When Shanoa is hit by an enemy unit's ability, she stores that ability as a glyph and any previously stored abilities are lost. This ability has a 20 / 15 / 10 seconds cooldown. Each time Shanoa stores an ability, the base damage of Ignis, Volaticus and Dominus increases by 1. This bonus is doubled if the ability stored is an ultimate ability.
Active: Shanoa consumes the stored glyph, mimicking the ability that glyph represents, dealing the same damage as that ability modified by the rank of Glyph Release. The duration of crowd control effects of mimicked abilities are also determined by Glyph Release's rank.
Active: Shanoa conjures wings and takes flight, becoming immune to the effects of ground targeted abilities, gains bonus movement speed and ignores unit collision for 3 seconds. After 3 seconds or after activating the ability again, she lands and knocks enemies in a 250-radius area around her aside, dealing magic damage to enemies hit. Shanoa can still store ground targeted abilities she dodges.