Aphis is slightly shorter than Nasus, when he has his head pulled in. He has a king Cobra for a head, with thin scaled arms. He wields a Khopesh.

1 Growth 18 1 Growth 18
Health 430 (+90) Attack damage (+0)
Health regen. 7.5 (+0.9) Attack speed 0.668 (+3.11%)
Mana 220 (+50) Armor 13 (+3.5)
Mana regen. 5 (+0.4) Magic resist. 30 (1.25)
Attack range 125 Mov. speed N/A

Aphis is a custom champion in League of Legends.


Insight into Weakness

For each 1% Magic Penetration and every 1 flat Magic Penetration, Aphis gains 1.25% Critical Strike Chance.

Aphis’ magic damage can critically strike, dealing an additional 40% magic damage.

Ability Details
Insight into Weakness is a critical strike.

Additional Information:

  • This damage is amplified by Crit Damage Multipliers, but in a different way. 25% additional crit damage will cause the 40% to turn to 50% (25% of 40% is 10%, 10% + 40% = 50%)
  • A special Partical effect is shown on the targets of Insight Into Weakness’s crits.

Fangs of Doubt
RANGE: 600
COST: 70 / 80 / 90 / 100 / 110 mana

Active Aphis stretches his neck, biting target enemy champion. The champion then takes magic damage 6 times over the next 3 seconds. During this time the champion does not grant or receive shared vision to and from allies.

  • Magic Damage twice per second: 5 / 10 / 15 / 20 / 25 (+15% AP)
Ability Details
Fangs of Doubt is a single target ability that applies a damaging debuff to the target.
  • Magic damage will be mitigated by magic shields.
  • Banshee's Veil item.png Spell shields will block the ability.
  • Fangs of doubt will stop vision created by turrets, traps, and abilities from other champions to the target.
  • Fangs of doubt will stop vision created by turrets, traps, and abilities from the target to other champions.
  • Fangs of doubt will stop vision created by wards and trinkets to the target but not to the rest of the team, even if placed during the debuff.
  • This counts as a poison for Cassiopeia.

RANGE: 400
COST: 50 mana

Active: Aphis transforms his Khopesh into a snake, that drags target enemy to him, dealing magic damage. The target is then slowed for 3 seconds.

  • Magic Damage: 60 / 95 / 130 / 165 / 200 (+65% AP)
  • Slow: 35 / 40 / 45 / 50 / 55%
Ability Details
Constrict is a single target ability that applies a damaging debuff to the target.
  • Magic damage will be mitigated by magic shields.
  • Banshee's Veil item.png Spell shields will block the ability.
  • Constrict has a .25 casting time.
  • Constrict deals damage at initial casting, not on the successful pull.
  • Constrict can be used to pull enemies through thin terrain.

Serpentine Agility
COST: 75 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10

Passive: Aphis gains bonus movement speed. This speed is reduced for each enemy champion within 1100 units of him by 5%, down to a minimum of 0%.

  • Bonus Movement Speed: 12 / 15 / 18 / 21 / 24%

Active: Aphis gains bonus attack speed and 8% magic penetration for the next 5 seconds.

  • Bonus Attack Speed: 30 / 40 / 50 / 60 / 70%
Ability Details
Serpentine Agility's active and passive are both self-targeted buffs. Serpentine Agility has no casting time and does not interrupt Aphis’ previous orders.

COST: 100 mana

Active: Aphis empowers himself, and surrounds himself with poisonous energies for 15 seconds, enlarging his size and gaining bonus health.

  • magic Damage per second:: 40 / 60 / 80 (+15% AP)
  • HEALTH GAIN:: 100 / 250 / 400

While the energy turns, enemies within 175 range take magic damage each second.

After 3 seconds, Aphis can cast Shed Skin.

Shed Skin
COST: 75 mana

Active: Aphis sheds his skin, leaving a “body” behind, becoming stealthed for a few seconds. The stealth can be broken by auto attacks and spells. During this stealth, Shed Skin can be reactivated to command the old body without breaking the stealth.

  • Stealth and clone duration: 3 / 4 / 5
Ability Details
Userper is a self-targeted buff. Shed Skin is a self targeted buff that places a clone in his position.
  • On hit effects are applied by the clones auto attacks.
  • Banshee's Veil item.png Spell shields
  • The magic damage Critically strikes separately for each opponent damaged by the aura.
  • Enemies withing this aura are considered poisoned for Cassiopeia.

Additional Information:

  • Casting Shed Skin has no cast time or animation, and appears as if he has not cast it at all.
  • The clones mana will be 75 higher than Aphis, this is to make it appear as if it hasn’t cast the spell.
  • All projectiles headed towards Aphis at the time of casting are redirected to the clone.
  • The clone is affected by abilities as if he were a champion.
  • The Usurper aura and any other effects will be active on the Clone after shed Skin is cast.
    • The Usurper aura will not be active on Aphis after casting Shed Skin.
    • All other status effects present before casting Shed Skin will be present on Aphis after casting it.
  • The clone will attack on it’s own if not commanded to.
  • Commanding the clone to attack a champion will allow it to cast spells on that champion.
    • Spells cast by the clone have separate Cooldowns.
  • If Usurper ends or if the clone dies, shed skins’ buff ends.
  • Once Shed skin’s stealth expires or is broken, the clone dies.
  • The clone has a unique death animation, distinguishable from Aphis, it will then disappear.

Recommended ItemsEdit

Summoner's Rift
Starting Doran's Ring item Health Potion item2 Warding Totem item
Essential Sorcerer's Shoes item Lich Bane item Haunting Guise item
Offensive Nashor's Tooth item Void Staff item Liandry's Torment item
Defensive Zhonya's Hourglass item Twin Shadows item
Consumables Health Potion item Mana Potion item Stealth Ward (Item) item


Aphis had been watching the summoners of the Runterra for some time. He sent subtle messages to them,slowely turning their gaze towards his domain, and the great library. There he waited until his influence on Renekton had finally turned him against Nasus. Then and there, with Nasus distracted, he triggered the summoners to drag both of them to Runeterra.

With the librarian and his brother gone, extra strain was placed on Horius to hold Kiya’s foolish reign together. It began crumbling, decision after decision. Then he made one of Kiya’s servants tell her more about Runeterra. It was a lush world, weak, and in need of ruler ship, and was the new home of Nasus and Renekton.

“Horius, clean up matters here while I travel after my brothers.”

Before the poor ally could respond she was gone.

It took only six months before Horius bent under Aphis’ pressure from the mobs. The child left to recover Nasus, Renekton, and Kiya.

It was then that Aphis appeared at the throne. Standing triumphantly before the mob that had pushed it’s way into the throne room.

“I have done away with them,” Was all Aphis stated, sitting in the throne. The mobs were then calmed by Aphis’ slippery words.

Aphis soon found what he was looking for. The Vault of Aeons, where it was said that life and death would be at his mercy. The door opened, creaking under the hands of Aphis. Crumbling as if resisting the intrusion.

Stepping forward into the dusty, abandoned crypt. He searched the place for four days and four nights. Finding only one thing. A map of Runeterra. With a single point marked on the map.

Aphis Quickly scryed the location and saw Cassiopea and Sivir walking into it. “No, they must not unleash it. If they do that now I will never get my hands on it.”

Four days later, Aphis walked into the gates of the League of Legends. Inquiring for the whereabouts of Cassiopeia and Sivir.


I hope it was okay to use other custom champions in this guy's lore. Also this probably conflicts with other lores but whatever.

This is not a copy or a rip off of Apophis. I have been making this for the past few days, and apparently so was he. I kind of like his lore better.