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Byren, the Fall of Man

Herzinth March 17, 2015 User blog:Herzinth

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Champion

Appearance

Byren is a short, small man with cragged bark for skin. Armed with a large greatsword, he is dressed in hunting leathers and wears a heavy cloak made of leaves in red and orange.

Stats

Statistics
Health 543 +80 Attack damage 62 +3.15
Health regen. 8.625 +0.8 Attack speed [*] 0.68  (+ 0 +2.4%)
No resource Armor 26.88 +3.4
Magic resist. 30 +1.25
Melee 125 Move. speed 355


Abilities

Traitor's Heart
Herzinth Traitor's Heart

If Byren stays in brush and out of combat for 2 seconds, he enters stealth for up to 10 seconds, only being able to be seen by enemy champions within 500 range or true sight. Entering brush while stealthed refreshes the duration.

Upon exiting stealth, Byren's next autoattack within 5 seconds deals 「 30 - 245 」「 30 - 245 (based on level) 」 (+ 80% bonus AD) bonus physical damage.

Ability Details
Traitor's Heart is a self-buff and on-hit modifier.


Autumn Blade
RANGE: 500
COOLDOWN: 16 / 15 / 14 / 13 / 12
Herzinth Autumn Blade

Active: Byren blinks behind his target, dealing physical damage.

  • Physical Damage: 70 / 120 / 170 / 220 / 270 (+ 80% AD)

Autumn Blade's cooldown is refreshed upon kills or assists.

 
Ability Details
Autumn Blade is a targeted dash ability.


Acidic Spray
RANGE: 500
COOLDOWN: 20 / 17 / 14 / 11 / 8
Herzinth Acidic Spray

Active: Byren throws a vial of acid at target location, causing enemies in the target 150-radius area to take magic damage over 3 seconds. Damage capped at 400 against monsters.

  • Magic Damage Per Second: 20 / 40 / 60 / 80 / 100 (+ 5% target's maximum health)
  • Total Magic Damage: 60 / 120 / 180 / 240 / 300 (+ 15% target's maximum health)
Ability Details
Acidic Spray is a ground-targeted area-of-effect ability.


Beartrap
RANGE: 200
COOLDOWN: 16 / 14 / 12 / 10 / 8
Herzinth Beartrap

Active:  Byren sets a trap at target location that arms after a brief delay. Enemy champions who come within 67.5 range of the trap will detonate it, becoming Slow icon slowed by 75% for 2 seconds, and take physical damage. The trap also grants true sight of the target for 10 seconds.

  • Physical Damage: 40 / 80 / 120 / 160 / 200 (+ 100% AD)

Byren can set up to 6 traps and each lasts 4 minutes. Traps are invisible to enemies. If he sets a trap when six are already placed, the oldest trap will deactivate itself.

Ability Details
Beartrap is a ground-targeted trap.

Additional Information:

  • Traps are visible on the map.
  • Traps are untargetable.
  • Placing a trap while stealthed doesn't remove his stealth.


Sundering Strike
RANGE: 250
COOLDOWN: 1
Recharge Time: 40 / 30 / 20
Herzinth Sundering Strike

Passive: Byren generates a new charge of Sundering Strike periodically, affected by cooldown reduction, and can store up to three charges at once.

Active: Byren cleaves his target, dealing physical damage and Slow icon slowing the target by 50% for 2 seconds. If the last charge of Sundering Strike is used, it deals 50% bonus damage, the target is Stun icon stunned instead of slowed, and Sundering Strike can't be used again until all three charges have refilled.

  • Physical Damage: 100 / 160 / 220 (+ 80% AD)
  • Amplified Physical Damage: 150 / 240 / 330 (+ 120% AD)
  • Max Physical Damage: 350 / 580 / 770 (+ 280% total AD)
Ability Details
Sundering Strike is a single-target ability.

Additional Information:

  • Sundering Strike uses an ammunition system.


Extras

Quotes - Animations

Champion Select

  • "Mankind will not suffer a quiet death."

Attacking - Diagonal strikes with greatsword; overhead for critical strikes

  • "Taste steel!"
  • "These are my woods."
  • "You brought your own destruction."
  • "Nature has come to reclaim it's own."
  • "Everything can be hunted."
  • "You've gotten in my way."

Movement - Sword held to the side, smooth strides

  • "I remember when the air didn't smell of smoke and coal."
  • "Stay hidden."
  • "Nature protects its own."
  • "I prefer deer trails to roads."
  • "Finally, a moment of peace."
  • "Away from home, off to fight."
  • "We're going on a hunt."

Taunt - Stops and leans on sword

  • "I can't decide if you're even worth killing."
  • "Now, let's see you put up a fight."

Joke - Pulls a root out of the ground and inspects it before eating it

  • "This... hopefully isn't poisonous."
  • "Ah, pine tree. Not the most tasty thing around."

Death - Blows away as leaves, leaving sword stuck in the ground

  • N/A

Changelog

17th Mar, 2015 - Posted

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