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Sting, as a demacian, is a living mystery. He rejects all heroic measures to kill anyone who's worth the prize. He always ends his jobs quickly, without mercy or pleasure, counting several generations of noble heads in his score. It come to pass that Sting is an immortal, a true Angel of Death, spreading terror to each enemy maker way before the foundation of the League. Some says his dark cloak and double conical blades passed down through the ages, while others link him to a counterpart of a noxian Jester who feasts in blood money. After recent discoveries, some even dare to place Sting among the long lost Darkin, but one thing is certain: anyone who sees an emerald glare behind shadows is a walking corpse.
Sting's true potencial lies in the jungle, but he's also a formidable top laner, designed to be a burst assassin focused in survival and movement rather than direct damage. "Focus" acts as it says, plain and simple. Proper timing with the innate keeps the chase between neutral monsters camps or squishy champions, since many disengages are based in slow, and grants free repositioning during teamfights. The effect ends with the next basic attack: in other words, once Sting decides to go for the kill, there's no way back.
As it's not terrible enough to his targets, "Cross Counter" makes that carry think twice before kiting. It works exactly like "Riposte", parrying abilties that proc on hit effects (Ezreal's "Mystic Shot" is the best example). This way, a single poke may trigger a teamfight where Sting can use his ultimate right after blinking to the target. But his core ability is "One Hundred Stabs". When maxed, he's almost invincible due to the massive healing. But, as a limited steroid, it should be used wisely, keeping in mind that you only have 5 basic attacks. The same goes for "Corpse Bridge": the active works better dashing through walls, where the precious movement speed stacks are not so necessary. Speaking in the devil, "Unnecessary Violence" is one of the most gruesome executions in the League. The fear apllied to all adjacent target decides a teamfight, just like Malphite's "Unstoppable Force" or Orianna's "Command: Shockwave". If the primary target dies, Sting gains a brand new "One Hundred Stabs" and a triggered "Focus" to choose the next victim.
But the Angel of Death got some weak spots. He's very item dependant, so cutting his farming paycheck will leave him underpowered. "Corpse Bridge" has a high cooldown, this should be kept in mind when engaging, along with other control effects like stun and suppress.
I'm coming back for my money
As the shadow
Nobody will see it
Wanna play hide'n seek?
Do not try my patience
The end comes from the sky
Soak my blades
I see their deaths
I'm sorry for the widow
No turns for you
Look into my eyes!