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Phaze, the Extradimensional

JmLyan June 4, 2015 User blog:JmLyan

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1 Growth 18 1 Growth 18
Health 570 (+80) Attack damage 57 (+3)
Health regen. 9 (+0.9) Attack speed 0.644 (+3%)
Mana 280 (+40) Armor 27 (+3)
Mana regen. 6 (+0.8) Magic resist. 32.1 (+1.25)
Attack range 125 Mov. speed N/A


Phaze, the Extradimensional is a custom champion in League of Legends.

Abilities

Phase Out
STATIC COOLDOWN: 25 / 20 / 15 / 10
JMLyan PhaseOut

Phaze periodically generates a phase shield. If he would be hit by a spell while the shield is up, he instead consumes the shield to enter Stasis icon stasis for 0.5 seconds.

If Phaze is moving while his phase shield triggers, he will blink 400 units in the direction he's moving upon entering stasis.

Ability Details
Phase Out is a self-buff.

Additional Information:

  • Phase Out takes precedence over spell shields.


Immaterial Bolt
RANGE: 1100
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
JMLyan ImmaterialBolt

Active: Phaze fires a bolt in a line, dealing magic damage to all enemies it passes through and surrounding them with otherworldly energy.

  • Magic Damage: 40 / 65 / 90 / 115 / 140 (+ 35% AP)

Phaze's basic attacks against units affected by otherworldly energy detonates the energy, briefly stunning the target and dealing magic damage in a 200-radius area around it.

  • 「 Magic Damage: 40 / 65 / 90 / 115 / 140 (+ 35% AP) 」「 Total Damage: 80 / 130 / 180 / 230 / 280 (+ 70% AP) 」
  • Stun Duration: 0.6 / 0.7 / 0.8 / 0.9 / 1
Ability Details
Immaterial Bolt is a pass-through skillshot.


Displace
RANGE: 850
COST: 60 / 65 / 70 / 75 / 80 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
JMLyan Displace

Active: Phaze gathers erratic energy at a target 400-radius area. After a 0.75 second delay, the energy detonates, dealing magic damage to all enemies and displacing them at the opposite side of the area.

  • Magic Damage: 80 / 115 / 150 / 185 / 220 (+ 55% AP)

If Phaze is hit by the detonation, he is also displaced.

Ability Details
Displace is a ground-targeted area of effect ability.

Additional Information:

  • Units will be displaced depending on how far away from the center they are. If they are at the edge of the area, they will appear at the opposite edge for example.


Spacial Dive
RANGE: 750
COST: 70 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
JMLyan SpacialDive

Active: Phaze sends a crow of spacial energy in a line, dealing magic damage to all enemies it passes through, stopping at the first enemy champion hit.

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP)

When the crow hits a champion or reaches maximum range, Phaze blinks to it.

Ability Details
Spacial Dive is a pass-through skillshot blink.


Reality Rift
RANGE: 300 / 650 / 1000
COST: 100 mana
COOLDOWN: 150 / 120 / 90
JMLyan RealityRift

Active: After a 1.5 seconds delay, Phaze opens a 600 units wide rift across the map, perpendicular to the direction he's facing. Units and projectiles caught in the rift are placed in Stasis icon stasis for a short duration.

  • Duration: 2.5 / 3.25 / 4

While the rift is open, units and projectiles that enter the rift from one side are transported to the other side. Projectiles will keep their angle when moving across the rift, while units will move straight across it at the point of entry.

Ability Details
Reality Rift is a ground-targeted area of effect.
  • Banshee's Veil item.png Spell shields will block the ability from an enemy, but not from an ally. Successful blocks will move the champion to the nearest edge.

Additional Information:

  • Targeted projectiles will be destroyed upon contact with the rift.
  • Projectiles will not "consume" any range while crossing the rift, causing their range to be effectively extended.


Change Log

5/6

  • Immaterial Bolt
    • Initial hit damage increased to 40 / 65 / 90 / 115 / 140 (+ 35% AP) from 40 / 55 / 70 / 85 / 100 (+ 20% AP).
    • Can no longer be reactivated.
    • Now marks enemies. The mark can be consumed to stun the target while dealing the damage again in a small area.
    • Total damage increased to 80 / 130 / 180 / 230 / 280 form 60 / 115 / 170 / 225 / 280.
  • Spacial Dive
    • Now has a cooldown.
    • Damage increased to 60 / 100 / 140 / 180 / 220 (+ 60% AP) from 40 / 70 / 100 / 130 / 160 (+ 40% AP).
    • No longer causes his next attack to deal bonus damage.
  • Reality Rift
    • Clarified by moving a crucial detail from ability details to the ability description.

4/6:

  • General
    • Created

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