Stats and General

1 Growth 18 1 Growth 18
Health 390 (+70) Attack damage (+0)
Health regen. 4 (+0.55) Attack speed 0.681 (+2.4%)
Mana 270 (+50) Armor 8 (+3.5)
Mana regen. 4 (+0.8) Magic resist. 30
Attack range 500 (ranged) Mov. speed N/A
Sta'Drew, Heart of Kumungu is a custom champion designed to fit in League of Legends. When I started working on him, he was 4th fyrone champion. But somehow I finished him before Sta'Heel, Lu'Tee and Leeden, the 5th fyrone champion. Sta'Drew would be a third champion to fill "floral theme" in League. His primal position would be support, an amazing lane (or Showdown) partner for CaitlynSquare Caitlyn, NidaleeSquare Nidalee, and RengarSquare Rengar.


A long time ago, before people and elves formed their united empire, which eventually surrounded majority of Valoran, including wild jungles of Kumungu - holy land of Faeries, Wisps and many mythical creatures, Elves lived by the Kumungu, just like they do now.

In exchange for babysitting children and mediating in contact with Gods, Elves promised to protect mythical inhabitnts of Kumungu and save them from ZyraSquare The Plague. Elves planted young forest by the Kumungu and moved all animals from plagued parts of Kumungu to it, in order to make Thorns starve.

It took a lot of time for thorns to die, and not all of them died. Some of old and well-fed plants survived and backed off to southern parts of Jungle, where they still live in agony, whilst some wait for better times in Kumungu Jungle. However, afraid of Plague's comeback, the Elders ordered their wisest mage and best strategist, Sta'Drew, to protect the Jungle even more. When Elves left their homeland and started to live with human race in United Tribes, Sta'Drew refused to leave his office.

When Elves came back to their homeland, they wanted to give his stand to alive being and renew agreement with mythical Kumungians. But Sta'Drew hasn't died. As he aided the jungle, the jungle aided him. He wasn't looking like an Elf anymore: it was a soul of an Elf in Nature's body.

"Could I retire now, sir?", asked Sta'Drew with deep voice, when he saw new Leader of his nation. "I can't afford paying your retirement, but You are free now, let the Gods bless You. Come with me to Elder Palace, where the nation shall welcome You as a hero", replied Hamengeri, while bowing. "A privilege to serve."

But the courtly manner and celebrity life wasn't something Sta'Drew was keen on, nor was it something he liked. Fed up with them and his loads of free time, he joined the league to represent his nation, Force of Nature (we miss you, honey) and form alliances, that could prevent destructive wars and eventually plagues in the future.


Hamengeri ability52

Sta'Drew's abilities and basic attacks mark enemies with Entanglement.

Additionally, each stack applied by abilities punishes enemies with a 3% / 4.5% / 6% / 7.5% / 9% slow that decays over three seconds.

Upon being marked with 5 stacks of Entanglement, enemies take magic damage equal to 75% of Sta'drew's AP and are rooted for 0.75 / 1 / 1.25 / 1.5 / 1.75 second.

Ability Details
Entanglement is a passive ability that grants his abilities a slow, and causes his abilities and basic attacks to mark enemies, eventually rooting and damaging them.

Additional Information:

  • Cooldown does not apply to slow.
  • The slow stacks additively, but every its instance decays separately.
  • Non-slow Entanglement stacks refresh their duration.
Spreading the Jungle
RANGE: 500
COST: 80 / 85 / 90 / 95 / 100 mana
Hamengeri ability50

Sta'Drew spreads the Jungle, planting a brush at target location. The bush grows over 2 seconds.

Grown brushes apply a stack of Entanglement per second to enemies.

Brushes have limited lifetime and every unit other than Sta'Drew reduces it further by time that unit stays within brush.

  • Lifetime in seconds: 30 / 45 / 60 / 75 / 90
Ability Details
Spreading the Jungle is a ground-target ability that plants a brush.

Additional Information:

  • Sta'drew's brushes function as casual brushes for purposes of sight and abilities (like NidaleeSquare Nidalee's Prowl Prowl)
Whipping liane
RANGE: 700
COST: 80 mana
COOLDOWN: 17 / 16 / 15 / 14 / 13
Hamengeri ability51

Sta'drew whips with a liane in a slight arc, dealing magic damage to all enemies it passes through. The liane stops upon hitting enemy champion, applying three stacks of Entanglement to them. If Whipping liane roots enemy champion, its cooldown is halved.

  • Magic damage: 60 / 110 / 160 / 210 / 260 ( +60% AP)
Ability Details
Whipping liane is a curved, pass-through skill shot.
Higher Justice
RANGE: 500
COST: 100 mana
COOLDOWN: 22 / 20 / 18 / 16 / 14
Hamengeri ability54

Sta'Drew steals target enemy's buffs for a set amount of time and punishes them with his own debuffs. If there are no modificators to trade, Higher Justice applies two stacks of Entanglement and reduces all healing and regeneration effects affecting this target.

  • Duration: 2 / 2.5 / 3 / 3.5 / 4
  • Healing reduction: 20 / 27.5 / 35 / 42.5 / 50%
Ability Details
Higher Justice is a click-on ability that trades buffs and debuffs with target enemy champion and inflicts grievous wounds to them.
Wild Prison
RANGE: 700
COST: 150 mana
COOLDOWN: 120 / 105 / 90
Hamengeri ability53

Active: Causes lianes to grow from the earth, form a circumference and then to enwood (is this even a word?), forming an impassable terrain with a radius of 450 units that lasts 4 seconds. Gives Sta'Drew access to Burgeon Assault for 4 seconds.

Burgeon Assault
Hamengeri ability55

Sta'Drew calls lianes to burgeon inwards the Wild Prison, causing them to reach the middle of its AoE within 1 second. Enemies struck by burgeons take magic damage and are applied two stacks of Entanglement. Slowly consumes the circumference.

  • Magic Damage: 75 / 150 / 225 (+50% AP)
Ability Details
Wild Prison is a ground-target AoE ability that creates impassable terrain at its edge, while Burgeon Assault is a non-target AoE ability.

Additional Information:


Credits and my blah-blah

Special thanks to Elphrihaim for giving me an idea of Higher Justice. :)Also, thanks Google, Gimp and Riot artists for images! As I have holiday till 06.01 (or 01.06 for 'Muricans) I may post another fyrone design soon. Stay tuned and get ready to love or hate it!