Leah is accompanied by a group of six fire sprites. When Leah takes damage, two sprites will rush to attack the offending unit for two seconds, dealing a total of 12 + (6 × level) (+ 30% AP) magic damage over the duration. The sprites will ignore attacks on Leah if they are already attacking a unit, or otherwise preoccupied. With the exception of this ability, sprites will follow their most recent order.
COST: 60 / 65 / 70 / 75 / 80 mana
COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8
Active: Leah commands her sprites towards a target location. The sprites initially follow a straight line but their path can be curved over the remaining distance any number of times by reactivating this ability. Each sprite will attack the first unit it hits, then return to Leah, attacking any units it travels through. Upon reaching the destination, remaining sprites will stay at the target point for four seconds before returning, and will attack any enemy unit that comes within 200 units of them.
Active: Each sprite attaches itself to the nearest enemy unit within 150 radius (prioritizing champions), preventing it from targeting her with abilities or attacks, and dealing damage over the duration. This does not disable the passive effect of this ability if Leah attacks an enchanted unit.
Active: Leah hurls a burning sphere which deals damage in a small area when it lands. If there is a sprite currently idle it chases after the orb, attacking it for two seconds and reducing the cooldown by 60%.
Active: Leah recalls all of her sprites, then forms a massive burst of energy and launches it and the sprites in a given direction. The burst travels slowly and explodes upon colliding with a champion or terrain, damaging it's initial target and releasing the sprites to attack units in the area for up to four seconds, prioritizing champions. While the Spirit Blast is in flight, it can be reactivated to change it's direction of travel. The Blast lasts up to 6 seconds, at which point it will explode.