receive bonus effectiveness (bonus damage for Assault Rush & Vulcan Uppercut, bonus shield for Concentration).
Bonus Effectiveness: 20 / 30 / 40%
During God Fist’s duration, upon reaching maximum Fury, Sauna can use Eruption Core once.
After a 0.75 second channel, Sauna smashes the ground with the core weight of her fists, dealing true damage to nearby enemies.
Since cast times cannot be interrupted by disables, Sauna will ignore crowd control effects during Eruption Core but they still affect her afterwards if their duration persists.
A Yordle with a simple yet dark past, Sauna is a brawler who trains under a master martial artist with magical talents from Piltover. With the capability to pack a punch that can break walls with her bare hands, Sauna is a gifted Yordle of brute strength.
Having found the young and scarred Yordle caged among the luggage of roaming bandits, the magic martial artist took her in, but not without repercussions. Sauna had been accidentally equipped with relic gauntlets that housed a spirit of a great past but full of malice. By the influence of such a relic, Sauna's spirit had been swayed by emotions of rage and anger. Herself being a Yordle, imprisoned for years after years, did not help this fact at all. Even then though, having been saved from the brinks of eternal solitude, Sauna tries her best each day to repay her savior by remaining healthy and strong.
Today, with the help of Piltover technology made by Heimerdinger, her gauntlets are more contained, although not fully restrained. Along with her master, Sauna serves the city of Piltover as part of a brawling force that apprehends outlaws on the outskirts: the Piltover Outskirt Police Force.
"I've come... a long way. Is there something I... I can take back...?"
Long before, Sauna was born in the outskirts of Bandle City, where her parents farmed peacefully. While her parents tilled the fields, she was fonder of something else: fighting. Day in, day out, she would pick a friendly fight with some of the local Yordles who also liked a little brawl. Even at home, Sauna enjoyed throwing powerful punches at a punching bag. While her parents did not expect to have such a child, they did not say a word of rebuke as they saw the joy on Sauna’s face.
But one night, a group of bandits ravaged the farmland under the new moon. As much as Sauna tried to fight off the bandits, she was unable to protect her parents nor the farmland they cherished so much. In the end, with her parents killed, the farmland burnt and no one coming to their aid, Sauna was taken away from her home.
The bandits traveled around Runeterra, keeping the Yordle child in the solitude of a metal cage. Every moment that she could, Sauna tried to break out of her containment, only resulting in gashed knuckles and no sign of hope. The bandits used her as entertainment, watching her hopelessly throw her fists at the metal bars as they ate full meals. Years passed and nothing had changed for Sauna as the bandits raided ruins and pillaged small villages.
One ominous day, as the bandits were raiding an old tomb on the Tempest Flats that was only a mile or less away from the Great Barrier, they came across an ancient piece of relic. A pair of gauntlets made of gold, with visible cracks here and there. To these bandits, some could see fortune if they sold it while others wanted to selfishly use it to be plainly powerful. As the bandits fought over what to do with the relic though, a mysterious man had arrived to stop their deed. Slamming his fist into the ground among the bandits, all the bandits had been thrown meters away, falling to the ground either unconsciously or injured. The impact was great enough that their wagons around them were also damaged and thrown by the powerful ground slam. This included the gauntlet relic and the cage Sauna was imprisoned in.
As the relic flew into the air, Sauna’s cage had hit the ground, breaking into bits. But rather than running, Sauna could only grovel on the ground as her emotions gathered. Hatred. Resentment. Ferocity. All she could think about was the remnants of her dreams, of becoming a great brawler. But not for fame and honor as she once desired before, but for violence as hate settled in. And as if to answer her raging emotions, the gauntlet relic fell right in front her. And they called to her:
"Use me...Satisfy your true feelings. Take revenge and make them pay!"
The spirit of the relic called to Sauna, and she answered by taking them and equipping them on her bruised hands. Immediately, she stood up as the spirit’s energy filled within her tired body. Around her arms appeared spiritual fists, surrounding her body with mystical armor. That is when she threw her body forward to everyone in sight. Even if they were unconscious on the ground or limping away in injury, Sauna discriminated no one of her wrath. Body after body, she had given a beating no one would be able to survive.
