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Bree, Yell of the Undead

Hamengeri August 22, 2013 User blog:Hamengeri

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1 Growth 18 1 Growth 18
Health 385 (+70) Attack damage 45 (+4)
Health regen. 4 (+0.5) Attack speed 0.67 (+3%)
Mana 240 (+60) Armor 7.5 (+3.5)
Mana regen. 5 (+0.7) Magic resist. 30 (+0)
Attack range 525 (ranged) Mov. speed N/A

Bree, Yell of the undead is a custom champion designed to fit in League of Legends.

Abilities

Cycle of life
Whimsy

Bree's autoattacks against enemy champions return, healing allies on their way for 5 + (2 × level) (+ 5% AP) health points. Bree is healed for half of this amount.



This was first skill invented for my first concept here. It just sounds fun for me, so I made it a core for this champion.

Sudden need, sudden aid
RANGE: 525 / 575 / 625 / 675 / 725
COST: 90 / 80 / 70 / 60 / 50 mana
COOLDOWN: 11 / 10 / 9 / 8 / 7
Shadow Dash

Active: Bree dashes a short distance, and her next basic attack's range is increased. Sudden need, sudden aid resets aoutoattack timer. Passive: When allies within range fall below 50% maximum health, this skill's cooldown is halved.

  • Bonus Autoattack range: 100 / 120 / 140 / 160 / 180
  • Dash range: 200 / 240 / 280 / 320 / 360



This skill's intented use #1 is to heal: Dash and allows to close a gap and AA reset and bonus range allow to heal wounded allies almost immediately. Additionally AA reset allows Bree to win "Vision Ward fights", proc Lich Bane item.png Lich Bane and Trolls to play AD Bree ;) This skill could also be an escape tool, obviously.


Human shield
RANGE: 300
COST: 100 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Safeguard

Active: Bree shields herself for a set amount of time, blocking single next enemy ability. If any spell is blocked this way, Bree and her nearest ally within range are shielded for two seconds.

  • Ability shield length: 1 / 1.25 / 1.5 / 1.75 / 2.0
  • Damage shield amount: 150 / 200 / 250 / 300 / 350 (+ 50% AP)



Designed, because Supports need support skills. But it's not an ordinary shield. To gain damage shield, you need to block an enemy ability. The most satisfying use for this skill is to Q in front of your ally and activate it to block dangerous skillshot, such as Morgana Morgana's Dark Binding.png Dark Binding.



The last Order
RANGE: 725
COST: 1 soul/release
COOLDOWN: 23 / 20 / 17 / 14 / 11
Damnation

Passive: Bree enslaves souls that flee from dieing enemy units, gaining soul-slave for each nearby death. Bree summons an additional soul every four seconds and can store up to thirteen.

Active: Bree rams her staff into the ground and channels, sending her soul-slaves to cursor's location in a cone in front of her every 0.5s. Soul-slaves deal magic damage and slow enemies caught. Damage and slow are halved for enemies souls pass through.

  • Bree can channel as long as she has more than three souls and can stop channeling any time, causing The last Order to go on cooldown.
  • Cone width: 60°

  • Slow: 20% / 24% / 28% / 32% / 36%
  • Target area Damage: 60 / 90 / 120 / 150 / 180 (+ 20% AP)


I had no idea what to give her as third skill... Seriously. So I strenghtened her "soul theme" and cool "chaos" channel with souls floating around... I think this skill will be tweaked a lot (it acually was).


Help from beyond the Grave
RANGE: 675
COST: 120 / 140 / 160 mana
COOLDOWN: 80 / 70 / 60
Mocking Shout

Bree sends three of her soul-slaves onto target champion, fearing enemies who come too close to target. Fear can be applied only once per cast.

On enemy cast: Possesses target enemy, dealing magic damage and applying fear to them. Damage is re-applied if target or any of target's allies within range are feared.

On ally cast: Souls sacrifice themselves, causing target to take decreased damage from all sources. Additionally, Cycle of life heal passes through target on its way to Bree.

  • Fear Duration: 1 / 1.5 / 2
  • Damage: 100 / 150 / 200 (+ 30% AP)
  • Spread Range: 200 / 260 / 320
  • Damage decrease: 5% / 10% / 15%

Both on ally and on enemy effects last five seconds.


I AM TERRYFYING DIRE SUPPPORT. BOO. She needed cc and more team utility. This skill has also philosophical use: "Don't get too close to me or I'll die"; "Leave me alone"; "Let me die" etc. Additionally, fears from ally cause target to take damage. Synergy is cool, isn't it?




Lore, sketches, quotes and/or something else incoming. Hold on, I have too many concepts in too many different places to publish it all at once :)

Thanks for Patience.

Special thanks to Typhyron for telling everyone how to do tabbers in the comments under one of his posts. :)

24.08.2013 or 08.24.2013 in 'Murica

  • Added Credits/Changelog/Hide tabber. More stuff is separately, becuase more people will see it this way.
  • The last Order changes
    • Removed Mana restoraton on nearby death.
    • Changed release interval from 1/0.85/0.70/0.55/0.4 to 0.5 at all ranks.
    • Bree now summons additional soul-slave every 4s (previously 3s).
    • Changes were made in order to make this skill feel less like an ultimate.
    • Added slight slow to this skill, in order not to make Bree outclassed as support.
  • Corrected some typos.
  • Added Outrageous Runic Blade to "More stuff to look at".

More stuff to look at:

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