Dvasia, the Spirit Archer is a custom champion in League of Legends. Due to the unusual scaling method and my inexperience with marksmen and what are considered normal amounts of farm, the scalings might be completely off. Any advice from a more experienced marksman player is welcome.
Dvasia's stats, excluding attack speed, doesn't scale with level. Instead, they increase as she collects the spiritual essence of her enemies. She gains 1 spirit from killing small minions and monsters, 2 spirit from large minions and monsters and 3 spirit from champion kills.
COST: 50 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Passive: Dvasia's basic attacks deal bonus magic damage to enemy units marked with Expose Soul.
Active: After a 0.5 seconds delay, Dvasia places a mark at the ground that lasts for 5 seconds. If an enemy units comes within 150 units of the mark, it detonates, dealing magic damage to all enemy units in the area, snaring them and marking them with Expose Soul for 5 seconds.
Active: Dvasia disappears from the physical world, becoming untargetable and invulnerable but unable to act for a short duration.
Duration: 1 / 1.25 / 1.5 / 1.75 / 2
Dvasia can reactivate Vanish to end the effect early.
RANGE: 3000 / 4250 / 5500 (Initial cast)
COST: 100 mana
COOLDOWN: 160 / 130 / 100
Active: Dvasia channels for up to 5 seconds, firing an arrow towards the cursor every 0.1 seconds while channeling. The arrows land at the target location after a 0.5 seconds delay, dealing physical damage to all enemies within 100-radius of the impact and marking them with Expose Soul for 5 seconds.