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Onodyn, the Grand Judge

JmLyan April 30, 2013 User blog:JmLyan

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1 Growth 18 1 Growth 18
Health 360 (+70) Attack damage 48 (+3)
Health regen. 4.5 (+0.5) Attack speed 0.642 (+2.5%)
Mana 300 (+50) Armor 9 (+3.5)
Mana regen. 7 (+0.65) Magic resist. 30 (+0)
Attack range 550 Mov. speed N/A

Onodyn, the Grand Judge is a custom champion in League of Legends.

Abilities

Justified Execution
ChampionSquare

Onodyn's basic attacks deals 10 / 30 / 50 (+ 30% AP) bonus magic damage to punished units.


Holy Judgment
RANGE: 650
COST: 80 / 90 / 100 / 110 / 120 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
ChampionSquare

Active: Onodyn strikes an enemy unit with a beam of light, dealing magic damage and punishes that enemy for 3 seconds if it is a champion. If a punished unit deals damage, another beam strikes it and the punishment duration is reset.

  • Magic Damage: 50 / 80 / 110 / 140 / 170 (+ 40% AP)
  • Divine Favor On-hit Effect: Slow 20% / Snare / Entangle / Stun / Suppression


Divine Favor
RANGE: 800
COST: 60 / 75 / 90 / 105 / 120 mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
ChampionSquare

Active: Onodyn blesses an allied champion, causing its basic attacks to deal bonus magic damage for 5 seconds. If that champion attacks a punished unit, an additional effect is applied for 1 second based on the rank of Holy Judgment. This additional effect can only occur once during Divine Favor's duration.

  • Magic Damage: 20 / 35 / 50 / 65 / 80 (+ 25% AP)


Condemn
RANGE: 650
COST: 40 / 60 / 80 / 100 / 120 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
ChampionSquare

Active: Onodyn condemns an enemy champion, causing allied champions other than Onodyn to deal extra damage to it for 3 seconds.

  • Damage Amplification: 10% / 15% / 20% / 25% / 30%


Scales of Justice
RANGE: Global
COST: 200 mana
COOLDOWN: 240 / 210 / 180
ChampionSquare

Active: Onodyr collects the health of all living champions in his scales, then splits it among all champions. Health that would be given to dead champions is lost in the process.

  • Health to Allies: 8% / 10% / 12%
  • Health to Enemies: 12% / 10% / 8%


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