The Parasite heals for 5 / 7.5 / 10% of all damage dealt to champions near it.
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 25 / 20 / 15 / 10 / 5
Active: Infects a target unit with a virulent plague, causing it to take damage every second for 6 seconds. Any unit which interacts with a plagued unit will also be infected. Allied units can be infected but will not take damage.
Damage per Second: 5 / 10 / 15 / 20 / 25 (+ 2 (+0.5% AP)% of target's maximum health)
COST: 100 mana
COOLDOWN: 30 / 27 / 24 / 21 / 18
Active: The Parasite jumps to a nearby unit and attaches itself to it. While attached it's host is slowed, cannot target the Parasite with abilities or attacks, and the Parasite steals 50% of any health it heals. The Parasite cannot autoattack it's host. The Parasite can remain attached to a host indefinitely, but Parasitism only goes on cooldown when it leaves it's host. Parasitism can be disabled by reactivating the ability.
Slow: 10 / 15 / 20 / 25 / 30
COST: 15% of current health
COOLDOWN: 6 / 5.5 / 4 / 3.5 / 3
Active: The Parasite explodes, draining some of it's own health to damage and slow all nearby enemies for two seconds.
Enemy Cast: The Parasite infests a target enemy champion over 1.5 seconds, then gaining control over it's actions and slowing it by 90%. During this time the champion is unable to use any movement abilities.
Duration: 2 / 2.5 / 3
Ally Cast: The Parasite burrows inside of an allied champion, and can re-emerge by reactivating Infestation. It is invulnerable and invisible while inside of the champion, though it takes 20% of any damage it's host takes. Infestation has a 7 second cooldown when used this way.