Sion, the undead warrior is a champion in League of Legends.
}}When auto-attacking the same target for 4 seconds, Sion snares the enemy for 1.0 / 1.25 / 1.50 / 1.75 / 2.0 seconds; Sion cannot snare the same target within 6 seconds.
Sion dashes to a single target enemy dealing physical damage. Any enemies that are in the way of the target enemy are pushed briefly aside, but are dealt no damage. Additionally, Sion reduces the armor/mr of the enemy for 4 seconds.
|leveling = 50 / 75 / 100 / 125 / 15010 / 15 / 20 / 25 / 30%:
|cooldown = 11 / 10 / 9 / 8 / 7 |cost = 24 / 36 / 44 / 50 / 56 |costtype = HEALTH |range = 625 }}Sion surrounds himself with a shield which absorbs incoming damage and gains a movement speed buff of 10%, which b…
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My old one was pretty bad, so I decided to make it a little more simple.
My idea for sion rework
Passive: Soul leech
Sion permanently increases his maximum health whenever he kills a unit with either his attacks or abilities. This bonus is doubled against Champions and large units HEALTH GAINED PER KILL: 1.5/2.5/3.5 (Upgrades at levels 1,7, and 13.)
Q: Deadly dash
Active: Sion dashes to a single target enemy dealing physical damage and applying a mark of 'Trap of the dead'. When using a basic attack at an enemy with the mark of 'Trap of the dead' Sion snares his enemy (E/Brutal strike works) for 1.0 / 1.5 / 1.75 / 2.0 / 2.5 seconds, and 'Trap of the dead' stacks up to one time and last up to 6 seconds or until a basic attack is used. Additional…Read more >