1 Growth 18 1 Growth 18
Health 480 (+75) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana 240 (+80) Armor 19 (1.5)
Mana regen.   (+0) Magic resist. 15 (+1.75)
Attack range 475 Mov. speed N/A
Champion, the Title is a champion in League of Legends.


Connected Power

After using an ability the next ability used has a bonus effect. The bonus affect buff will no longer activate if you have not used an ability within 8 seconds of using the last one.

Tribal Spell
RANGE: 700
COST: 55/65/75/85/95 mana
COOLDOWN: 8/7/6/5/4/3

Active: Uses power from within and selects a target dealing magic damage. If it is a killing blow it restores half the mana used.

  • Damage: 85/115/145/175/205 (+ 50% AP)

Connect Power Effect: Increases the scaling to 100% and slows the target by 35%.

Tribal Meditation
COST: None
COOLDOWN: 20/16 at rank 5

Active: Channels for 0.5 second, increasing his ability power and his movement speed for 15 seconds

  • Active: 3%/6%/9%/12%/15% of total ability power.

Connected Power Effect: Mirrors the next crowd control ability but doesn't not deal the damage.

  • Active: 6%/12%/18%/24%/30%

{{Ability frame|E|

Summon Ancestors
RANGE: 650
COST: 70/80/90/100/110 mana
COOLDOWN: 13/12/11/10/9

Active: Calls upon his dead ancestors in a 500-diameter circle dealing magic damage to all units in the circle. Majishan summons a certain amount of ghosts depending on his ap. The ghosts last for 8 second or until they are killed and dealing magic damage each time they attack an enemy unit. Ghosts have 100/150/200/250/300 health and do 30 (+10% AP) per auto attack.

  • Instant Magic Damage: 70/105/140/175/210 (+40% AP)

Active: Conected Power Effect: Doubles the amount of ghosts and increase the scaling to 80%

  • Number of Ghosts: 1/2/3/4/5 (+0.5% AP)

Active: Ghosts do magic damage every auto attack and have 125 attack range.

  • Magic Damage per Basic Attack: 20/30/40/50/60 (+10% AP)
Through the spirit world
RANGE: 1500
COST: 100/150/200 Mana
COOLDOWN: 100/80/60

Dashes through the spirit world, becoming untargetable for 1 second, to a enemy unit, or champion, and blasts them with magic, dealing magic damage.

  • Damage: 200/350/500 (50% AP)

Increases the range by 1000