Innate: Every 3 autoattacks, Flynn's next autoattack will deal bonus 5 / 10 / 15 + (2 × Flynn's level) magic damage and silences enemy champions for 1.5 seconds. This buff cannot be seen by enemies. The passive's cooldown is not affected by Cooldown Reduction. However, using one of Flynn's abilities shortens the cooldown of his passive by 1 second and scoring an enemy kill or assist refreshes the innate's cooldown. Stacks of autoattacks building to the silence will not stack until his passive is off-cooldown.
Hail Of Blades
COST: 80 / 120 / 160 / 200 / 240 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Active: Flynn tosses a multitude of blades which will land on a target area in a 400 unit radius after a 0.5 second delay. Enemy units caught in the area will be dealt physical damage, become slowed and have their armor and magic resist reduced. Grievous Wounds is also applied to all enemy units hit for 3 seconds.
Passive: Grants Flynn bonus permanent lifesteal and spell vamp.
Lifesteal and Spell Vamp: 2 / 5 / 8 / 11 / 13%
Active: When activated, Flynn increases his range to 500, and gains bonus attack damage and ability power. His first autoattack after activating this ability will also deal true damage. Lasts for 5 seconds. Runic Blade's autoattacks will not proc his innate, Blade Of Silence.
True Damage Dealt: 5 / 10 / 15 / 20 / 25
Attack Damage and Ability Power gained: 5 / 10 / 15 / 20 / 25
COST: 70 / 90 / 110 / 130 / 150 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Active: Flynn throws an imaginary blade, damaging the first enemy unit it hits, dealing magic damage. The enemy hit will then gain a "Mark of Shadow" debuff.
Mark of Shadow: When one of Flynn's abilities hit a target marked with this debuff, the mark will detonate, dealing bonus magic damage and stunning them. Flynn also instantly teleports behind the target and becomes stealthed for 1.75 seconds. If an enemy is killed during the mark detonation, Flynn will still teleport and go into stealth behind the dead champion, Shadow Blade's cooldown will be halved and half of the mana spent will be refunded.
Magic Damage Dealt from Mark Detonation: 100 / 125 / 150 / 175 / 200 (+ 70% AP)
Stun Duration: 1.5 seconds
COST: 100 / 140 / 180 mana
COOLDOWN: 130 / 110 / 90
Flynn channels for 2 seconds, before instantly teleporting to a nearby target location. Flynn gradually becomes invisible while channeling. When Flynn arrives at the target location he loses invisibility as deadly shower of blades rain down in an area around Flynn in a 700 radius area, dealing Magic Damage to all nearby enemies caught in its area. For every enemy champion killed in Bladestorm, all of Flynn's other 3 abilities will be reduced by 5 seconds. If Flynn hits an enemy champion with this ability, he gains stealth for 3 seconds. This buff will not stack.