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Schultz, the Hammer of Repentance

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Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] Expression error: Unrecognised punctuation character "{".
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Range N/A Move. speed N/A

Schultz, the Hammer of Repentance is a champion idea for League of Legends.

Abilities

Sacrifice
ChampionSquare

Upon death, Schültz' spirit is sacrificed to restore the HP and MP of his allies in an AOE around him. The higher Schultz' Health and Mana, the more Health and Mana is restored.


Glyph of Repulsion
RANGE: 625
COST: 70 mana
COOLDOWN: 35 / 30 / 25 / 22 / 20
ChampionSquare

Active: Ally Cast: Removes all debuffs and pushes enemies in an AOE around the target away. Enemy/Ground cast: Sucks in all enemy units in an AOE around the selected area or enemy and deals damage.

  • Damage: 80 / 100 / 120 / 140 / 170 (+ 35% AP)


Glyph of Paralysis
COST: 65 mana
COOLDOWN: 20
ChampionSquare

Active: Slows target enemy by 20% for 3 seconds. After 3 seconds, the target is stunned for 1 second and dealt damage.

  • Damage: 30 / 55 / 80 / 120 / 140 (+ 65% AP)


Revenge of Light
COST: 45
COOLDOWN: 20
ChampionSquare

Active: Buffs target ally with a defensive rune. Enemies that attack them have a 40% chance to take magic damage and have their Magic Resist reduced. MR reduction stacks up to 2 times. Lasts 15 seconds.

  • Damage: 20 / 40 / 60 / 100 / 165 (+ 60% AP)
  • MR Reduction: 10 / 15 / 20 / 25 / 50


Apocalypse
COST: 175 Mana
COOLDOWN: 190 / 170 / 140
ChampionSquare

Creates a large pentacle in an AOE which damages enemies and heals allies while Schültz channels. After he finishes channeling or he is interrupted, the pentacle implodes, dealing further to enemies inside based on how much damage they took.

  • Max channel time: 5 / 7 / 10
  • Damage/Heal per second: 15 / 25 / 35 (+10% AP)
  • Minimum implosion damage: 100 / 150 / 200
  • Maximum implosion damage: 300 / 500 / 1000


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