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Aliara, the Sharpshooter

JmLyan April 11, 2014 User blog:JmLyan

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1 Growth 18 1 Growth 18
Health 340 (+80) Attack damage 47 (+3)
Health regen. 5.5 (+0.55) Attack speed 0.625 (+2.5%)
manaless Armor 16 (+3)
  Magic resist. 30 (+0)
Attack range N/A Mov. speed N/A

Aliara, the Sharpshooter is a custom champion in League of Legends.

Abilities

Chain Shot
JMLyan ChainShot

Aliara can't use basic attacks. Instead, she uses her basic abilities to attack her enemies. Hitting at least one enemy with one of her abilities grants Aliara a stack of Chain Shot. Upon reaching 4 stacks, her next basic ability gains an additional effect. If Aliara has been out of combat for 5 seconds, she begins losing Chain Shot stacks at a rate of one stack per 2 seconds. All of Aliara's basic abilities share the same cooldown.


Quick Shot
  • Range: 650

Active: Aliara fires an arrow from her bow at a target enemy unit, dealing physical damage to it. This ability can critically strike and applies on-hit effects.

Chain Shot: Aliara fires two additional arrows at her target, dealing bonus physical damage to it. Each hit can critically strike and applies on-hit effects.

  • Physical Damage: 6 / 12 / 18 / 24 / 30 (+ 100% AD)
  • Chain Shot Damage per Arrow: 5 / 10 / 15 / 20 / 25 (+ 25% AD)
  • Chain Shot Total Damage: 16 / 32 / 48 / 64 / 80 (+ 150% AD)



Arrow Barrage
  • Range: 800
JMLyan ArrowBarrage

Charged Shot: Aliara bombards a target 500-radius area with a rain of arrows after a 1 second delay, dealing physical damage to all enemies hit. Arrow Barrage scales with ranks in Charged Shot.

  • Physical Damage: 100 / 175 / 250 (+ 120% AD)




Long Shot
  • Range: 800

Active: Aliara fires an arrow from her bow in a line, dealing physical damage to the first enemy hit. This ability can critically strike and applies on-hit effects.

Chain Shot: Aliara's shot gains bonus range and deals bonus physical damage.

  • Physical Damage: 100 / 105 / 110 / 115 / 120% AD
  • Chain Shot Bonus Damage: 4 / 8 / 12 / 16 / 20% AD
  • Chain Shot Total Damage: 104 / 113 / 122 / 131 / 140% AD
  • Chain Shot Bonus Range: 100 / 150 / 200 / 250 / 300



Horizon Arrow
  • Range: Global
JMLyan HorizonArrow

Charged Shot: Aliara fires an arrow from her bow in a line, dealing physical damage to the first enemy champion hit. The arrow deals additional physical damage based on how far it travels. Horizon Arrow scales with ranks in Charged Shot.

  • Base Physical Damage: 50 / 100 / 150 (+ 100% AD)
  • Bonus Damage per 1000 Units: 30 / 45 / 60




Thunder Shot
  • Range: 950

Active: Aliara fires an enchanted arrow from her bow in a line, dealing magic damage to all enemies hit. This ability applies on-hit effects to the first enemy hit.

Chain Shot: The arrow explodes into a burst of lightning on the first enemy hit or at max range, dealing magic damage to all enemies within a 150-radius area of the target.

  • Magic Damage: 40 / 55 / 70 / 85 / 100 (+ 30% AP)
  • Chain Shot Magic Damage: 40 / 75 / 110 / 145 / 180 (+ 40% AP)
  • Chain Shot Total Damage: 80 / 130 / 180 / 230 / 280 (+ 70% AP)



Paralytic Arrow
  • Range: 1150
JMLyan ParalyticArrow

Charged Shot: Aliara fires an enchanted arrow from her bow in a line, dealing dealing magic damage to the first enemy hit and stunning it for 1.5 seconds. The arrow then continues, dealing reduced magic damage to all other enemies in its path and stunning them for 0.5 seconds. Paralytic Arrow scales with ranks in Charged Shot.

  • Magic Damage: 150 / 250 / 350 (+ 80% AP)
  • Secondary Target Magic Damage: 100 / 150 / 200 (+ 65% AP)




Charged Shot
COOLDOWN: 60 / 50 / 40

Passive: Each basic ability that hits at least one enemy reduces Charged Shot's cooldown by 1 second. The effect is doubled if at least one enemy champion is hit. Active: Aliara channels to unleash her most powerful shot. Her next basic ability within 8 seconds becomes empowered.

  • Channel Duration: 2 / 1.5 / 1


Notes

  • Ability ranges are roughly equal in range to auto attack ranges that are 100 units shorter, hence Quick Shot's range is comparable to an auto attack range of 550 and so on.
  • 1/A champion's attack speed is equal to the time between that champion's basic attacks, meaning that Aliara's basic abilities have the same cooldown as the delay between her basic attacks would have been.

Change Log

12/4:

  • Chain Shot
    • Now mentions that Quick Shot, Long Shot and Thunder Shot shares cooldowns.
  • Charged Shot
    • Now triggers on each ability that hits an enemy and only once per ability.
  • General
    • Changed the cooldowns of all basic abilities to static cooldowns.

11/4:

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