The CR (Champion Reimagine) series is aimed at introducing alternative kits to existing Champions in order to submit a different view on their fantasies, and/or mechanics.

These are not meant to be taken as rework proposals.



1 Growth 18 1 Growth 18
Health 550 (+75) 1825 Attack damage 55 (+3.25) 110.3
Health regen. 5.25 (+0.75) 18 Attack speed 0.625 (+1.5%) 26.1%
Mana 325 (+25) 750 Armor 22 (+4) 90
Mana regen. 7.5 (+0.5) 16 Magic resist. 30 (+0) 30
Attack range 550 Mov. speed 345


Sentinel's Regard
COST: 1 Charge
Recharge Time: 32 / 28 / 24 / 20

Innate: Kalista marks nearby allied champions who are under 60% of their maximum health as Vulnerable.

Once within 500-units of a Vulnerable allied champion, Kalista can click on the target allied champion to Guard it for up to 10 seconds. Kalista can also click on a Guarded allied champion who is within 525-units of her to stop Guarding the target allied champion. Kalista can store up to 2 charges of Sentinel's Regard, but there are no set limits as to how many allied champions Kalista can guard at once.

Whilst Kalista is Guarding at least one allied champion, she passively redirects 28% / 32% / 36% / 40% of all physical and magic damage her Guarded allied champions receive to herself, whilst also receiving 40% less physical and magic damage.

Ability Details
Sentinel's Regard is both a unit-targeted buff, and an autonomous buff.

RANGE: 1200
COST: 60 Mana

Active: Kalista projects a spear in the target direction: dealing magic damage to the first enemy struck, and Sight icon revealing it for 2.5 seconds if it is a champion.

  • Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 60% AP)

Whilst Guarding an allied champion, enemy champions who are damaged by Pierce are turned Brittle for 4 seconds, and linked to Kalista's closest Guarded ally: causing their next attack or damaging ability against the marked enemy champion to deal 20% of hir target's current health as bonus magic damage.

Ability Details
Pierce is a pass-through skill shot.

RANGE: 400 / 500
COST: 40 / 30 / 20 / 10 / 0 Mana + 1 Charge
COOLDOWN: 10 / 8 / 6 / 4 / 2
Martial Poise

Active: Kalista dashes towards the target location. The speed of the dash scales with Kalista's bonus movement speed.

Jaunt can be cast on a Guarded allied champion to modify Jaunt into a unit-targeted dash, causing Kalista to position herself between the target allied champion, and the enemy champion closest to them.

Kalista can store up to two charges of Jaunt, and generates a charge every 20 seconds.

Ability Details
Jaunt is a linear dash which can be cast on an allied champion to modify it into a unit-targeted dash.

Additional Information:

  • Kalista can freely attack and cast Pierce and Rive while dashing with Jaunt.

COST: 40 / 50 / 60 / 70 / 80 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6

Passive: Kalista's attacks and Sunder build up stacks of Wound on enemy champions, lasting for up to 6 seconds; enemies who are Wounded 4 times are Rent until they have not received any damage from Kalista for 5 seconds. This passive is unavailable while Maim is on cooldown.

Active: Kalista draws from the wounds of her foes: dealing magic damage to Rent enemy champions, and Slow icon slowing them by 60% for 2 seconds.

  • Magic Damage: 40 / 50 / 60 / 70 / 80 (+ 40% AP) (+ 4 / 6 / 8 / 10 / 12% of target's maximum health)
Ability Details
Maim's passive component is an on-hit effect and its active component is an auto-targeted ability.

Additional Information:

  • Enemies will also be relieved of their Rent status if Kalista cannot see them.
  • Casting Maim does not remove enemies' Rent status.

Sentinel's Call
RANGE: 1200
COST: 100 Mana
COOLDOWN: 100 / 80 / 60
Fate's Call

Poise - Passive: Kalista gains bonus attack range.

  • Bonus Attack Range: 50 / 100 / 150

Active: Kalista draws the target Guarded allied champion towards her, temporarily withdrawing them from the game, and disabling their abilities for up to 5 seconds.

During Sentinel's Call, Kalista's withdrawn ally can enter an attack command onto a target location within 500 (+ Withdrawn Ally's Attack Range)-units of Kalista to dash there, stopping at the first enemy hit and Airborne icon knocking up surrounding enemies for up to 2 seconds, based on their current health.

"Claim your due."

Ability Details
Sentinel's Call is both a unit-targeted buff to a Guarded allied champion and a colliding linear skill shot.

Additional Information:

  • Even if Kalista dies during Sentinel's Call, the withdrawn allied champion will still be able to dash to a location.