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Miranda the Shadow Walker

JBox2D June 8, 2014 User blog:JBox2D
1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range Mov. speed N/A
Champion, the Title is a champion in League of Legends.

Abilities

Ethereal Armor
ChampionSquare

Whenever one of Miranda's spells hits a target she gains a shield that blocks 5 + (2 × level) (+ 5% AP) damage for two seconds. Subsequent spell hits stack additively and refresh the duration.


Shadow Pulse
RANGE: 800 / 900 / 1000 / 1100 / 1200
COST: 80 / 85 / 90 / 95 / 100 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
ChampionSquare

Active: Releases a slow moving bolt of shadows which deals damage to all units it passes through. Upon reaching maximum range it will detonate, instantly slowing all units in a line between the it's location and Miranda, and marking them. Miranda's next attack or spell hit on the marked target will cause it to take significant bonus damage.

  • Initial Magic Damage: 40 / 70 / 100 / 130 / 160 (+ 40% AP)
  • Mark Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 60% AP)


Dark Flame
RANGE: 1500
COST: 100 mana
COOLDOWN: 20
ChampionSquare

Active: Creates several shadow flames which orbit Miranda for ten seconds. While Miranda has flames at her disposal, she can reactivate Dark Flame to launch one of them towards a target location, where it will detonate to deal 80 (+ 35% AP) magic damage to units in a small area and stun them. There is a 1.5 second delay after launching one flame, before another can be launched.

  • Number of Flames: 1 / 2 / 3 / 4 / 5
  • Stun Duration: 0.5 / 0.75 / 1 / 1.25 / 1.5


Shadow Blade
RANGE: 650
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
ChampionSquare

Passive: Miranda's basic attacks deal bonus magic damage. This bonus is doubled for two seconds after she casts a spell.

  • Bonus Damage: 20 / 30 / 40 / 50 / 60 (+ 15% AP)

Active: Miranda dashes a fixed distance in a target direction, damaging all units within 250 units of her ending location. Shadow Blade's cooldown is reduced by 35% if it hits at least one enemy unit, doubled against champions.

  • Damage: 30 / 60 / 90 / 120 / 150 (+ 40% AP)


Betrayal
RANGE: 850
COST: 100 mana
COOLDOWN: 120
ChampionSquare

Active: Causes a target enemy champion to taunt all enemy units within 350 range, forcing them to attack their ally for a duration. The target unit is slowed by 40% during this time.

  • Duration: 1.5 / 2.5 / 3.5


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