The only ones standing in the end were Sauna and her supposed savior. But it didn’t matter to her that this man had "saved" her. Rage blinded her and the spirit of the relics kept her from regaining sanity. Thus she charged forward, throwing a mighty fist at the man. But regardless of the weight thrown behind her fist, Sauna’s punch was immediately stopped by the man. Above all, only with the palm of one hand without any sign of effort. He had the upper hand, and she knew it now. Even then, she continued to assault the man with all she could. Her relentless assault only came to an end when the man finally gave a solid combination of punches and kicks in the blink of an eye, causing her to fall unconscious. The relic’s spirit armor was nothing in the wake of this man’s fist.
Sauna woke to find herself strapped to a bed, restrained by harsh bindings. There, the same man who she had faced back at the tomb was standing. He explained that he had brought her back to his home city of Piltover. Scientists and relic hunters alike were dazzled by the gauntlet relics that were on Sauna’s hands as it contained the spirit of an ancient warrior who had gone mad from thoughts of revenge and hatred. But with the cracks from being damaged and the waning from age, the spirit within had weakened, although still holding some of the legendary power it used to hold. For untold reason though, the gauntlets couldn’t be remove from Sauna’s hands through conventional means as they had become an integrated part of her body. While the man was ordered to restrain Sauna in custody for being a potential danger to the city, he showed kindness to the Yordle who had faced internal torture. Having seen potential in Sauna’s fighting skills, he offered her to be his pupil.
While hate still ran in her veins, along with pessimism and indifference from her years of solitude, Sauna opened up to the warmth of this man, accepting his offer. In this man, she entrusted the fact that she may find hope in life...
Piltover, the City of Progress. Inventors are plenty and citizens in use of their inventions much the same. But on the outskirts of this grand city-state lie much more humble homes. Although they too rely on the Techmaturgical devices, the life of those in the outskirts is much more calm and quiet as the buildings are mostly void of large machinery and clockworks. Yet, there is no shortage of criminals here, from the small petty thieves to the ambitious Zaunite black market runners. And in one such alleyway...
"Out of my way," a man shouts, running with a sack of stolen gold in arm. Together with him, three other men run with similar sacks.
"Today is a good catch, bro," one of the other men, younger than the rest, mentions to their leader. "Normally, we only have a sack if not less."
"Shush you! We are not done until...," before the leader can finish warning the young man, he sees behind his pursuers.
"The POPF!! They're already onto us," the running man in the back shrieks in fear, pointing at whoever is being them.
As the robbers weave through the streets and alleys of the Piltovian outskirts, one person chases them with ease. With a very small stature and long ears, this Yordle has her eyes on the target of the day.
Holds a fighting stance, followed by some shadow boxing.
Slowly switches stance from left-handed to right-handed and back.
Stands up straight while exercising and relaxing arms by doing arm-circles.
Sauna meditates as three pillars appear. After a moment, she destroys all three in an instant, starting with a powerful jab, then an explosive uppercut and lastly a ground-shattering punch down towards the ground. After finishing, she exhales, thereafter giving a brief bow.
Sauna takes a stance, after which she dashes around in a haphazard way, creating after-images over and over. As a result though, she becomes a bit dizzy as she comes to a stop. Regains footing after a few moments
Refer to trivia section.
Holds stomach with one hand, falling to her knees. Falls to the side as body limps.
Partially relaxes stance while looking downwards, thereafter giving a sigh in failure of making a smile.
A pun to her name, Sauna loves relaxing in a sauna room, either to refresh herself or for the purpose of meditation and training.
Sauna’s dance, and the quote that comes with it, refers to the song “Victory” by Exile. Based on 1:44 to 2:15.
The ability Assault Rush is based upon a skill with a similar name ("Kill Rush"; in combination with another ability called "Assault Dive") used by Akihiko Sanada from Persona 4 Arena, a character that originates from Persona 3 as "The Two-Fisted Protein Junkie".
Akihiko also features an ability similar to Sauna's Vulcan Uppercut: Cyclone Uppercut.
Sauna can fight both left & right-handed, but is primarily a left-handed brawler.
Sauna's splash art and ability icons were drawn by Kai Yuan.
