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Alaro, the Spell Tweaker

JmLyan October 12, 2013 User blog:JmLyan

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1 Growth 18 1 Growth 18
Health 370 (+80) Attack damage 48 (+3)
Health regen. 4.5 (+0.55) Attack speed 0.625 (+2.12%)
Mana 240 (+60) Armor 8 (+4)
Mana regen. 7 (+0.65) Magic resist. 30 (+0)
Attack range 550 (Ranged) Mov. speed N/A

Alaro, the Spell Tweaker is a custom champion in League of Legends.

Abilities

Magic Adjustment
JMLyan MagicAdjustment

Alaro's basic abilities tweak the effects of other champions' abilities. If he uses tweaks on himself, he gains access to abilities that utilizes these tweaks in various ways.


Tweak Power
RANGE: 800
COST: 50 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
JMLyan TweakPower

Active - On Ally Cast: Alaro causes a target allied champion's next damaging ability within 5 seconds to deal bonus magic damage to enemies hit. This damage is dealt over the duration of damage over time abilities, is split among maximum hits for multi-hit abilities and is reduced for area of effect abilities.

  • Bonus Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 50% AP)
  • AoE Bonus Magic Damage: 40 / 80 / 120 / 160 / 200 (+ 40% AP)

Active - On Enemy Cast: Alaro causes a target enemy champion's next damaging ability within 5 seconds to deal reduced damage to targets hit. The damage reduction is split over each instance of damage for damage over time abilities and multi-hit abilities and is reduced for area of effect abilities. Active - On Self Cast: Alaro can cast a special spell within 5 seconds, focusing on dealing high damage.

  • Damage Reduction: 40 / 80 / 120 / 160 / 200 (+ 20% AP)
  • AoE Damage Reduction: 30 / 60 / 90 / 120 / 150 (+ 15% AP)
Concentrated Blast
RANGE: 1000
COST: 10 / 15 / 20 / 25 / 30 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
JMLyan ConcentratedBlast

Active: Alaro fires an energy beam after a delay, dealing magic damage to all enemies hit. The beam has bonus effects based on Alaro's tweak.

Power Tweak: The beam deals bonus magic damage.

Defense Tweak: Alaro is healed for a portion of the damage dealt. Heal portion scales with ranks in Tweak Defense.

Utility Tweak: The beam no longer has a delay before fired.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 60% AP)
  • Bonus Magic Damage: 20 / 30 / 40 / 50 / 60 (+ 20% AP)
  • Total Magic Damage: 80 / 140 / 200 / 260 / 320 (+ 80% AP)
  • Heal Portion: 10% / 15% / 20% / 25% / 30%


Tweak Defense
RANGE: 800
COST: 50 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
JMLyan TweakDefense

Active - On Ally Cast: Alaro causes a target allied champion's next damaging ability within 5 seconds to heal it for a portion of the damage dealt. The healing is reduced for area of effect abilities.

  • Heal Portion: 30% / 35% / 40% / 45% / 50%
  • AoE Heal Portion: 10% / 15% / 20% / 25% / 30%

Active - On Enemy Cast: Alaro causes a target enemy champion's next damaging ability within 5 seconds to deal magic damage to its caster. Active - On Self Cast: Alaro can cast a special spell within 5 seconds, focusing on dealing healing and defense.

  • Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 50% of the target's bonus AD) (+ 50% of the target's AP)
Energy Sphere
RANGE: 650
COST: 20 / 30 / 40 / 50 / 60 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
JMLyan EnergySphere

Active: Alaro tosses an energy sphere to a target location, dealing magic damage to all enemies in a 200-radius area. The sphere has bonus effects based on Alaro's tweak.

Power Tweak: The sphere deals bonus magic damage. Bonus damage scales with ranks in Tweak Power.

Defense Tweak: Allied champions hit by the sphere are shielded for 5 seconds.

Utility Tweak: The sphere snares enemies hit for 2 seconds.

  • Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 50% AP)
  • Bonus Magic Damage: 10 / 20 / 30 / 40 / 50 (+ 20% AP)
  • Total Magic Damage: 60 / 120 / 180 / 240 / 300 (+ 70% AP)
  • Shield Strength: 40 / 70 / 100 / 130 / 160 (+ 40% AP)


Tweak Utility
RANGE: 800
COST: 50 mana
COOLDOWN: 20 / 19 / 18 / 17 / 16
JMLyan TweakUtility

Active - On Ally Cast: Alaro causes a target allied champion's next damaging ability within 5 seconds to stun enemies hit. Multi-hit abilities only stun on the first hit against each target and the duration is reduced for area of effect abilities.

  • Stun Duration: 0.75 / 1 / 1.25 / 1.5 / 1.75
  • AoE Stun Duration: 0.6 / 0.7 / 0.8 / 0.9 / 1

Active - On Enemy Cast: Alaro causes a target enemy champion's next damaging ability within 5 seconds to lose all effects besides dealing damage. Active - On Self Cast: Alaro can cast a special spell within 5 seconds, focusing on utility.

Electric Threads
RANGE: 1000
COST: 7 / 14 / 21 / 28 / 35 mana
COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8
JMLyan ElectricThreads

Active: Alaro fires shots against up to three enemy units within a target 200-radius area prioritizing enemy champions, dealing magic damage to each enemy hit. If there are less than three enemies in the area, more than one shot will hit a single target, dealing 60% less damage than the first. The shots have bonus effects based on Alaro's tweak.

Power Tweak: The shots deals bonus magic damage. Bonus damage scales with ranks in Tweak Power.

Defense Tweak: The shots targets allied units instead, healing them. Healing scales with ranks in Tweak Defense.

Utility Tweak: Alaro channels before firing the beam, gaining 2000 range per second channeled. Activate again to fire.

  • Magic Damage per Shot: 30 / 60 / 90 / 120 / 150 (+ 30% AP)
  • Magic Damage to the Same Target: 54 / 108 / 162 / 216 / 270 (+ 54% AP)
  • Bonus Magic Damage: 10 / 20 / 30 / 40 / 50 (+ 10% AP)
  • Total Magic Damage per Shot: 40 / 80 / 120 / 160 / 200 (+ 40% AP)
  • Total Damage to the Same Target: 72 / 144 / 216 / 288 / 360 (+ 72% AP)
  • Healing: 40 / 55 / 70 / 85 / 100 (+ 25% AP)
  • Healing to the Same Target: 72 / 99 / 126 / 153 / 180 (+ 45% AP)


Arcane Focus
COST: No cost
COOLDOWN: 80 / 60 / 40
JMLyan ArcaneFocus

Active: Alaro focuses his mind, allowing him to cast tweaks at global range for 3 seconds.


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