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Placeholder, the Place Holder

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1 Growth 18 1 Growth 18
Health 380 (+80) Attack damage 51 (+3)
Health regen. 5.5 (+0.6) Attack speed 0.625 (+0.153%)
Mana 1 (+1) Armor 16 (+2.7)
Mana regen. 250 (+50) Magic resist. 30 (+0)
Attack range 550 Mov. speed N/A

Placeholder, a placeholder is a custom champion in League of Legends.

Abilities

Winter's Touch
ChampionSquare

??? leaves a trail of frozen ground underneath him while he moves, which reduces enemy movement and attack speeds by 10% while they're standing on it.


Avalanche
RANGE: 900
COST: 80 / 85 / 90/ 95 / 100 Mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
ChampionSquare

Active: ??? summons an avalanche at the target area, which falls after a 0.75 second delay. Enemies caught in the area take damage and are snared.

  • Magic damage: 60 / 110 / 160 / 210 / 260 (+ 55% AP)
  • Snare: 1 Second
  • Radius: 125


 Blizzard
RANGE: 1000
COST: 75 / 80 / 85 / 90 / 95 mana
COOLDOWN: 16/14.5/13/11.5/10
ChampionSquare

Active: ??? begins to summon a howling blizzard at the target location, charging for up to 3 seconds. The blizzard gains additional damage and radius for each second charged. After the the 3 seconds or if the ability is activated again, the blizzard unleashes, dealing magic damage per second and slowing targets for 4 seconds. Enemies in the centre of the blizzard are slowed by 30% and have their vision reduced.

  • Magic Damage per second: 40 / 55 / 60 / 75 / 90 (+ 20% AP)

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  • Extra Damage per second: 20 / 30 / 40 / 50 / 60 (+10% AP)
  • Slow: 20%
  • Radius: 400


 
ChampionSquare

Active:


Ice Age
RANGE: 1000
COST: 100 Mana
COOLDOWN: 150/125/100
ChampionSquare

Active: ??? summons the tundra to aid in in his efforts. A wall of pure cold appears behind ??? and begins to move forward, gathering speed as it goes. Enemies hit take magic damage and are slowed by 20%. If Ice Age hits any of ???'s spells, it causes special interactions.

  • Magic Damage: 125 / 250 / 375 (+ 45% AP)
  • Slow: 20%


Theoretical Item Build

Summoner's Rift
Starting Faerie Charm item Health Potion item Mana Potion item
Essential Item Rod of Ages item Liandry's Torment item
Offensive Rabadon's Deathcap item Void Staff item Archangel's Staff item Morellonomicon item
Defensive Zhonya's Hourglass item Abyssal Scepter item Item Banshee's Veil item
Consumables Health Potion item Mana Potion item Sight Ward item

Lore

Comments

The behind this champion came to me when i was considering a champion that was all about locking down and dominating a small area, or a killzone. With this champion's abilities keeping his victims snared, slowed or disoriented in his large AoE spells.

He works in the same vein as anivia, except alot more burst oriented than the Q>E>Make them sit in your ult combo Anivia mostly employs.

He's visibly a large Ice Dragon, similar to ice drake Shyvana but with a more robust head. His personality is based off the aspects of Snow and Ice, with his mood varying from gentle and caring to harsh, bitter and cold. He's the embodiment of winter pretty much.

Similar to Anivia he hails from the Freljord, and i've only decided to recently involve him in the conflicts happening there, as this guy was drafted way before this all happened.

As Alliances go, he's not picking a side for now. If there's a group of soldiers, be it Avarosan or Winter's Claw, attacking some Frostguard he'll go to their aid for his homeland's sake.

Still looking for ideas for his E ability, probably gonna be a utility or defensive skill. Critique and comments welcome.


Credit for the template goes to Mineko Charat Lucky.

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