Her gauntlets are speculated to be from Shurima, although the scientists and relic hunters are unable to make a conclusion due to the incapability to study the artifact properly.
With the location of the tomb being on the Tempest Flats, it's not a far-fetched idea that the gauntlets are Shuriman relics that were stored outside the lands for reasons unknown.
This skin was inspired by various club fighters during America's prohibition era.
This skin is likely a reference to her original dream of becoming a famed boxer of the ring.
As mentioned in the skins section, this is the depiction of Sauna right around her breakout from her containment, going berserk upon accepting the spirit within the gauntlet relic.
The theme behind Sauna's PROJECT skin is one of the possible outcomes for Runeterra. In this alternate, apocalyptic future, Sauna is part of the PROJECT Initiative, where members are augmented with cybernetics and other futuristic technology.
Base attack damage ratio per hit increased to 25 / 27.5 / 30 / 32.5 / 35% bonus AD from 20%.
Total base attack damage ratio increased to 75 / 82.5 / 90 / 97.5 / 105% bonus AD from 60%.
With Fury cost changed, bonus attack damage ratio based on Fury consumed removed.
Ability cost changed to a flat 20 Fury from 40% current Fury.
Damage now does not scale off Fury consumed.
Passive attack speed bonus changed to grant bonus attack speed at maximum stacks from granting the bonus per stack.
Base bonus attack speed reduced to 5 / 7.5 / 10 / 12.5 / 15% from 7 / 9 / 11 / 13 / 15%.
Maximum bonus attack speed increased to 15 / 22.5 / 30 / 37.5 / 45% from 15 / 21 / 27 / 33 / 39%.
Stacks count remain unchanged.
Active's activation method reworked and enhanced.
First activation causes Sauna to consume Fury every half-second over 2.5 seconds. Five seconds after, or when manually done, the ability is reactivated. Second active grants the shield and bonus movement speed.
Passive is not active during the first activation and she cannot activate her other abilities during this time. But, already active abilities will persist.
Base shield health rescaled to 5 / 6 / 7 / 8 / 9% of max health from a flat 6.5.
Shield health from Fury consumption reduced to 0.05 / 0.065 / 0.08 / 0.095 / 0.11% of max health per Fury consumed from 0.06 / 0.08 / 0.1 / 0.12 / 0.14%.
Base bonus movement speed increased to 45% from 35%.
Bonus movement speed per Fury consumed reduced to 0.3% from 0.4%.
Ability cost changed to 40 Fury per second from 75% current Fury.
Ability cost now is consumed upon activation and attempts to consumed 100% of all current Fury.
Possible to not consume all current Fury if reactivated in the given time.
Vulcan Uppercut (E)
Clarifications made in ability info description, such as how the channel affects Sauna and enemies, along with information on the AoE.
Sauna is now affected for half the duration of the knock-up inflicted on the target enemy, reducing its maximum duration to 0.75 seconds from 1.5.
Maximum knock-up duration at 100 Fury unchanged.
Due to changes in God Fist, maximum cap removed, thus making the maximum duration 1.5 seconds.
AoE base physical damage reduced to 50 / 70 / 90 / 110 / 130 from 50 / 75 / 100 / 125 / 150.
AoE attack damage ratio changed to 35% AD from 35% bonus AD.
Bonus damage per consumed Fury ratio added, scaling at 0.3 / 0.4 / 0.5 / 0.6 / 0.7% AD per Fury consumed.
God Fist (R)
Activation delay reduced to 0.5 seconds from 0.75.
Overrage’s bonus maximum Fury removed.
Overrage now grants bonus damage, or shield strength for Concentration.
Eruption Core (R2)
Channel duration reduced to 0.75 seconds from 1.
Clarified in ability description notes that its activation is uninteruptable.
November 21, 2016: Patch V4.03
Quotes added, especially for champion specific ones.
Bio box changed to accommodate for template changes.
Title for next backstory added.
June 27, 2016: Patch V4.02
Character bio box added.
Certain adjustments made to quotes and backstory.
Backstory changes including the specification of the organization Sauna is a part of (the POPF) and the clarification of friends and rivals.
Most of the abilities received additional info to their ability box to clarify the value of their statistics value at 100 Fury.
