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User blog:Harlem36/Vashj, the Augur of Ionia


Vashj, the Augur of Ionia

Harlem36 April 22, 2014 User blog:Harlem36
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] N/A
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Range Expression error: Unexpected ( operator. Move. speed N/A

Vashj-Rha, the Augur of Ionia is a champion in League of Legends.




Vashj gains Focus for every 2 seconds in combat. When his reaches 5 stacks of Focus, the next autoattack or ability dealt to Vashj will deal no damage to him, as he dodges it. Vashj is only considered in combat if he has dealt or taken damage within 3 seconds. Focus stacks will fall off after being out of combat for more than 5 seconds. If Vashj dodges an ability, the crowd control effect that come with the ability will NOT affect him.

Mind Blast
COST: 70 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6

Active: Vashj used his mind power to manipulate forces to knock back all enemy units in a 40 degree cone and dealing magic damage to them.

  • Damage: 100 / 120 / 140 / 160 / 180 (+ 40% AP)

1st Ability with Multiple Effects
RANGE: 1500
COST: 140 mana

Active: This can be the first part of the ability, or first set. This also showcase defensive scaling.

  • Damage: 100 / 150 / 200 / 250 / 300 (+ 50% bonus armor) (+ 50% total magic resistance)
2nd Ability with Multiple Effects
COST: 0 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11

Active: This can be the second part of the ability, or second set. Without any scaling, this is how any ability will look like. It is also possible to have scaling within the description such as: 50% total AD or 100% max health.


This is a blank example.

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