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Champion Concept

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1 Growth 18 1 Growth 18
Health 625 (+75) Attack damage 57 (+3)
Health regen. 9.25 (+0.75) Attack speed 0.725 (+3%)
Mana 265 (+35) Armor 20 (+3.5)
Mana regen. 6.5 (+0.5) Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A




Abilities

Patch v1.0.0.140
Ability.jpg
Soul Tamer
(Innate): Cardinal controls the soul of Sloth to assist him in battle. Sloth has 50% of Cardinal's health and attack damage. When Sloth dies he will respawn in 15 seconds.


Ability Description Leveling up
Ability.jpg
Wrath and Envy
(Active): Cardinal enhances his next autoattack, in the next 10 seconds, to deal bonus physical damage. This enhanced attack will make Cardinal untargetable for 0.75 seconds. This ability resets the autoattack timer.
  • Cost: 40 mana

Cooldown: 9 / 8 / 7 / 6 / 5 seconds

Total Physical Damage: 40 / 80 / 120 / 160 / 200 (+1.0 per attack damage)

Ability.jpg
Pride and Greed
(Passive): Unknown
  • Splash radius from target: 200

Splash Damage: 30 / 38 / 46 / 54 / 62 %

(Active): Unknown
  • Cooldown: 14 seconds

Cost: 50 / 55 / 60 / 65 / 70 mana

Attack Damage & Armor Bonus: 20 / 25 / 30 / 35 / 40 %

Ability.jpg
Gluttony and Lust
(Active): Unknown
  • Cooldown: 7 seconds
  • Radius of AoE: 400

Cost: 50 / 55 / 60 / 65 / 70 mana

Magic Damage: 60 / 100 / 140 / 180 / 220 (+50% of total armor)

Attack Speed Reduction: 30 / 35 / 40 / 45 / 50 %

Ability.jpg
The Seven Deadly Sins
(Active): Cardinal summons the 7 souls on the target enemy champion snaring them for 2.5 seconds and knocking back all other champions.

In addition if the target dies from The Seven Deadly Sins their soul is enslaved and will follow Cardinal for 10 seconds.

  • Cost: 100 mana
  • Range: 1000

Cooldown: 100 / 90 / 80 seconds

physical Damage: 100 / 200 / 300 (+1.0 per attack damage)

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