Note: Eyes of Egress's icon is currently a carry over from a previous ability.

Champion Edit

Appearance Edit

Byren is a short, small man with cragged bark for skin. Armed with a large - but otherwise plain - greatsword, he is dressed in hunting leathers and wears a heavy cloak made of leaves in red and orange.

Stats Edit

1 Growth 18 1 Growth 18
Health 543 (+80) 1903 Attack damage 62 (+3.15) 115.6
Health regen. 8.625 (+0.80) 22.2 Attack speed 0.68 (+2.4%) 41.5%
No Resource   Armor 26.88 (+3.4) 84.7
    Magic resist. 30 (+1.25) 51.3
Attack range 125 Mov. speed 355

Abilities Edit

Traitor's Heart
Herzinth Traitor's Heart

If Byren stays in brush and out of combat for 2 seconds, he enters camoflauge for up to 10 seconds. Entering brush while camoflauged refreshes the duration.

Upon exiting stealth, Byren's next autoattack within 5 seconds deals 30 - 245 (based on level) (+ 80% bonus AD) bonus physical damage.

Ability Details
Traitor's Heart is a self-buff and on-hit modifier.
Autumn Blade
RANGE: 500
COOLDOWN: 16 / 15 / 14 / 13 / 12
Herzinth Autumn Blade

Passive: Whenever Byren kills an enemy champion or a large or epic monster, he becomes invisible for 2 seconds, then enters Traitor's Heart's camoflauge.

  • Physical Damage: 70 / 120 / 170 / 220 / 270 (+ 80% AD)

Active: Byren blinks behind his target, dealing physical damage. Autumn Blade deals double damage against minions and monsters.

  • Damage to Monsters: 140 / 240 / 340 / 440 / 540 (+ 160% AD)

Autumn Blade's cooldown is refreshed upon kills or assists.

Ability Details
Autumn Blade is a targeted dash ability.
Acidic Spray
RANGE: 500
COOLDOWN: 20 / 17 / 14 / 11 / 8
Herzinth Acidic Spray

Active: Byren throws a vial of acid at target location, causing enemies in the target 150-radius area to take magic damage over 3 seconds. Damage capped at 400 against monsters.

  • Magic Damage Per Second: 20 / 40 / 60 / 80 / 100 (+ 5% target's maximum health)
  • Total Magic Damage: 60 / 120 / 180 / 240 / 300 (+ 15% target's maximum health)
Ability Details
Acidic Spray is a ground-targeted area-of-effect ability.
RANGE: 600
COOLDOWN: 16 / 14 / 12 / 10 / 8
Herzinth Beartrap

Active:  Byren throws a trap to target location that then arms after a brief delay. Enemy champions who are hit by the trap or come within 67.5 range of it after it arms will detonate it, becoming Slow icon slowed by 50% for 2 seconds, and take physical damage. The trap also grants true sight of the target for 5 seconds.

  • Physical Damage: 40 / 80 / 120 / 160 / 200 (+ 45% AD)

Byren can arm up to six traps and each lasts 120 seconds. Traps are invisible to enemies. If he arms a trap when six are already placed, the oldest trap will deactivate itself.

Ability Details
Beartrap is a linear, collision skillshot with a ground-targeted trap component.

Additional Information:

  • Traps are visible on the map.
  • Traps are untargetable.
  • Throwing a trap while stealthed doesn't remove his stealth.
Eyes of Egress
RANGE: 250
Recharge Time: 120 / 100 / 80
Herzinth Sundering Strike

Passive: Byren generates a new charge of Eyes of Egress periodically, affected by cooldown reduction, and can store up to three charges at once.

Active: Byren drops an invisible totem that reveals the nearby area. Byren can only have 1/2/3 totems on the map at a time. At any time Byren can right click on any of his totems to begin channeling for 4 seconds. Both Byren and the totem drop out of stealth and are encircled in a swirl of leaves while channeling. Taking damage interrupts the channel. Upon completing the channel, Byren teleports to the totem, destroying it, and enters Traitor's Heart's camoflauge.

Ability Details
Eyes of Egress is a ground targeted ability.

Additional Information:

  • Eyes of Egress uses an ammunition system.
  • Eyes of Egress's totems are revealed by and disabled by enemy control wards, though Byren can still channel to teleport to them.

Extras Edit

Quotes - Animations Edit

Champion Select

  • "Mankind will not suffer a quiet death."

Attacking - Diagonal strikes with greatsword; overhead for critical strikes

  • "Taste steel!"
  • "These are my woods."
  • "You brought your own destruction."
  • "Nature has come to reclaim its own."
  • "Everything can be hunted."
  • "You've gotten in my way."

Movement - Sword cradled against chest, smooth strides

  • "I remember when the air didn't smell of smoke and coal."
  • "Stay hidden."
  • "Nature protects its own."
  • "I prefer deer trails to roads."
  • "Finally, a moment of peace."
  • "Away from home and off to fight."
  • "We're going on a hunt."

Taunt - Stops and leans on sword

  • "I can't decide if you're even worth killing."
  • "Now, let's see you put up a fight."

Joke - Pulls a root out of the ground and inspects it before eating it

  • "This... hopefully isn't poisonous."
  • "Ah, pine tree. Not the most tasty thing around."

Death - Blows away as leaves, leaving sword stuck in the ground

  • N/A

Changelog Edit

  • 17th Mar, 2015
    • Posted
  • 13th Oct, 2017
    • Info panel updated
    • Updated from stealth to camoflauge/invisible
    • Beartrap changed to be thrown. Less damage, slightly lowered slow.
    • Passive component added to Autumn Blade, as well as bonus damage to monsters.