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CCC2- Aesir, the Vengeful Spirit

Jonoman May 28, 2014 User blog:Jonoman

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1 Growth 18 1 Growth 18
Health 410 (+90) Attack damage 46.5 (+3.5)
Health regen. 6 (+0.9) Attack speed 0.66 (+2.9%)
Mana 200 (+45) Armor 18.9 (+3.1)
Mana regen. 6 (+0.7) Magic resist. 30 (+1.25)
Attack range 150 (Melee) Mov. speed N/A

Aesir, the Vengeful Spirit is a custom champion in League of Legends for CCC2 http://leagueoflegends.wikia.com/wiki/User_blog:Lykrast/CCC2_by_Draven,_the_Glorious_Executioner

Abilities

Vengeance
COOLDOWN: 240 (static)
ChampionSquare

Upon taking fatal damage, Vengeance activates and places Aesir into stasis for 1 second, restoring 30% of of his maximum health and mana over the stasis duration. For 6 seconds, Aesir becomes immune to all damage and abilities that are not from the champion that had slain him. If Aesir successfully slays that champion, he becomes fully revived. If that champion is not slain after 6 seconds, Aesir dies and Vengeance goes on half cooldown.


Bladetrail
RANGE: 800
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 10
ChampionSquare

Active: Aesir hurls his greatsword to a target location, which then returns to him. Enemies in its path take physical damage, with 15% reduced damage to each subsequent target, down to a minimum of 40%. Enemies hit on the way back are slowed for 2.5 seconds.

  • Damage: 30 / 50 / 70 / 90 / 110 (+ 65% Bonus AD)(+ 50% AP)
  • Maximum Physical Damage (Single target): 55.5 / 92.5 / 129.5 / 166.5 / 203.5 (+  120.25 Bonus AD) (+ 92.5% AP)
  • Slow Percent: 40 / 45 / 50 / 55 / 60%


Spectral Form
COST: 50 mana
COOLDOWN: 15
ChampionSquare

Passive: Aesir ignores unit collision

Active: Aesir gains movement speed for 6 seconds and his attacks deal a percentage of the targets missing health as additional physical damage

  • Physical Damage: 4 / 5 / 6 / 7 / 8% (+ 1% per 100 AP) of target's missing health
  • Movement speed: 20 / 25 / 30 / 35 / 40%


Brutal Strike
RANGE: 650
COST: 60 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
ChampionSquare

Active: Aesir charges forward, pushing all enemies along with him and dealing physical damage.

  • Physical Damage: 60 / 100 / 140 / 180 / 220 (+ 100% Bonus AD) (+ 80% AP)


Binding Blade
RANGE: 700
COST: 100 mana
COOLDOWN: 120 / 100 / 80
ChampionSquare

Aesir unleashes blades at all enemy champions within range, tethering them to him. Enemies tethered have their movement speed reduced by 30% as long as they stay within 1000 range of Aesir.


If the targets do not break the tether within 2 seconds, they will be pulled to Aesir, take physical damage, and be stunned for 1.5 seconds

  • Physical Damage: 150 / 200 / 250 (+ 120% Bonus AD)


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