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Shoru, the Unseen Shadow

JmLyan October 28, 2014 User blog:JmLyan

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1 Growth 18 1 Growth 18
Health 380 (+80) 1740 Attack damage 50 (+3) 101
Health regen. 0 (+0.4) 6.8 Attack speed 0.625 (+3.5%) 60.1%
mana 200 (+40) 880 Armor 15 (+3.6) 76.2
  Magic resist. 30 (+1.25) 51.3
Attack range 125 Mov. speed 330

Shoru, the Unseen Shadow is a custom champion in League of Legends.

Abilities

Shadow Veil
JMLyan ShadowVeil

While Shoru is not visible to the enemy team, she gains 20% bonus movement speed and regenerates 1% of her maximum health each second.

Ability Details
Shadow Veil is a self-buff ability.

Additional Information:

  • Shoru is alerted if she is visible to the enemy team.


Umbral Pulse
RANGE: 800
COST: 50 mana
COOLDOWN: 8
JMLyan UmbralPulse

Active: Shoru deals magic damage to all enemies in a 300-radius area around her and shields all allied champions in the area for 3 seconds. Each enemy champion and large monster hit increases the shield value.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 65% AP)
  • Base Shield: 40 / 60 / 80 / 100 / 120 (+ 20% AP)
  • Bonus Shield per Unit Hit: 10 / 20 / 30 / 40 / 50 (+ 5% AP)

If Shoru is not visible to the enemy team, she instead fires the pulse to a target location where it explodes, dealing damage as normal and shielding only Shoru.

Ability Details
Umbral Pulse is a point-blank area of effect ability when visible to the enemy team and a ground-targeted area of effect ability otherwise.


Dark Warp
RANGE: 700 / 1400
COST: 70 mana
COOLDOWN: 30 / 26 / 22 / 18 / 14
JMLyan DarkWarp

Active: Shoru blinks to a target location, dealing magic damage to enemies in a 200-radius area upon arrival.

  • Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 45% AP)

If Shoru has not visible to the enemy team for 3 seconds, Dark Warp's range is doubled and she slows enemies hit for 1.5 seconds.

  • Slow: 20 / 25 / 30 / 35 / 40%

If Dark Warp kills an enemy champion, its cooldown is reset.

Ability Details
Dark Warp is a ground-targeted blink with an area of effect component.


Night Cloak
RANGE: 500
COST: 40 / 50 / 60 / 70 / 80 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
JMLyan NightCloak

Active: Shoru surrounds a target allied champion with darkness, causing it to enter stealth after 1 seconds (delayed up to 3 seconds if taking damage).

  • Stealth Duration: 2 / 2.5 / 3 / 3.5 / 4

If Shoru casts Night Cloak on herself while not visible to the enemy team, her next basic attack within 5 seconds deals bonus magic damage.

  • Bonus Magic Damage: 30 / 45 / 60 / 75 / 90 (+ 40% AP)
Ability Details
Night Cloak is an ally-targeted buff.

Night Cloak's bonus effect when not visible is an on-hit effect.

Additional Information:

  • If the targeted ally is channeling a spell, the stealth will be delayed until the channel ends.


Nightmare Invocation
RANGE: 400
COST: 100 mana
COOLDOWN: 120 / 105 / 90
JMLyan NightmareInvocation

Active: Shoru puts all nearby enemy champions to sleep, dealing magic damage to them and makes them invulnerable and untargetable but unable to act for a short duration.

  • Magic Damage: 150 / 225 / 300 (+ 70% AP)
  • Sleep Duration: 1.5 / 2.25 / 3

If Shoru is not visible to the enemy team, Nightmare Invocation's base cooldown is reduced by 25%.

Ability Details
Nightmare Invocation is a point-blank area of effect ability.


Change Log

30/10

  • Umbral Pulse
    • Damage changed to 60 / 105 / 150 / 195 / 240 (+ 65% AP) from 50 / 100 / 150 / 200 / 250 (+ 60% AP).
    • Cooldown changed to 8 on all ranks from 10 / 9 / 8 / 7 / 6.
  • Night Cloak
    • Damage ratio increased to 40% AP from 30% AP.
  • Nightmare Invocation
    • Damage ratio increased to 70% AP from 65% AP.

28/10:

  • General
    • Created

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