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Shecil - the Archer of Piltover

IlLusion01 January 11, 2014 User blog:IlLusion01

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1 Growth 18 1 Growth 18
Health 400(+80) Attack damage 46 (+4)
Health regen. 5 (+0.5) Attack speed 0.658 (+3.75%)
Mana 200(+45) Armor 12 (+4)
Mana regen. 7 (+0.65) Magic resist. 30
Attack range 550 Mov. speed N/A

Shecil, the Archer of Piltover is a fan-made champion in League of Legends.

Abilities

Pulsefire Arrow
ChampionSquare

Shecil's physical damage ignores part of the enemy's armor equal to 15% of target's total magic resistance and her magic damage ignores part of the enemy's magic resistance equal to 15% of target's total armor.


Double Strafe
RANGE: 550
COST: 45 mana
COOLDOWN: 8 / 7.5 / 7 / 6.5 / 6
ChampionSquare

Active: Shecil rapidly shoot 2 arrows at an enemy. The first arrow deals physical damage and applies on-hit effects, while the second arrow deals magic damage and applies on-ability effects.

Autoattacking champions while Hextech Composite Bow is active will reduce Double Strafe's cooldown by 0.5 second.

This ability resets Shecil's autoattack timer.

  • Physical Damage: 10 / 35 / 60 / 85 / 110 (+ 100% AD)
  • Magic damage: 10 / 35 / 60 / 85 / 110 (+ 60% AP)


Hextech's Compound Bow
COST: 50 mana
COOLDOWN: 10
ChampionSquare

Passive: Shecil gains cooldown reduction.

  • Cooldown reduction: 5 / 7.5 / 10 / 12.5 / 15%

Active: Shecil's attack speed is increased and her autoattacks deal additional magic damage on-hit for 4 seconds.

  • bonus attack speed: 20 / 30 / 40 / 50 / 60%
  • Magic damage on-hit: 20 / 35 / 50 / 65 / 80 (+ 20% AP)


Charge Arrow
RANGE: 1000
COST: 80 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
ChampionSquare

Active: Shecil fires a big arrow, dealing magic damage and briefly knock back all enemies hit in a line. Shecil gains 25% bonus movement speed for 3 seconds when Charge Arrow hits an enemy champion, up to a cap of 125%. The bonus gradually decreases over the duration.

  • Magic Damage: 70 / 110 / 150 / 190 / 230 (+ 60% AP)
  • Knockback distance: 100


Anti-matter Arrowhead
COST: 100 mana
COOLDOWN: 100 / 90 / 80
ChampionSquare

Active: Shecil's next autoattack within the next 8 seconds gain bonus range and deals splash magic damage to all enemies in a 250-radius area surrounding the target. After the first attack, Shecil's autoattack range and Double Strafe's range remain increased for another 8 seconds.

  • Magic Damage: 250 / 375 / 500 (+ 110% Bonus AD) (+ 80% AP)
  • Bonus range: 125 / 150 / 175


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