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Miranda the Dark Emissary

JBox2D May 15, 2014 User blog:JBox2D

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1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range 550 Mov. speed N/A

The ultimate is supposed to be her main damage source, which is why it has a low cooldown. It’s like anivia but you’re punished more when you decide to turn it off or have it interrupted. The damage is substantially higher than anivia’s ult because it is a hard channel, and she can’t do anything else whilst channeling it.

No, her ultimate is not based on Vel’Koz, it’s based on the master level Thunder spell from skyrim.

Abilities

Mana Flux
ChampionSquare

When Miranda kills a unit, she permanently gains mana equal to 1% of it’s maximum health. This bonus is increased to 5% against champions


Shadow Bolt
RANGE: 1100
COST: 25 / 30 / 35 / 40 / 45 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
ChampionSquare

Active: Miranda fires a fast moving beam of shadow energy in a target direction, dealing damage to the first target it hits. If Shadow Bolt hits a target, it’s cooldown is reduced to 1 second.

  • Damage: 50 / 80 / 110 / 140 / 170 (+ 45% AP) (+ 8% missing mana)


Fade
COST: 100 mana
COOLDOWN: 55 / 45 / 35 / 25 / 15
ChampionSquare

Active: Miranda becomes untargetable and moves through units for a duration, while changing her movement speed. This effect ends upon dealing damage.

  • Duration: 5 / 6 / 7 / 8 / 9
  • Movement Speed Change: -20 / -10 / 0 / 10 / 20%


Dark Prison
RANGE: 650
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 15 / 13.5 / 12 / 10.5 / 8
ChampionSquare

Active: Miranda puts a prison around a target enemy unit, stunning it for a duration. Upon taking damage, the stun will be broken and the unit will take substantial bonus damage

  • Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 50% AP) (+ 10% of target’s current health)
  • Stun Duration: 2 / 2.5 / 3 / 3.5 / 4


Nullification
RANGE: 1500
COST: 75 mana
COOLDOWN: 20 / 15 / 10
ChampionSquare

Miranda channels a beam of dark energy which follows the cursor, dealing damage each second to the first unit it hits while draining mana every second. Nullification has a 1 second channel time before activation.

  • Damage per Second: 100 / 150 / 200 (+ 45% AP)
  • Mana per Second: 40 / 60 / 80


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