Hort’s attacks stacks up five times, that lasts five seconds, and when the target dies, he gains extra gold for that, the amount of gold is the double of the stacks (10 being the max). He will gain the extra gold even if he doesn’t deal the last hit. It works on champions, and if he get the kill the amount also get doubled (till 20 max).
COST: 60 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Active: Hort throws a grog on fire, it explodes when it hits the ground, burning the targets in the area for 4 seconds
Damage: 4 / 6 / 8 / 10 / 12
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Active: Hort launchs a net in a straight line, dealing magic damage and slowing the target for 3 seconds.
Active: A tombstone appears in the ground, it has a life bar (like the pink ward) and it can be destroyed. When Hort comes close to it, he regenerates his hp and mana faster (Only affects Hort). Giving him 50% Health Regen and Mana Regen. When Shipwrecked is maxed it doubles to 100% Health and Mana Regen
COST: 110 / 130 / 150 mana
Active: Hort concentrate at an area, charging for 4 seconds, then a ghost ship comes from above his head and hits the area dealing damage and stunning all the targets in it.