League of Legends Wiki

Jens Ingels

1,872 Edits since joining this wiki
July 9, 2013
0 Discussion posts
  • I was born on October 30

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  • Jens Ingels

    Raptor line rework

    January 9, 2016 by Jens Ingels

    The Raptor line now get's reworked into an siege & dive option for tanks:


    • Recipe: + + 250 (=1200)
    • Stats: +40 armor, +125% base health regeneration
    • Unique Passive - Demolition Bomb (Melee only): Your next basic attack against structures gains 300 increased range throwing a bomb that explodes on impact, dealing 200% of your base attack damage as magic damage to structures & 50% of this damage to all nearby enemies (150 range). The bomb only fires when it extends over your own basic attack range. (15 seconds cooldown)

    • Recipe: + + 780 (=2700)
    • Stats: +60 magic resistance, +60 armor, +125% base health regeneration
    • Unique Passive - Demolition Bomb (Melee only): Your next basic attack against structures gains 300 increased range throwing a bomb that explod…


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  • Jens Ingels

    AP item rework

    November 17, 2015 by Jens Ingels


    (reworked/renamed) to



    • Recipe: + + 215 (=1200)
    • Stats: 20 Ability Power, 50% Base Mana Regen, 10% Cooldown Reduction.
    • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5 seconds.



    • Recipe: + + + 350 (=2800)
    • Stats: 60 Ability Power, 25 Magic Resist, +100% Base Mana Regen, 20% Cooldown Reduction.
    • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5 seconds.
    • UNIQUE Passive: Restores 30% of maximum Mana on kill or assist.



    • Recipe: + + + 365 (=2800)
    • Stats: 80 Ability Power, +100% Base Mana Regen, 20% Cooldown Reduction.
    • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5 seconds.
    • UNIQUE Passive – Razing: Gains charges upon moving or killing enemies, up to 300 charges. Attacking structures expends 50 charges to deal 100 (+15% AP) b…







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  • Jens Ingels

    Right now the current flat health itematisation for supports is seriously lacklust. This makes them really so squishy they get blow up by almost any damage source. This mostly counts for the AP/HP itematisation for both AP lane bullies as AP enchanters. Time for some new items:


    • Recipe: +
    • Stats: +250 health, +100% base health regen, +30 ability power, +10% cooldown reduction
    • UNIQUE Passive: When within 1000-units of an ally champion(s) every 3th basic attack/spell on an champion you heal yourself based on the highest level from your nearby allies.

    • Recipe: +
    • Stats: +350 health, +350 mana, +30 ability power, +6% movement speed
    • UNIQUE Passive – VALOR'S GLORY: On gaining an assist, restores 150 health over 8 seconds.

    • UNIQUE Passive: Slows are 20% stronger.


    -…




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  • Jens Ingels
    Note: This is a work in progress

    • Recipe: + +
    • Stats: 15 Attack Damage, +100% Base Health Regen
    • Cost: 1000g
    • UNIQUE – CLEAVE: Basic attacks deal 20% to 60% of your attack damage to units around your target – (20% AD near the edge) (385 range).

    • Recipe: Hungering Blade +
    • Stats: 30 Attack Damage, +100% Base Health Regen, +30% Attack Speed, +10% Critical Strike Chance, +6% Movement Speed
    • Cost: 2600g
    • UNIQUE – CLEAVE: Basic attacks deal 20% to 60% of your attack damage to units around your target – (20% AD near the edge) (385 range). This damage can crit.

    • Recipe: Hungering Blade +
    • Stats: 30 Attack Damage, +30 Ability Power, +100% Base Health Regen, +7% Movement Speed
    • Cost: 1950 + 650 = 2500 gold
    • UNIQUE – CLEAVE: Basic attacks deal 20% to 60% of your attack damage (+20% …



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  • Jens Ingels



    • Cost: 365g gold
    • Stats: +75 health

    • Cost: 365g gold
    • Stats: +25% base mana regen

    • Cost: 365g gold
    • Stats: +5 ability Power

    • Level 1 - Melee Autoattacks execute minions below 200 (+100% AD) health. Killing a minion by any means heals you and the nearest (within 1100 range) allied champion for 40 health and grants them gold equal to the kill. These effects require a nearby allied champion and consume a charge. Recharges every 60 seconds. Max 2 charges.
    • Level 1 - Range Your next damaging ability or autoattack against a champion or structure will deal 10 additional damage and grant 5 gold. You generate one charge of Tribute every 10 seconds, storing up to 3. Killing a minion disables this passive for 12 seconds.
    • Level 4: Grants +2 gold per 10 seconds
    • Level 6: Grant…





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