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Jaion the Earthsplitter

JBox2D July 6, 2014 User blog:JBox2D

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1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range 150 Mov. speed N/A

Probably played as a support though I guess he could work as a gank-heavy midlaner too. Every single one of his abilities has some kind of CC attached to it: knockup on passive, Slow on Q, impassable wall on W, knockback and slow on E, and two knockups on R. Base stats are the same as Leona where not otherwise specified. Base movement speed is intentionally low for an immobile melee, because once he catches you, you aren't going to go anywhere for a while.

Q works by targeting a point and then recasting it on another point near the first one. It's supposed to look like the explosions from a Nautilus ult, except manual. It has a potentially infinite range, as the cast range (after the initial cast) is measured from the position of the previous cast.

W is a wall. Similar to Anivia's but with a formation time so that you can potentially get over it. It also lasts longer and forms in a semicircle which makes it a much more potent trap.

E is a ground AoE that knocks everything away from it's center and leaves a slowing field.

R is an AoE knockup and damage, followed by a delayed AoE knockback in a larger area and more damage. First it knocks you away from it, then it pulls you back.

Abilities

Angry Earth
COOLDOWN: 20 / 15 / 10
ChampionSquare

Jaion's next attack against a champion marks them. After one second, the target and all units within 150 range are knocked up for 0.75 / 1 / 1.25 seconds.


Fissures
RANGE: 600
COST: 60 mana
COOLDOWN: 16
ChampionSquare

Active: Causes the ground to crack at a target location, damaging and slowing enemy units within 100 units of it for 1 second. Cracks persist for 6 seconds, slowing units that walk on them. Fissures can be indefinitely created at a point exactly 200 units from the previous crack for additional mana, assuming the crack still exists.

  • Damage: 40 / 70 / 100 / 130 / 160 (+ 35% AP)
  • Initial Slow: 30 / 35 / 40 / 45 / 50
  • Persistent Slow: 10 / 15 / 20 / 25 / 30
  • Additional Crack Cost: 20 / 25 / 30 / 35 / 40


Rock Trap
RANGE: 650 / 750 / 850 / 950 / 1050
COST: 90 mana
COOLDOWN: 24 / 21 / 18 / 15 / 12
ChampionSquare

Active: After a brief formation time, creates an impassable wall of rock in a 400 radius semicircle, facing towards Jaion.

  • Formation Time: 1 / 0.9 / 0.8 / 0.7 / 0.6
  • Wall Duration: 3 / 3.75 / 4.5 / 5.25 / 6 (+ 0.5 per 100 AP)


Eruption
RANGE: 850
COST: 60 mana
COOLDOWN: 16
ChampionSquare

Active: After 0.75 seconds, the ground at a target location erupts, damaging all units within 250 units and leaving a 100 radius pit in the ground which slows units walking over it by 60%. Eruption also knocks all units inside of it to it's edge.

  • Damage: 80 / 120 / 160 / 200 / 240 (+ 70% AP)
  • Pit Duration: 3 / 3.5 / 4 / 4.5 / 5 (+ 0.5 per 100 AP)


Earthrend
RANGE: 1200
COST: 100 mana
COOLDOWN: 140 / 120 / 100
ChampionSquare

Active: Creates a 350 unit wide fissure in the ground traveling from Jaion to a target point. Units hit by the fissure as it is created are knocked up and aside, and take damage. The fissure persists as impassable terrain for one second, and then collapses damaging all units within 550 units of it and knocking them to it's center.

  • Damage: 150 / 225 / 300 (+ 50% AP)


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