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Scorch - the Death Keeper

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1 Growth 18 1 Growth 18
Health 440 (80) Attack damage 45 (3)
Health regen. 6.1 (+0.65) Attack speed 0.625 (+2.25%)
Mana 230 (40) Armor 17 (3.5)
Mana regen. 7 (+0.6) Magic resist. 30 (0)
Attack range 125 (melee) Mov. speed N/A

Scorch, the Death Keeper is a champion in League of Legends.

Scorch is a melee assassin that specializes in heavy harass and late game burst damage. Scorch is also great at pulling in the adc for that unsuspecting gank.

Appearence:

Scorch is a black and yellow ninja with two short swords and a kunai attached to rope

Lore:

A long time ago, Scorch's family and Clan were murdered by a rival clan. Scorch vowed vengeance on who ever had done this to him. He search until his dieing day, murdering anyone who even resembled those who had slain his family. He never found the men who did it but after making a deal with the devil to bring any soul he may take back to hell, deserving or not, with him. After centuries of searching, Scorch still searchs for those who have wronged him. He joined the league in search of one ninja that was rumored to be a descendent of those very murderers. He now fights in hope of finding, and killing, the ninja in blue.

Abilities

Soul Stealer
COOLDOWN: 150 / 135 / 120
ChampionSquare

Upon an enemy champion death, regardless of distance from Scorch, Scorch steals there soul and keeps it for his personal use. Each soul gives him one stack of stored souls. If Scorch kills or assists in the killing of the Enemy Champion he gains 2 stacks instead of 1 Upon death Scorch trades in his stored souls for his own, consuming all stacks, and gaining 100 / 200 / 300+5% max health Health per stack. If Scorch has more stacks than the amount health needed to regain his full health, Scorch damns them to hell anyway, dealing 50 / 100 / 150 magic damage per soul to near by enemies


Hellfire
RANGE: 700
COST: 50 mana
COOLDOWN: 10 / 8 / 7 / 6 / 5
ChampionSquare

Active: Scorch releases the fires of hell upon a targeted area, dealing magic damage to all enemies caught in its blaze.

  • Damage: 50 / 80 / 110 / 140 / 170 (+ 70% AP)


Your Soul is mine
RANGE: 500
COST: 40 / 50 / 60 / 70 / 80 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
ChampionSquare

Passive: Scorch's Basic attacks dealing magic damage, burning the target for 3 seconds while not on cooldown.

  • Burn: 5 / 10 / 15 / 20 / 25 Per Second

Active: Scorch damns the targets soul to hell, marking them for 5 seconds and dealing a small amount of damage. Marked targets hit by one of Scorch's spells take additional damage and healing Scorch for 50% of that amount. base amounts doubled if spell is GET OVER HERE!!

  • Mark: 15 / 30 / 45 / 60 / 75 (+ 10% AP)
  • Consume: 30 / 60 / 90 / 120 / 150 + 15% enemy's missing health


Impalement
RANGE: 125
COST: 90 mana
COOLDOWN: 12
ChampionSquare

Active: Scorch channels his hatred into his blade. Causing his next basic attack to pierce right through his enemies, dealing bonus damage and ignoring 25% of the targets armor.

  • Damage: 80 / 100 / 120 / 140 / 160 (+ 50% AP)


GET OVER HERE!!
RANGE: 700
COST: 100 / 150 / 200 mana
COOLDOWN: 90 / 75 / 60
ChampionSquare

Scorch throws his kunai attached to a rope in a straight line. If the blade connects with a Champion, the Champion is pulled towards Scorch and then thrown backwards a distance equal to half of that at which he was pulled from. (Ie: 300 units in front of Scorch, ends up 150 units behind Scorch.) Alternately, if Impalement is cast before target is thrown away from Scorch, Impalements damage is done aswell, except leaving the champion next to Scorch instead of throwing them backwards. GET OVER HERE!! can also be used on allied champions healing them for base amount of damage done by ultimate. Impalement may also be used to stop allied champions at Scorch's location. Allies stopped by Impalement will be granted a Shield equal to half of Impalements Damage for 3 seconds.

  • Damage: 50 / 150 / 250 (+ 90%AP)


Quotes:

Moving:

"Death Guides me."

"If it leads me to him."

Attacking:

"This ones soul is worthless" (referring to minion)

Taunt:

"Welcome to Pain."

"You can't kill what's already dead."

"I'm gonna enjoy selling your soul."

"Revenge is a dish best served Hot."

Joke:

"Is it hot in here or is it just me?"

"At least when I kill you you'll go to a better place... Oh wait."

"Fatality..(cough cough) sorry, something was caught in my throat"


Special Quotes:

Zed:

"You look familiar... Didn't I already sell your soul?"

"Who needs shadows when you have hell!"

Shen:

"You!!"

"I've waited a long time for this."

Thresh:

"Hey! Those are mine!"

"Laterns are so 4 centuries ago"

"You call that a hook."

Lucian:

"I'd steal your wife's soul anyday... wink"

EDITS:

Added a cooldown to passive, and added the plus 5% max health.

Changed the name of Q and increased damage slightly

Increased base damages of Mark and Consume in W

Reduced cooldown on E

Clarified E's integration with Ultimate

AP% scaling changed all round.

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