1 Growth 18 1 Growth 18
Health 350 (+70) Attack damage (+0)
Health regen. 4.0 (+0.4) Attack speed 0.643 (+2.5%)
Health (+0) Armor 15 (+3)
  Magic resist. 30 (+1.25)
Attack range 100 Mov. speed N/A

Rerian, the Blood Runner, is a champion in League of Legends.

Rerian was born in the slums of Noxus. His mother was married to a Hemomancer, supposedly one of a kind. He had left long before his birth, and traveled south to an unknown temple.

His mother died of disease a few years after his birth. Growing up alone is hard. Growing up alone in Noxus is near impossible, but Rerian managed by acting as a curier between crime syndicates.

Rerian saw everything, Death, Murder, Hate, Lust. And he hated it, but he hated his own involvement in it even more. He hated that he had to do this to survive.

One fateful day while running on a rooftop from some more angry customers, a sharp debilitating pain erupted in his gut mid jump. Failing to properly land on the next roof, he fell down the alley way, and was impaled on a sharp piece of wood twice the length of his body.

Rerian awoke to see himself covered in his own blood, slithering around him sealing his stomach and head wounds. It had even ate away at the wood inside of him.

Two years later, Rerian appeared at the doorsteps of the League of Legends. With powers only seen in another champion: Vladimir. He asked only one thing: To oppose Noxus in every match.


Blood Run
[[File:P .png|64px|link=]]

Rerian gains movement speed based on his missing health and the missing health of the lowest health of all nearby enemy champion with the lowest health. Speed from Rerians missing health and nearby enemy champion: 1% / 2% / 3% for every 5% missing health. These bonuses stack.

Quicksilver Blood
COST: 5% of Current health
COOLDOWN: 20 / 18 / 16 / 14 / 12
[[File:Q .png|64px|link=]]

Active: Rerian is healed for a percent of his Maximum health and gains attack speed over 5 seconds. Taking damage from a champion, or seige minion (including large jungle monsters) will stop the healing but not the attack speed buff.

  • Percent healed: 5% (+1% per 100 AP)

  • Attack Speed: 30% / 35% / 40% / 45% / 50%

Red Seeker
COST: 20 / 18 / 16 / 14 / 12 health
COOLDOWN: 20 / 18 / 16 / 14 / 12 
[[File:W .png|64px|link=]]

Active: Rerian animates his blood sending it slithering to target location. It will seek out enemy champions it comes near, rooting, revealing, and dealing Magic damage to the first one it finds.

  • Magic Damage: 10 / 20 / 40 / 80 / 160 (+40% of AP) (+15% of AD)

  • Root Duration: .5s / .75s / 1s / 1.25s / 1.5s

Sanguine Dagger
COST: 5% of Current Health
COOLDOWN: 20 / 16 / 12 / 8 / 4
[[File:E .png|64px|link=]]

Active: Rerian infuses his dagger with his blood, his next auto attack deal bonus magic damage over 4 seconds. The target is slowed for this duration by 3% for every 5% missing health. Aditionally, Rarian gains 20 movement speed for 2 seconds, if he attacks with sanguine dagger durring this time, the movement speed is refreshed.

  • Total Magic Damage over time: 20 / 50 / 80 / 110 / 140 (+80% of AP)

RANGE: 600
COST: No cost
COOLDOWN: 60 / 45 / 30
[[File:R .png|64px|link=]]

Active: Rerian dives into the targeted enemy champion making Rerian untargetable, the enemy champion takes % current health in Magic damage.

The target is slowed while Rerian is inside of it by 4% for every 5% missing health, and an additional 4% for every 5% Maximum health Rerian has.

On the second cast Rerian dashes out of the champion dealing % missing health in True damage.

After 3 seconds if Hemoleap has not been cast or if the enemy champion dies, Rerian will drop out of the champion dealing no damage.

  • Current health Magic Damage: 10% / 13% / 16% (1% per 75 AD)

  • Missing Health True Damage: 10% / 13% / 16% (1% per 75 AP)