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Zaroko, the Magic Technician

JmLyan November 24, 2013 User blog:JmLyan

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1 Growth 18 1 Growth 18
Health 370 (+75) Attack damage 50 (+3)
Health regen. 6 (+0.55) Attack speed 0.625 (+1.35%)
Mana 250 (+50) Armor 12 (+3)
Mana regen. 7 (+0.6) Magic resist. 30 (+0)
Attack range 550 Mov. speed N/A

Zaroko, the Magic Techinician is a custom champion in League of Legends.

Abilities

Instant Magic
JMLyan InstantCast

After casting 4 spells, Zaroko's next spell has no cooldown. Mode Shift and spells cast with Instant Magic doesn't count towards number of spells cast and Mode Shift isn't affected by Instant Magic.


Force Bolt
RANGE: 800
COST: 40 / 50 / 60 / 70 / 80 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
JMLyan ForceBolt

Active: Zaroko fires a ball of energy in a line with a missile speed of 1200 units per second. The ball deals magic damage to the first enemy it hits.

Enhanced Magic: Force Bolt explodes upon hitting an enemy, dealing bonus damage to that enemy and 75% of the total damage to nearby enemies.

Swift Spells: If Force Bolt kills an enemy champion, its cooldown is reset.

Advanced Casting: Force Bolt's gains increased range and missile speed.

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP)
  • Bonus Magic Damage: 10 / 40 / 70 / 100 (+ 20% AP)
  • AoE Magic Damage: 45 / 75 / 105 / 135 / 165 (+ 45% AP)
  • AoE Bonus Magic Damage: 7.5 / 30 / 52.5 / 75 (+ 15% AP)
  • Bonus Range: 100 / 300 / 500 / 700
  • Bonus Missile Speed: 200 / 400 / 600 / 800


Energy Blast
RANGE: 700
COST: 70 / 75 / 80 / 85 / 90 mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
JMLyan EnergyBlast

Active: Zaroko marks the ground below a target unit. After a short delay, 500 unit long beams of energy emerge from the mark in a cross shaped pattern parallel to the targeted unit's location, dealing magic damage to all enemies hit and slowing them for 2 seconds. The beams linger for 2 seconds and each enemy can only be hit by a single beam.

Enhanced Magic: Enemies can be hit by multiple beams from Energy Blast but take less damage from each beam except the first.

Swift Spells: Each beam that hits at least one enemy champion reduces Energy Blast's cooldown.

Advanced Casting: Energy Blast fires 8 beams instead and the beam length is increased.

  • Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 65% AP)
  • Slow: 20% / 25% / 30% / 35% / 40%
  • Multiple Hit Damage: 5% / 15% / 25% / 35%
  • Cooldown Reduced: 5% / 10% / 15% / 20%
  • Bonus Length: 75 / 150 / 225 / 300


Chain Beam
RANGE: 600
COST: 30 / 35 / 40 / 45 / 45 mana
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
JMLyan ReflectionBeam

Active: Zaroko shoots an energy beam to a target enemy, dealing magic damage to it. Subsequent Chain Beams within 5 seconds are cast from the previous target's location and deals 25% bonus damage, stacking up to 100% bonus damage. As long as Chain Beam has stacks of bonus damage, it can't target its previous target.

Enhanced Magic: Chain Beam's bonus damage per cast and max bonus is increased.

Swift Spells: If Chain Beam's target is an enemy champion, its cooldown is reduced.

Advanced Casting: Chain Beam gains increased cast range.

  • Magic Damage: 40 / 65 / 90 / 115 / 140 (+ 35% AP)
  • Max Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 70% AP)
  • Bonus Damage Increase: 10% / 15% / 20% / 25%
  • Bonus Damage Cap: 140% / 160% / 180% / 200%
  • Cooldown Reduced: 20% / 30% / 40% / 50%
  • Bonus Range: 100 / 200 / 300 / 400


Mode Shift
STATIC COOLDOWN: 13 / 10 / 7 / 4
JMLyan ModeShift2

Active: Zaroko cycles between his three modes. Zaroko can cast Mode Shift another time within 2 seconds to cycle another step. Zaroko begins with one rank in Mode Shift and can increase it at levels 6, 11, and 16.

Enhanced Magic
JMLyan EnhancedMagic

Passive: Zaroko's spells gain effects that allow them to deal more damage. Those effects scales with ranks in Mode Shift. Zaroko's first basic attack in Enhanced Magic mode deals bonus magic damage.

  • Bonus Magic Damage: 20 / 55 / 90 / 125 (+ 30% AP)
Swift Spells
JMLyan SwiftSpells

Passive: Zaroko's spells gain bonus effects that can reduce their cooldowns. Those effects scales with ranks in Mode Shift. Zaroko immediately readies his Instant Magic when switching to Swift Spells mode.

Advanced Casting
JMLyan AdvancedCasting

Passive: Zaroko's spells gain effects that increases their chance to hit. Those effects scales with ranks in Mode Shift. Zaroko gains bonus movement speed for 1.5 seconds.

  • Bonus Movement Speed: 16% / 24% / 32% / 40%


Enhanced Magic Mode Maximum Damage

  • Force Bolt's maximum damage is 320 (+ 80% AP) on the enemy hit and 240 (+ 60% AP) in AoE.
  • Energy Blast's maximum damage is 512,5 (+ 133,25% AP) if all beams hit.
  • Chain Beam's maximum damage is 420 (+ 105% AP) with full stacks.

Swift Spells Triple Cast Damage

  • Force Bolt's maximum damage is 660 (+ 180% AP) to one target.
  • Energy Blast's maximum damage is 750 (+ 195% AP) to all enemies hit.
  • Chain Beam's maximum damage is 525 (+ 131,25% AP) with no stacks and 840 (+ 210% AP) with full stacks divided amongst at least two targets.

Change Log

25/11:

  • Instant Magic
    • Spells that proc Instant Magic doesn't count towards charging the next Instant Magic.
  • Mode Shift
    • Cooldown increased to 13/10/7/4 from 12/9/6/3.

24/11:

  • Created

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