Vulcan Uppercut (E)
Knock-up and channel duration changed to 0.5 (+0.02 per Fury consumed) from 0.35 (+0.04 per Fury consumed).
Maximum duration increased to 2 seconds from 1.75 seconds.
April 15, 2016: Patch V4.01
Added a taller image for Sauna's profile image. Profile square is now used as a part of the cci format.
Couple minor fixes to grammar.
February 4, 2016: Patch V4.00
"Voidborn" Sauna renamed into "Void Sauna".
Brawler's Rage (Innate)
Fury gain changed to on-hit from on-damage.
Fury decay cooldown reduced to 6 seconds from 8 seconds.
Assault Rush (Q)
Bonus damage per consumed Fury ratio reduced to 0.4 / 0.45 / 0.5 / 0.55 / 0.6% bonus AD from 0.8 / 0.9 / 1 / 1.1 / 1.2%.
Total damage per consumed Fury ratio reduced to 1.2 / 1.35 / 1.5 / 1.65 / 1.8% bonus AD from 2.4 / 2.7 / 3 / 3.3 / 3.6%.
Fury requirement for activation reduced to 60 from 85.
Bonus armor reduced to 20 / 30 / 40 from 30 / 45 / 60.
Bonus armor ratio reduced to 25% from 50%.
Bonus magic resistance reduce to 20 / 35 / 50 from 25 / 45 / 65.
Bonus magic resistance ratio reduced to 45% from 75%.
Recast cooldown reduced to 10 from 12.
New activation requirement added: Cannot be used during the first 3 seconds of God Fist's activation.
Knock up changed into a 50% slow, with a duration of 1.5 / 2 / 2.5.
Attack damage ratio reduced to 50% at all ranks from 40 / 55 / 70%.
August 23, 2015: Added
Brawler's Rage (Innate)
Rage: Running on rage that flows through her, Sauna becomes enraged when in battle.
Persistence: As her rage deepens, Sauna's movement hastens.
Assault Rush (Q)
Sauna skillfully charges an opponent, shuffling around them as she assault them with a barrage of fists.
Sauna collects herself as she focus on battle. When she needs, Sauna can focus her thoughts to fight with speed and power, ignoring some of the damage that comes her way.
Vulcan Uppercut (E)
Sauna dashes in a given direction, initiating a devastating uppercut that carries surrounding enemies into the air.
God Fist (R)
Using the enchanted gauntlets she wears, Sauna is able to call forth large fists of energy, to increase her battle potential as she unleashes her wrath. Even when not activated, God Fist passively grants Sauna power.
Sauna was a concept taken from TK_Hann's "journal" of champions. Having matters to deal with (college, work, etc), he decided that he couldn't commit to many of his hobbies, one of them being gaming, which included LoL and his custom champion creation projects. Even then, he wanted to leave these ideas to be worked on by someone, so he handed them over to me. From ideas to concepts, Sauna was the first one that had caught my eyes and I immediately went to work with her. At first, she was only made up of her abilities, with a lore that wasn't as written out, only elaborating on the minimum of what is her current lore. But after some tweaking, I had given her a place she belongs, or at the very least I believe that to be true.
Sauna originally was a character who seemed to start out from the concept of her Assault Rush, a concept taken from Akihiko Sanada from the Persona series. In Persona 4 Arena, he utilizes "Killer Rush" that is a 5-hit combo where Sanada dashes around her target. Thus, basing around that, Sauna had become the main frame "boxer" that she began as. From there, other additions were made to make her into a unique enough champion, such as the addition of the concept "concentration" and her gauntlets that created "God Fist". Eventually she had arrived at the state when she was handed over to me.
When she had arrived among my folders, she was still a champion that didn't seem to run as a champion, as described above. But once I touched upon her lore, expanding it from what it was, she received a backstory that shaped her. That was surely what made her become a champion "worth mentioning" as her backstory of a scarred Yordle granted her voice lines, her personality and especially her Fury mechanic. After some more additions, such as her dance and animations, Sauna was "ready" to be released as my first concept.
Initially, the concept had Sauna wielding fists in the same manner of the EarthAmortization of Tales of Zestiria. This idea was later changed for reasons not-to-be-given.
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