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Lapidir,The Stone Warden (Champion Concept)

KROLK88 April 30, 2013 User blog:KROLK88

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1 Growth 18 1 Growth 18
Health 400 (+80) 1760 Attack damage 53 (+3) 104
Health regen. 5.5 (+0.6) 15.7 Attack speed 0.620 (+2.7%) 46.5%
Mana 0 (+0) 0 Armor 16 (+3) 67
Mana regen. 0 (+0) 0 Magic resist. 30 (+0) 30
Attack range 150 Mov. speed 335


Patch V1.0.0.113
Granite Shield.png
Stone Shield
(Innate): Lapidir's strength rises with every enemy he manages to defeat,granting him permanent shield that increases in size with each enemy slain.
Permanent shield that increases in size with each enemy killed.Shield restores with 2.5%/second speed.Starts with 30 shield.Each champion kill or assist grants 10 shield.Large minions and monsters grant 2 shield,and minions and small monsters grants 1 shield.
Ability Description Leveling up
Pillar of Filth.jpg
Obsidian Wall
(Active): Lapidir creates an wall from obsidian that blocks movement and absorbs abilities that pass through it.

Wall width: 300 / 380 / 460 / 540 / 600

Range: 600

Cooldown: 22 / 20 / 18 / 16 / 14 seconds

Duration: 3 / 3.5 / 4 / 4.5 / 5 seconds

Pale Cascade.png
Stone Landslide
(Active): Lapidir creates large mass of rocks that travels in targeted direction.Enemies hit by landslide take magic damage,and are knocked back.If they collide with terrain,they will take extra damage and are briefly stunned

Initial Magic Damage: 50 / 75 / 100 / 125 / 150 (+0.5 ability power)

Magic Damage if collide with terrain: 45 / 70 / 95 / 120 / 145 (+0.5 ability power)

Stun duration: 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds

Knockback range: 350

Landslide travel range: 500 / 550 / 600 / 650 / 700

Landslide Speed: 400 / 425 / 450 / 475 / 500

Cooldown: 25 / 22 / 19 / 16 / 13 seconds

Staggering Blow.png
Obisidan lance
(Active): Lapidir throws an obsidian lance that travels to target direction.Upon colliding with terrain,enemy champion or reaching maximum range the lance shatters,dealing damage to nearby enemies and slowing them

Magic Damage: 30 / 50 / 70 / 90 / 110 (+0.1 bonus health)

Slow: 15 / 20 / 25 / 30 / 35%

Cooldown: 8 / 7 / 6 / 5 / 4

Range: 500

Vorpal Spikes.png
Obsidian Body
(Passive): Lapidir's body becomes hardened, gaining bonus armor,magic resist,health, and reducing all damage taken.

Bonus armor and magic resist: 20 / 35 / 50

Bonus health: 150 / 225 / 300

Damage reduction: 8 / 10 / 12% (+0.01 ability power)

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