|(Innate): GORBOT's spells cost gold. Additionally, he gains 1 bonus gold per basic attack.
|(Active): The range of GORBOT's next autoattack within 8 seconds is increased, as well as the damage. When the attack hits a target, GORBOT dashes to its location.
Bonus range: 200 / 250 / 300 / 350 / 400
Cooldown: 16 / 14 / 12 / 10 / 8 seconds
Bonus damage: 10% / 20% / 30% / 40% / 50% of Attack Damage
King of Sweden
|(Passive) GORBOT's spells snare enemy units for a duration. Additionally, the costs of his spells are reduced.|
Snare duration: 0.25 / 0.5 / 0.75 / 1 / 1.25 seconds
Cost reduction: 2 / 4 / 6 / 8 / 10 gold
|(Active) If a champion dies in a radius of 1000 around GORBOT in 2 seconds after activation of this spell, GORBOT gets all gold for the kill, while the killer receives only assist gold. If no champion dies during this period, the passive cost reduction is disabled and the costs of GORBOT's spells are increased instead, until King of Sweden comes off cooldown again.|
Cooldown: 60 / 55 / 50 / 45 / 40 seconds
|(Active): GORBOT steals health from an allied unit or heals an enemy unit and himself. After 3 seconds, the allied unit is healed for double the amount, or the enemy unit takes double damage. The gold bonus from Treasurer is doubled for 3 seconds, too.|
Cost: 15 / 20 / 25 / 30 / 35 gold
True damage and heal: 50 / 80 / 110 / 140 / 170 (+1.0 per attack damage)
Cooldown: 14 / 13 / 12 / 11 / 10 seconds
Silver Tongue Execution
|(Active): GORBOT teleports target enemy champion and himself to his Spawn pool. The snare from King of Sweden is applied for double the duration.
Cooldown: 360 / 330 / 300 seconds
Lore: GORBOT was born in a distant world where retarded ten-year olds were deciding over the fate of kingdoms. He emerged from the thoughts of a particular child who had never heard of game balancing, even though he complained about overpowered characters all the time. As he and his master aged and raged, GORBOT grew increasingly grim and malicious, preferring to harm his teammates in order to perform better at the games he played, and oftentimes completely ignoring the rules and playing his own, insane game of squirrel chess. Just before he was going to smite his last teammate however, a darkness took hold of GORBOT, and when it dissipated, he was in another world.
As a new champion in the league, he had to obey the stupidest of commands from every summoner he served. He did not care, however, for he could still harm those who aided him, as much as he always did. Nowadays, he spreads his evil thoughts to any madman that dares to pick him, and his emerging in the league is often cited as the death of teamplay. GORBOT has never been happier.
"And I thought Darius was bad..."―