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Alundre, the Magnificent Alchemist

JmLyan July 14, 2013 User blog:JmLyan

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1 Growth 18 1 Growth 18
Health 440 (+90) Attack damage 53 (+3)
Health regen. 7 (+0.55) Attack speed 0.625 (+2.2%)
Mana 250 (+50) Armor 15 (+3)
Mana regen. 5 (+0.5) Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A

Alundre, the Magnificent Alchemist is a custom champion in League of Legends.

Abilities

Shopkeeper's Deal
ChampionSquare

Alundre can buy any consumable item on any map, but items that can't normally be bought on the current map can only be used with Mix. In addition, Alundre refunds 10% / 20% / 30% / 40% of an item's value when he uses it with Mix. This passive is doubled if the item can't normally be bought on the current map.


Mix
RANGE: 800
COST: 30 / 35 / 40 / 45 / 50 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
ChampionSquare

Passive: Alundre gains extra item slots where he can put consumable items only. Items put in these slots can only be used with Mix.

  • Extra Slots: 1 / 1 / 2 / 2 / 3


Active: Alundre begins mixing his items. For 3 seconds, his consumable items have no effects when used, but if he uses two items within the duration he mixes them together, creating a special effect. If only one item is used while mixing, the used item is regained when Mix' cooldown ends.

2x Health Potion: Alundre heals an allied champion, restoring 100 / 150 / 200 / 250 / 300 (+ 20% AP) health.

2x Mana Potion: Alundre restores 60 / 95 / 130 / 165 / 200 mana to an allied champion other than himself.

Health Potion + Mana Potion: Alundre protects an allied champion, shielding it for 40 / 100 / 160 / 220 / 280 (+ 60% AP).

Health Potion + Sight Ward/Vision Ward: Alundre places an enchanted pole on a target location that lasts for 5 seconds. The pole restores 10 / 25 / 40 / 65 / 80 (+ 10% AP) each second to nearby allied champions.

Mana Potion + Sight Ward/Vision Ward: Alundre places an enchanted pole on a target location that lasts for 5 seconds. The pole deals 20 / 40 / 60 / 80 / 100 (+ 15% AP) magic damage each second to nearby enemy champions.

Health Potion + Elixir of Fortitude: Alundre strengthens an allied champion, causing its next basic attack to deal 60 / 100 / 140 / 180 / 220 (+ 60% of the enhanced ally's bonus AD) bonus physical damage and heals it for 50% of the bonus damage dealt.

Mana Potion + Elixir of Brilliance: Alundre enchants an allied champion, causing its next spell to deal 40 / 70 / 100 / 130 / 160 (+ 60% of the enhanced ally's AP) bonus magical damage to enemies hit and the cooldown of that spell is reduced by 25% if it is a basic ability and 10% if it is an ultimate ability.

Health Potion + Ichor of Rage: Alundre strengthens an allied champion, causing its basic attacks to deal 10 / 25 / 40 / 65 / 80 (+ 30% of the enhanced ally's AD) bonus physical damage for 5 seconds.

Mana Potion + Ichor of Illumination: Alundre enchants an allied champion, causing its basic attacks to deal 10 / 30 / 50 / 70 / 90 (+ 20% of the enhanced ally's AP) bonus magical damage for 5 seconds.

Health Potion/Mana Potion + Oracle's Elixir/Oracle's Extract: Alundre reveals all enemy champions in a target location for 2 / 3 / 4 / 5 / 6 seconds and deals 40 / 90 / 140 / 190 / 240 (+ 60% AP) to them. Stealthed champions are revealed for half the duration, but take 50% more damage.

Crystalline Flask + Any Item: Alundre throws a flask at a target location, dealing 80 / 130 / 180 / 230 / 280 (+ 60% AP) magic damage to nearby enemies and stunning them for 1.5 seconds. Crystalline Flask is lost when used with Mix.

Poro-Snax + Any Item: Alundre feeds a target poro with a special cookie, casuing it to explode and deal 120 / 180 / 240 / 300 / 360 (+ 100% AP) magic damage to nearby enemies and knocks them back.

Any Other Combination: Alundre fails to create anything useful and throws the waste at a target location, dealing 50 / 80 / 110 / 140 / 170 (+ 50% AP) magic damage to nearby enemies and reduces Mix' cooldown by 50%.


Burning Oil
RANGE: 900
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
ChampionSquare

Active: Alundre lights a flask with oil on fire and throws it at a target location. The impact deals magic damage to nearby enemies and leaves behind a fire field that continues to deal magic damage for 3 seconds to enemies in it. Enemy champions standing in the field have reduced armor.

  • Impact Magic Damage: 40 / 70 / 100 / 130 / 160 (+ 40% AP)
  • Magic Damage per Second: 10 / 15 / 20 / 25 / 30 (+ 10% AP)
  • Max Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 70% AP)
  • Armor Reduction: 10 / 15 / 20 / 25 / 30


Slippery Fluid
COST: 8 mana per second
ChampionSquare

Toggle: One of Alundre's concoctions is leaking as he walks, creating a path of fluid behind him that lasts for 3 seconds. Allied champions that step in it gain increased movement and attack speed that lingers for 1 second after leaving the trail.

  • Bonus Movement and Attack Speed: 10% / 15% / 20% / 25% / 30%


Experimental Stench
RANGE: 600
COST: 100 mana
COOLDOWN: 60 / 50 / 40
ChampionSquare

Passive: Gas from Alundre's experiments surrounds him, dealing magic damage each second and slowing nearby enemies.

  • Magic Damage per Second: 20 / 40 / 60 (+ 5% AP)
  • Slow: 10% / 15% / 20%

Active: Alundre blows up his experiments, dealing magic damage and knocking enemies around him back. The passive is disabled when Experimental Stench is activated and gradually recovers over its cooldown.

  • Magic Damage: 200 / 300 / 400 (+ 80% AP)


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