League of Legends Wiki

Comments0

Vanille, the Medic

JmLyan April 11, 2013 User blog:JmLyan
1 Growth 18 1 Growth 18
Health 370(+70) Attack damage 52(+2.6)
Health regen. 5+(0.5) Attack speed 0.632(+2.08%)
Mana 245(+58) Armor 8(+3.6)
Mana regen. 7(+0.6) Magic resist. 30(+0)
Attack range 600 Mov. speed N/A
Vanille, the Medic is a custom champion in League of Legends based on the medic role from Final Fantasy XIII.

Abilities

Salvation
ChampionSquare

When Vanille casts a spell on an allied champion with lower than 25% of maximum health reamining, that champion gains 30 armor and magic resist for 3 seconds.


Holy
RANGE: 700
COST: 70 / 90 / 110 / 130 / 150 mana
COOLDOWN: 16
ChampionSquare

Vanille marks a target enemy unit. After 3 seconds, a beam strikes that unit and deals damage based on how far it has walked when it was marked.

  • Magic damage per unit walked: 0.08 / 0.13 / 0.18 / 0.23 / 0.28 (+ 0.08% AP)
  • maximum magic damage with 350 movement speed: 88 / 143 / 198 / 253 / 308 (+ 88% AP)


Cure
RANGE: 700
COST: 60 / 80 / 100 / 120 / 140 mana
COOLDOWN: 15
ChampionSquare

Vanille heals an allied champion. If that champion's health is below 25% of its maximum health, the heal is doubled.

  • heal: 50 / 90 / 130 / 170 / 210 (+ 30% AP)
  • low health heal: 100 / 180 / 260 / 340 / 420 (+ 60% AP)


Esuna
RANGE: 600
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 30 / 26 / 22 / 18 / 14
ChampionSquare

Vanille removes all crowd control effects from an allied champion.


Arise
RANGE: 1000
COST: 300 / 250 / 200 mana
COOLDOWN: 400 / 300 / 200
ChampionSquare

Vanille revives one allied champion at the point of its death.

  • health restored: 50% / 75% / 100%


Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki