Each of Asure's abilities give his next 3 basic attacks a unique empowerment. In addition, Asure automatically gains true sight over enemy units within a certain distance around him.
Asure may only have 2 empowerment effects active at any time. Using an ability while 2 empowerment effects are active will remove the oldest one.
Fire Wave Sword
COST: 50 mana
Active: Sends out a fire wave in the form of a skillshot, which damages enemies it collides with then detonates at the end of it's path, knocking targets toward Asure. Leveling up this ability increases the range and width of the wave. Empowerment effect: Attacks deal damage over time on hit.
Active: Hits all nearby enemy units with a powerful neutral wave, dealing damage and knocking them away from Asure. Asure is not affected by Crowd Control while casting Mind Snap. Empowerment effect: Attacks heal Asure.
Damage: 30 / 55 / 80 / 120 / 175 (+ 60% AP)
Empowerment Heal:(+25% AP)
Ice Wave Sword
COST: 45 Mana
Active: Sends out an ice wave in the form of a skillshot, which stuns and damages the first enemy hit and damages further enemies it collides with. Leveling up this ability increases the range and width of the wave. Empowerment effect: Attacks slow on hit.
Damage: 65 / 80 / 100 / 135 / 180 (+ 85% AP)
Stun Duration: 1.5 seconds
COST: 100 Mana
COOLDOWN: 130 / 120 / 100
Launches a slow-moving orb in the target direction for 3 seconds, dealing damage and ministunning enemies it hits multiple times while it travels. Ghost Orb can hit the same target up to 6 times. Empowerment effect: Attacks gain bonus range.