Hey guys I am going to show you my first character concept, Flex The Rubberman, I thought him as Monkey D. Luffy from One Piece. His range is quite big range and he is a good harasser, which can make him perfect for ganks and a good jungler.He is a good dps carry but he has lacks crowd control which makes him very hard to catch and escape to Yi's and fast champions.


Health: 420 (+25) Mana:230 (+50.4)

Health Regen.: 7.25 (+32) Mana Regen.: 4.20 (+.90)

Attack Damage: 56 (+3.5) Magic Resist: 20 (+0)

Attack Speed: 0.7 (+45) Movement Speed: 320

Armor: 23 (+ 5.9)


Innate: Rubber Hands

Flex's rubber body allows him to hit unit as far as 800 radius.

This is what makes Flex OP. Especcially when he has red buff or a slow item (Rylai's or Phage).

((Ps. Oh, he doesn't use mana, which makes him a great jungler.))

Q:Rubber Shot (Cooldown 14.5/12/10.7/9.9/6)

Flex punches the enemy in a straight line (900 radius) dealing 70/90/110/130/250 (+0.9 bonus attack damage) and applies on-hit effects.

This is a perfect skillshot cause of it's great damage and long radius you can hit anyone as long as you can advance them.

W: Raining Hands (Cooldown 18/16/14/13/12.9)

Flex hit the enemy with many punches in the air, making him untargetable for 3 seconds from damage dealing 50/100/150/200/225 (+1.5 bonus attack damage) and stunning the enemy who lurks into the circle by 1/1.5/2.5/3 seconds. The stun can only affect 1 person.

Good damage and stun, but long cooldown.

E:Fast Hands (Cooldown 24/18/15/13.5)

Paassive: Flex gains permanent increased armor (+10/20/30/40/45)

Flex pumps himself to attack fast, gaining 20%/40%/90%/95%/105% attack speed .

Cooldown is refreshed when he kills a champion. ((Assists refreshes half of Fast Hands Cooldown))

Two Words: Fast Hits. Nuff Said.

(Ultimate)R: Second Rank (Cooldown 120/100/90)

Flex uses his special move, Second Rank to increase his movement speed by 50%/60%/65% and make him dodge all auto attacks for 5 seconds, after 5 seconds Flex will punch a near by enemy dealing 100/300/500 (+0.9) Magic Damage (Bonus Damage is added by how many times Flex got hit x 25 true damage)'

Awesome just like a Master Yi Except he is vurnerable to slow.